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[Abandoned] - San Diego Tycoon

Abandoned and Vacationed maps. The final resting place, unless you recycle.

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Continue development of one of these maps?

Poll ended at Mon Nov 05, 2007 8:22 am

 
Total votes : 0

great

Postby maxxed465 on Sun Jul 15, 2007 7:51 pm

i say this is a good idea u shlould continue with it
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Postby magneticgoop on Sun Jul 15, 2007 11:56 pm

you got it :D

can you add the place on jurassic park 2 where it comes to san diego :wink: :lol: jk but looks great
Fool me once, strike one. Fool me twice, strike...three.Image
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Location: Screaming at the TV as Norv Turner turns the chargers into the worst team in the NFL =(

Postby TroyMcClure on Fri Jul 20, 2007 9:12 pm

here's the large map after the XML test...

Image
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Location: Springfield

Postby TroyMcClure on Fri Jul 27, 2007 8:36 am

small map after XML test...

Image

Any other thoughts? If not then I'll kick it up to the next level.
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Postby magneticgoop on Thu Aug 16, 2007 10:37 pm

bump
Fool me once, strike one. Fool me twice, strike...three.Image
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Postby TroyMcClure on Sun Aug 19, 2007 10:18 am

magneticgoop wrote:bump


I haven't forgot. I was waiting for feedback and I'm doing some long travelling. I should have time to deal with testing starting about August 25.
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Location: Springfield

Postby TroyMcClure on Sun Sep 02, 2007 5:09 pm

I sent a message to Lack asking that he take a look to see if it's ready for testing.

Here's the XML... does the bonus code look right???

Code: Select all
<?xml version="1.0" ?>
 <map>
   <title>San Diego</title>
   <smallwidth>500</smallwidth>
   <smallheight>468</smallheight>
   <largewidth>558</largewidth>
   <largeheight>523</largeheight>
   <filetype>jpg</filetype>
   <continent>
    <name>Ocean Beach</name>
    <bonus>2</bonus>
    <components>
      <component>Old Town</component>
      <component>Sunset Cliffs</component>
      <component>Point Loma</component>
      <component>Airport</component>
      <component>Fort Rosecrans</component>
     </components>
    </continent>
   <continent>
    <name>North County</name>
    <bonus>2</bonus>
    <components>
      <component>Mira Mesa</component>
      <component>Miramar M.C. Air Station</component>
      <component>Lake Murray</component>
     <component>Mission Trails</component>
     <component>San Carlos</component>
     <component>Santee</component>
     <component>Gillespie Field</component>
     </components>
    </continent>
   <continent>
    <name>Downtown</name>
    <bonus>4</bonus>
    <components>
      <component>Mission Valley</component>
      <component>Normal Heights</component>
      <component>Balboa Park</component>
      <component>Gaslamp</component>
      <component>N.A.S.</component>
      <component>Coronado</component>
     </components>
    </continent>
   <continent>
     <name>Pacific Beach</name>
     <bonus>2</bonus>
     <components>
      <component>Torrey Pines</component>
      <component>University City</component>
      <component>La Jolla</component>
      <component>Clairemont</component>
      <component>Mission Bay</component>
     </components>
    </continent>
   <continent>
     <name>East County</name>
     <bonus>5</bonus>
     <components>
      <component>El Cajon</component>
      <component>La Mesa</component>
      <component>Jamul</component>
      <component>Lemon Grove</component>
      <component>Paradise Hills</component>
      <component>Bonita</component>
     <component>Otay</component>    
     </components>
    </continent>
   <continent>
     <name>Border</name>
     <bonus>5</bonus>
     <components>
      <component>National City</component>
      <component>Imperial Beach</component>
      <component>Chula Vista</component>
      <component>Rancho Del Ray</component>
      <component>Lower Otay</component>
      <component>San Ysidro</component>
      <component>Tiajuana</component>
     </components>
    </continent>
  <country>
  <name>Old Town</name>
  <borders>
  <border>Mission Bay</border>
  <border>Clairemont</border>
  <border>Mission Valley</border>
  <border>Sunset Cliffs</border>
  </borders>
  <coordinates>
  <smallx>172</smallx>
  <smally>138</smally>
  <largex>192</largex>
  <largey>152</largey>
  </coordinates>
  </country>
  <country>
  <name>Sunset Cliffs</name>
  <borders>
  <border>Old Town</border>
  <border>Mission Valley</border>
  <border>Airport</border>
  <border>Point Loma</border>
  </borders>
  <coordinates>
  <smallx>111</smallx>
  <smally>204</smally>
  <largex>124</largex>
  <largey>224</largey>
  </coordinates>
  </country>
  <country> 
  <name>Point Loma</name>
  <borders>
  <border>Fort Rosecrans</border>
  <border>Airport</border>
  <border>Sunset Cliffs</border>
  </borders>
  <coordinates>
  <smallx>101</smallx>
  <smally>236</smally>
  <largex>113</largex>
  <largey>261</largey>
  </coordinates>
  </country> 
  <country>
  <name>Airport</name>
  <borders>
  <border>Sunset Cliffs</border>
  <border>Point Loma</border>
  </borders>
  <coordinates>
  <smallx>149</smallx>
  <smally>220</smally>
  <largex>166</largex>
  <largey>243</largey>
  </coordinates>
  </country>
  <country>
  <name>Fort Rosecrans</name>
  <borders>
  <border>Point Loma</border>
  </borders>
  <coordinates>
  <smallx>84</smallx>
  <smally>275</smally>
  <largex>94</largex>
  <largey>304</largey>
  </coordinates>
  </country>
  <country>
  <name>Torrey Pines</name>
  <borders>
  <border>La Jolla</border>
  <border>University City</border>
  </borders>
  <coordinates>
  <smallx>117</smallx>
  <smally>33</smally>
  <largex>131</largex>
  <largey>34</largey>
  </coordinates>
  </country>
  <country>
  <name>La Jolla</name>
  <borders>
  <border>Torrey Pines</border>
  <border>University City</border>
  <border>Clairemont</border>
  <border>Mission Bay</border>
  </borders>
  <coordinates>
  <smallx>92</smallx>
  <smally>107</smally>
  <largex>103</largex>
  <largey>115</largey>
  </coordinates>
  </country>
  <country>
  <name>University City</name>
  <borders>
  <border>Torrey Pines</border>
  <border>La Jolla</border>
  <border>Clairemont</border>
  </borders>
  <coordinates>
  <smallx>143</smallx>
  <smally>71</smally>
  <largex>160</largex>
  <largey>78</largey>
  </coordinates>
  </country>
  <country>
  <name>Clairemont</name>
  <borders>
  <border>University City</border>
  <border>La Jolla</border>
  <border>Mission Bay</border>
  <border>Old Town</border>
  <border>Mission Valley</border>
  </borders>
  <coordinates>
  <smallx>176</smallx>
  <smally>108</smally>
  <largex>197</largex>
  <largey>117</largey>
  </coordinates>
  </country>
  <country>
  <name>Mission Bay</name>
  <borders>
  <border>La Jolla</border>
  <border>Clairemont</border>
  <border>Old Town</border>
  </borders>
  <coordinates>
  <smallx>117</smallx>
  <smally>146</smally>
  <largex>131</largex>
  <largey>160</largey>
  </coordinates>
  </country>
  <country>
  <name>Mira Mesa</name>
  <borders>
  <border>Miramar M.C. Air Station</border>
  </borders>
  <coordinates>
  <smallx>192</smallx>
  <smally>55</smally>
  <largex>215</largex>
  <largey>59</largey>
  </coordinates>
  </country>
  <country>
  <name>Miramar M.C. Air Station</name>
  <borders>
  <border>Mira Mesa</border>
  <border>Mission Trails</border>
  <border>Lake Murray</border>
  </borders>
  <coordinates>
  <smallx>221</smallx>
  <smally>87</smally>
  <largex>247</largex>
  <largey>93</largey>
  </coordinates>
  </country>
  <country>
  <name>Mission Trails</name>
  <borders>
  <border>Miramar M.C. Air Station</border>
  <border>Lake Murray</border>
  <border>San Carlos</border>
  </borders>
  <coordinates>
  <smallx>308</smallx>
  <smally>86</smally>
  <largex>344</largex>
  <largey>93</largey>
  </coordinates>
  </country> 
  <country>
  <name>Lake Murray</name>
  <borders>
  <border>Mission Valley</border>
  <border>Miramar M.C. Air Station</border>
  <border>Mission Trails</border>
  <border>San Carlos</border>
  </borders>
  <coordinates>
  <smallx>272</smallx>
  <smally>138</smally>
  <largex>304</largex>
  <largey>152</largey>
  </coordinates>
  </country>
  <country>
  <name>San Carlos</name>
  <borders>
  <border>Lake Murray</border>
  <border>Mission Trails</border>
  <border>Gillespie Field</border>
  </borders>
  <coordinates>
  <smallx>379</smallx>
  <smally>132</smally>
  <largex>424</largex>
  <largey>144</largey>
  </coordinates>
  </country>
  <country>
  <name>Gillespie Field</name>
  <borders>
  <border>San Carlos</border>
  <border>Santee</border>
  <border>El Cajon</border>
  </borders>
  <coordinates>
  <smallx>457</smallx>
  <smally>94</smally>
  <largex>511</largex>
  <largey>102</largey>
  </coordinates>
  </country>
  <country>
  <name>Santee</name>
  <borders>
  <border>Gillespie Field</border>
  </borders>
  <coordinates>
  <smallx>467</smallx>
  <smally>36</smally>
  <largex>522</largex>
  <largey>37</largey>
  </coordinates>
  </country>
  <country>
  <name>Lemon Grove</name>
  <borders>
  <border>La Mesa</border>
  <border>Paradise Hills</border>
  </borders>
  <coordinates>
  <smallx>334</smallx>
  <smally>261</smally>
  <largex>374</largex>
  <largey>289</largey>
  </coordinates>
  </country>
  <country>
  <name>La Mesa</name>
  <borders>
  <border>Lemon Grove</border>
  <border>Mission Valley</border>
  <border>El Cajon</border>
  <border>Jamul</border>
  </borders>
  <coordinates>
  <smallx>352</smallx>
  <smally>198</smally>
  <largex>394</largex>
  <largey>218</largey>
  </coordinates>
  </country>
  <country>
  <name>El Cajon</name>
  <borders>
  <border>Gillespie Field</border>
  <border>La Mesa</border>
  <border>Jamul</border>
  </borders>
  <coordinates>
  <smallx>452</smallx>
  <smally>154</smally>
  <largex>506</largex>
  <largey>169</largey>
  </coordinates>
  </country>
  <country>
  <name>Paradise Hills</name>
  <borders>
  <border>Lemon Grove</border>
  <border>Bonita</border>
  <border>Rancho Del Ray</border>
  </borders>
  <coordinates>
  <smallx>304</smallx>
  <smally>315</smally>
  <largex>340</largex>
  <largey>348</largey>
  </coordinates>
  </country>
  <country>
  <name>Bonita</name>
  <borders>
  <border>Paradise Hills</border>
  <border>Jamul</border>
  <border>Rancho Del Ray</border>
  <border>Lower Otay</border>
  </borders>
  <coordinates>
  <smallx>384</smallx>
  <smally>328</smally>
  <largex>429</largex>
  <largey>363</largey>
  </coordinates>
  </country>
  <country>
  <name>Jamul</name>
  <borders>
  <border>La Mesa</border>
  <border>El Cajon</border>
  <border>Bonita</border>
  <border>Otay</border>
  </borders>
  <coordinates>
  <smallx>455</smallx>
  <smally>270</smally>
  <largex>508</largex>
  <largey>299</largey>
  </coordinates>
  </country>
  <country>
  <name>Otay</name>
  <borders>
  <border>Jamul</border>
  <border>San Ysidro</border>
  </borders>
  <coordinates>
  <smallx>477</smallx>
  <smally>310</smally>
  <largex>533</largex>
  <largey>343</largey>
  </coordinates>
  </country>
  <country>
  <name>National City</name>
  <borders>
  <border>Balboa Park</border>
  <border>Chula Vista</border>
  <border>Rancho Del Ray</border> 
  </borders>
  <coordinates>
  <smallx>257</smallx>
  <smally>306</smally>
  <largex>287</largex>
  <largey>338</largey>
  </coordinates>
  </country>
  <country>
  <name>Imperial Beach</name>
  <borders>
  <border>Coronado</border>
  <border>Chula Vista</border>
  <border>San Ysidro</border>
  </borders>
  <coordinates>
  <smallx>236</smallx>
  <smally>444</smally>
  <largex>264</largex>
  <largey>492</largey>
  </coordinates>
  </country>
  <country>
  <name>Chula Vista</name>
  <borders>
  <border>Imperial Beach</border>
  <border>National City</border>
  <border>Rancho Del Ray</border>
  <border>San Ysidro</border>
  </borders>
  <coordinates>
  <smallx>282</smallx>
  <smally>402</smally>
  <largex>316</largex>
  <largey>446</largey>
  </coordinates>
  </country>
  <country>
  <name>Rancho Del Ray</name>
  <borders>
  <border>National City</border>
  <border>Chula Vista</border>
  <border>San Ysidro</border>
  <border>Lower Otay</border>
  <border>Bonita</border>
  <border>Paradise Hills</border>
  </borders>
  <coordinates>
  <smallx>307</smallx>
  <smally>357</smally>
  <largex>343</largex>
  <largey>395</largey>
  </coordinates>
  </country>
  <country>
  <name>Lower Otay</name>
  <borders>
  <border>Bonita</border>
  <border>Rancho Del Ray</border>
  <border>San Ysidro</border>
  </borders>
  <coordinates>
  <smallx>397</smallx>
  <smally>364</smally>
  <largex>443</largex>
  <largey>403</largey>
  </coordinates>
  </country>
  <country>
  <name>San Ysidro</name>
  <borders>
  <border>Imperial Beach</border>
  <border>Chula Vista</border>
  <border>Rancho Del Ray</border>
  <border>Lower Otay</border>
  <border>Otay</border>
  <border>Tiajuana</border>
  </borders>
  <coordinates>
  <smallx>300</smallx>
  <smally>431</smally>
  <largex>335</largex>
  <largey>478</largey>
  </coordinates>
  </country>
  <country>
  <name>Tiajuana</name>
  <borders>
  <border>San Ysidro</border>
  </borders>
  <coordinates>
  <smallx>299</smallx>
  <smally>471</smally>
  <largex>334</largex>
  <largey>522</largey>
  </coordinates>
  </country>
  <country>
  <name>Mission Valley</name>
  <borders>
  <border>Sunset Cliffs</border>
  <border>Old Town</border>
  <border>Clairemont</border>
  <border>Lake Murray</border>
  <border>La Mesa</border>
  <border>Normal Heights</border>
  <border>Balboa Park</border>
  </borders>
  <coordinates>
  <smallx>218</smallx>
  <smally>166</smally>
  <largex>243</largex>
  <largey>182</largey>
  </coordinates>
  </country>
  <country>
  <name>Normal Heights</name>
  <borders>
  <border>Mission Valley</border>
  <border>Balboa Park</border>
  </borders>
  <coordinates>
  <smallx>273</smallx>
  <smally>222</smally>
  <largex>305</largex>
  <largey>244</largey>
  </coordinates>
  </country>
  <country>
  <name>Balboa Park</name>
  <borders>
  <border>Mission Valley</border>
  <border>Normal Heights</border>
  <border>Gaslamp</border>
  <border>National City</border>
  </borders>
  <coordinates>
  <smallx>203</smallx>
  <smally>222</smally>
  <largex>227</largex>
  <largey>245</largey>
  </coordinates>
  </country>
  <country>
  <name>Gaslamp</name>
  <borders>
  <border>Balboa Park</border>
  <border>Coronado</border>
  </borders>
  <coordinates>
  <smallx>206</smallx>
  <smally>260</smally>
  <largex>230</largex>
  <largey>287</largey>
  </coordinates>
  </country>
  <country>
  <name>Coronado</name>
  <borders>
  <border>Gaslamp</border>
  <border>Imperial Beach</border>
  <border>N.A.S.</border>
  </borders>
  <coordinates>
  <smallx>163</smallx>
  <smally>274</smally>
  <largex>182</largex>
  <largey>303</largey>
  </coordinates>
  </country>
  <country>
  <name>N.A.S.</name>
  <borders>
  <border>Coronado</border>
  </borders>
  <coordinates>
  <smallx>138</smallx>
  <smally>255</smally>
  <largex>154</largex>
  <largey>282</largey>
  </coordinates>
  </country>
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>Mission Trails</component>
  <component>La Jolla</component>
  </components> 
  </continent> 
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>Mission Trails</component>
  <component>Sunset Cliffs</component>
  </components>
  </continent>
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>Mission Trails</component>
  <component>Balboa Park</component>
  </components> 
  </continent> 
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>Mission Trails</component>
  <component>Bonita</component>
  </components>
  </continent>
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>Mission Trails</component>
  <component>Tiajuana</component>
  </components> 
  </continent> 
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>La Jolla</component>
  <component>Sunset Cliffs</component>
  </components>
  </continent>
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>La Jolla</component>
  <component>Balboa Park</component>
  </components> 
  </continent> 
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>La Jolla</component>
  <component>Bonita</component>
  </components>
  </continent>
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>La Jolla</component>
  <component>Tiajuana</component>
  </components> 
  </continent> 
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>Sunset Cliffs</component>
  <component>Balboa Park</component>
  </components>
  </continent>
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>Sunset Cliffs</component>
  <component>Bonita</component>
  </components> 
  </continent> 
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>Sunset Cliffs</component>
  <component>Tiajuana</component>
  </components>
  </continent>
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>Balboa Park</component>
  <component>Bonita</component>
  </components> 
  </continent> 
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>Balboa Park</component>
  <component>Tiajuana</component>
  </components>
  </continent>
  <continent>
  <name>tourist attraction</name>
  <bonus>1</bonus>
  <components>
  <component>Bonita</component>
  <component>Tiajuana</component>
  </components> 
  </continent>
 
 </map>
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Sergeant TroyMcClure
 
Posts: 88
Joined: Mon Feb 19, 2007 8:05 am
Location: Springfield

Postby oaktown on Mon Sep 03, 2007 1:28 pm

since this has been bumped and may be back on track... I'm a bit concerned about the colors. In the past couple of months we've seen many of the more brightly colored maps at this site be redone. The CC users and map-makers seem to prefer a more subtle palette, which may make it difficult for this map to get into the foundry.

As for seeing if the map is ready for testing, the best way to delay production is to tell the moderators it's ready... I'm told that if you make Lack angry you roll nothing but 1's for a week. :x
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Captain oaktown
 
Posts: 4451
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Postby edbeard on Mon Sep 03, 2007 5:11 pm

what testing are you talking about?

I think you're confused about something in the foundry process.
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Postby TroyMcClure on Tue Sep 04, 2007 12:55 am

edbeard wrote:what testing are you talking about?

I think you're confused about something in the foundry process.


edbeard, the "How to Make a Map" says after getting input from everyone and fixing problems and testing the XML, to submit to Lack (step 6). This thread has been almost silent for a month. What's the next step then?

If there is more input then I'm glad to consider it, but your comments really didn't give anything constuctive.
Last edited by TroyMcClure on Tue Sep 04, 2007 1:20 am, edited 1 time in total.
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Postby TroyMcClure on Tue Sep 04, 2007 1:03 am

oaktown wrote:since this has been bumped and may be back on track... I'm a bit concerned about the colors. In the past couple of months we've seen many of the more brightly colored maps at this site be redone. The CC users and map-makers seem to prefer a more subtle palette, which may make it difficult for this map to get into the foundry.


What colors did you have in mind? Do you have a favorite palette you could show?

As for seeing if the map is ready for testing, the best way to delay production is to tell the moderators it's ready... I'm told that if you make Lack angry you roll nothing but 1's for a week. :x



Thanks for the advice. Hopefully, when I asked him to look at this thread, I didn't make him angry.
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Postby KEYOGI on Tue Sep 04, 2007 1:24 am

You haven't got through all of steps 3 yet Troy.

AndyDufresne wrote:Once the Foundry agrees that the respective map is finished, the Foundry Foreman will make a quick check to make sure that all major suggestions have been either implemented or refuted with logical reasoning. This is the 'Final Forge'. If said map has not addressed certain aspects, it must engage in discussion again before it will be deemed playable and ready for live play. Once all suggestions have been addressed the Foundry Foreman will put his ‘‘Brand of Approval’’ on the map. Maps that have not received the Foundry Brand will not be accepted if submitted. Also remember to sign your work, preferably small and simplistic. Be modest.

Once the map has been Final Forged and then Quenched it will be submitted to Lack via Andy.

Maybe the How to Make a Map steps need to be reworded a bit to avoid any confusion.
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Postby TroyMcClure on Tue Sep 04, 2007 1:30 am

KEYOGI wrote:You haven't got through all of steps 3 yet Troy.

AndyDufresne wrote:Once the Foundry agrees that the respective map is finished, the Foundry Foreman will make a quick check to make sure that all major suggestions have been either implemented or refuted with logical reasoning. This is the 'Final Forge'. If said map has not addressed certain aspects, it must engage in discussion again before it will be deemed playable and ready for live play. Once all suggestions have been addressed the Foundry Foreman will put his ‘‘Brand of Approval’’ on the map. Maps that have not received the Foundry Brand will not be accepted if submitted. Also remember to sign your work, preferably small and simplistic. Be modest.

Once the map has been Final Forged and then Quenched it will be submitted to Lack via Andy.

Maybe the How to Make a Map steps need to be reworded a bit to avoid any confusion.


OK. Thank you for clarifying.
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Postby cairnswk on Tue Sep 04, 2007 3:07 am

Troy...just some feedback if i can....i am all for the map...nice work so far...but are you interested in lifting the standard of the legend to something more appealing. I don't want to put you off side, but i think some more work could be done in that repsect.
For instance you might like to design a pamphlet for it, that would be appropriate for a realtor.
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Postby edbeard on Tue Sep 04, 2007 3:39 am

TroyMcClure wrote:
edbeard wrote:please don't bump threads like this. there's been no posts in the thread for close to 2 months for a reason. thanks.


What reason is that?

Why don't I get notified? I'm watching this thread, but I dont get an email.
I've been super busy, but let's throw this one out for a vote.

before I give some map feedback I think I'll explain this a bit.

I just think that bumping a thread doesn't help the process and is almost useless unless by chance the cartographer looks at the thread. There's no way to know if this is happening, so sending a PM is ideal. bumping the thread puts maps up to the top that may or may not be in development. random people come in and give feedback, but that could be a waste of time. A PM also lets that cartographer know "Hey someone is really interested"


Onto your map.

Many of your borders cross over into water. It should be uniform where they all stop at the edge. A few specific places are Coronado - Imperial Beach, Coronado - Gaslamp, the Lemon Grove - La Mesa goes into the lake. There's a few more, but it's mostly in the south part of the map. It just gives the map a messy feel to me.

Also relatedly, it's hard to tell if airport connects to point loma. The border drawing there makes this somewhat ambiguous. It looks like you mean for it to, but I don't like that gap you have.


I agree with cairns about the legend. At the least give something else a shot to fit in with the theme. I don't like the dollar signs there, but I guess it's not a huge deal.


I believe the spelling is Tijuana.


I'm guessing all the freeways you have used are actual locations of the freeways? (obviously you took out portions for gameplay purposes)


As for your XML I haven't looked at it yet, but I did notice you were using an old way to do the bonuses for the Attractions. Go to the How to Make Map thread and there's a link in there on XML.
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Postby TroyMcClure on Tue Sep 04, 2007 9:04 am

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edbeard wrote:Many of your borders cross over into water. It should be uniform where they all stop at the edge. A few specific places are Coronado - Imperial Beach, Coronado - Gaslamp, the Lemon Grove - La Mesa goes into the lake. There's a few more, but it's mostly in the south part of the map. It just gives the map a messy feel to me.

I went thru and put the border ends on the beginning of the bevel. Except the coronada division because a small border on that bridge is too hard to see, so I over extended it. See what you think.

edbeard wrote:Also relatedly, it's hard to tell if airport connects to point loma. The border drawing there makes this somewhat ambiguous. It looks like you mean for it to, but I don't like that gap you have.

I tried to make the ocean wider there so it's more clear about the 2 separate countries. Let me know how that looks.

edbeard wrote:I agree with cairns about the legend. At the least give something else a shot to fit in with the theme. I don't like the dollar signs there, but I guess it's not a huge deal.

I played around with a legend - it did help get rid of equal signs- , trying to keep the background pic and keep with the theme. I got to keep the dollar signs - it's my maps unique thingy. But take a look at the new legend, let me know what you think.

edbeard wrote:I believe the spelling is Tijuana.

oops. fixed.

edbeard wrote:I'm guessing all the freeways you have used are actual locations of the freeways? (obviously you took out portions for gameplay purposes)

As for your XML I haven't looked at it yet, but I did notice you were using an old way to do the bonuses for the Attractions. Go to the How to Make Map thread and there's a link in there on XML.


Yes, most of the roads and freeways are from real map, cut up for playability. I'll read up on the XML and update it.

I have a little time right now, so I'm going to push my map towards the next stage.

THANK YOU FOR THE USEFUL INPUT
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Postby TroyMcClure on Wed Sep 05, 2007 9:18 am

here's an alternative to the lighter legend... and a dark string border added.

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Postby unriggable on Wed Sep 05, 2007 7:12 pm

I dont really like the building in the ocean.

Also, clarify dollars. There are a few idiots on this site.
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Postby magneticgoop on Wed Sep 05, 2007 11:08 pm

TroyMcClure wrote:
edbeard wrote:I'm guessing all the freeways you have used are actual locations of the freeways? (obviously you took out portions for gameplay purposes)

As for your XML I haven't looked at it yet, but I did notice you were using an old way to do the bonuses for the Attractions. Go to the How to Make Map thread and there's a link in there on XML.


Yes, most of the roads and freeways are from real map, cut up for playability.
maybe you could keep the freeways on there so it doesn't look so cut up just on the ones with passable borders do the same as you did With TJ
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Postby TroyMcClure on Thu Sep 06, 2007 8:47 am

GREAT INPUT!

unriggable wrote:I dont really like the building in the ocean.

Also, clarify dollars. There are a few idiots on this site.


Ok, I minimized the tab on the ocean legend and moved part of legend to the corner. How's that look?

Also added subtitle to clarify the $. It's about using your "money" to buy out all the land.

magneticgoop wrote:maybe you could keep the freeways on there so it doesn't look so cut up just on the ones with passable borders do the same as you did With TJ


I moved some borders around to lessen the chopped up look, but kept the freeways(red lines) where they were.

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Postby matatonio on Sat Sep 08, 2007 4:23 pm

Its Rancho del REy
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Postby TroyMcClure on Sun Sep 09, 2007 7:28 pm

matatonio wrote:Its Rancho del REy


I don't see this on the map. Can you tell me the web site you're looking at, please.
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Postby unriggable on Sun Sep 09, 2007 7:45 pm

Make sure the XML neutralizes the parks n such.
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Postby mibi on Mon Sep 10, 2007 9:56 am

looks good, however you have some slight jpeg compression issues, try saving at a higher quality setting.
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Postby nagerous on Mon Sep 10, 2007 10:17 am

TroyMcClure wrote:
matatonio wrote:Its Rancho del REy


I don't see this on the map. Can you tell me the web site you're looking at, please.



You called the territory rancho del ray, which is an error.
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