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[Abandoned] - European Revolution

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Do you think the Gameplay of this map will work?

 
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Re: European Revolution - New Map Concept - P1 & 4

Postby InkL0sed on Mon Jun 30, 2008 6:57 pm

TaCktiX wrote:I'm a bit confused on the gameplay. Is the country able to attack its constituent provinces back? That's not specified on the map right now, or if it is, I missed it. If not, that rule needs to be added or else there is no way to win unless there's a "hold all the countries" victory objective.


Actually, it is specified, in the very same sentence.

"Countries and regions can attack each other." Meaning you can attack from any region to its country, and from the country to any of its regions.
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Re: European Revolution - New Map Concept - P1 & 4

Postby Ditocoaf on Mon Jun 30, 2008 9:40 pm

I think the map has been lightened as it needs to be; if yeti doesn't want to lighten it again, then he shouldn't have to. And I disagree especially with the unplayable countries thing -- if you're going to lighten anything, make sure it's the ocean.
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Re: European Revolution - New Map Concept - P1 & 4

Postby Ditocoaf on Tue Jul 01, 2008 2:15 am

To hold a bonus, do you have to own every region in the country plus the minimap country, or only the regions of the large map country?
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Re: European Revolution - New Map Concept - P1 & 4

Postby yeti_c on Tue Jul 01, 2008 4:16 am

Ditocoaf wrote:To hold a bonus, do you have to own every region in the country plus the minimap country, or only the regions of the large map country?


This is a valid point - we need to add a comment about that too...

My previous thoughts were that you had to hold all regions to garner the bonus.

The parent country therefore wouldn't be part of the bonus...

However - I think it makes more sense for it to be both - as that forces the player to enter the minimap to get their bonus - instead of using the 5 neutrals as a barrier.

So something like

"Hold all Regions & Country for Bonus" underneath the word "Counties:"

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Re: European Revolution - New Map Concept - P1 & 4

Postby Ruben Cassar on Tue Jul 01, 2008 4:31 am

I think the map still needs to be a bit lighter.

Also the bonuses on the mini map look odd. They are a bit too bright when compared to the rest of the map. This might be fixed if the rest of the map was made a bit lighter though! :)
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Re: European Revolution - New Map Concept - P1 & 4

Postby yeti_c on Tue Jul 01, 2008 4:34 am

Ruben Cassar wrote:I think the map still needs to be a bit lighter.


Disagree.

Ruben Cassar wrote:Also the bonuses on the mini map look odd.


Not sure what you mean by "bonuses" on the mini map? - do you mean the 5 neutral armies?

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Re: European Revolution - New Map Concept - P1 & 4

Postby Ruben Cassar on Tue Jul 01, 2008 6:01 am

yeti_c wrote:
Ruben Cassar wrote:I think the map still needs to be a bit lighter.


Disagree.

Ruben Cassar wrote:Also the bonuses on the mini map look odd.


Not sure what you mean by "bonuses" on the mini map? - do you mean the 5 neutral armies?

C.


Yes, I know you disagree, I just told you what I think. :) I am watching this from work and it looks still a bit dark. I'll check from home tonight and let you know.

Yes, I meant the 5 neutral armies.

Btw, I noticed you are keeping the territory names in the original language so Bavaria should be Bayern. Don't know about the rest of the German names though.
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Re: European Revolution - New Map Concept - P1 & 4

Postby yeti_c on Tue Jul 01, 2008 6:47 am

Ruben Cassar wrote:Btw, I noticed you are keeping the territory names in the original language so Bavaria should be Bayern. Don't know about the rest of the German names though.


Ah - cool - I thought I'd caught all of those ones... let me know if there are any more?

(Are the Italian ones OK?)

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Re: European Revolution - New Map Concept - P1 & 4

Postby Ruben Cassar on Tue Jul 01, 2008 7:12 am

yeti_c wrote:
Ruben Cassar wrote:Btw, I noticed you are keeping the territory names in the original language so Bavaria should be Bayern. Don't know about the rest of the German names though.


Ah - cool - I thought I'd caught all of those ones... let me know if there are any more?

(Are the Italian ones OK?)

C.


Of course they are, I gave them to you in an earlier post! :p

Edit: Of course Toscana is not that big for example but you can't include all of the Italian regions in there! :)
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Re: European Revolution - New Map Concept - P1 & 4

Postby Ditocoaf on Tue Jul 01, 2008 12:56 pm

Hmm... I'd be interested in seeing all of the army colors shown on the map... that way, we could tell if they look unusually bright compared to the dimness of the map. Even if you want this map darker than most (which I don't really mind since the last update), you can't change the color of the armies, and you don't want it looking strange with them on.
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Re: European Revolution - New Map Concept - P1 & 4

Postby Ruben Cassar on Tue Jul 01, 2008 2:13 pm

Back home...and I still think it's too dark on this monitor as well.

Edit:

Some more name fixes for you:

Beglium -> Belgique
Netherlands -> Nederlands
Nedersachsen -> Niedersachsen
Bavaria -> Bayern
Prussia -> Preußen

...and check out the other 2 German names as well as I'm not sure about them.
Last edited by Ruben Cassar on Tue Jul 01, 2008 2:19 pm, edited 3 times in total.
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Re: European Revolution - New Map Concept - P1 & 4

Postby ZeakCytho on Tue Jul 01, 2008 2:14 pm

I also think the map is too dark. As I said, lightening the unplayable land a tad will most likely fix things. The sea color is fine as is, IMO.
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Re: European Revolution - New Map Concept - P1 & 4

Postby multiplayertim on Thu Jul 03, 2008 8:18 pm

Thurigen should be Thüringen
the R at the start of rheinland looks like a P
Hessen is fine

i would prefer Brandenberg to Prussia/Preußen think it suits the area in question more
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Re: European Revolution - New Map Concept - P1 & 4

Postby yeti_c on Fri Jul 04, 2008 2:24 am

multiplayertim wrote:Thurigen should be Thüringen
the R at the start of rheinland looks like a P
Hessen is fine

i would prefer Brandenberg to Prussia/Preußen think it suits the area in question more


Cheers - I'll get these added/changed - Query about Prussia - is Brandenberg an old name or new name for the area?

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Re: European Revolution - New Map Concept - P1 & 4

Postby gimil on Fri Jul 04, 2008 2:29 am

"ß" was picked up on MSN and was replaced with 2 "s" instead. Preußen is therefor out of the question.
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Re: European Revolution - New Map Concept - P1 & 4

Postby ZeakCytho on Fri Jul 04, 2008 2:33 am

gimil wrote:"ß" was picked up on MSN and was replaced with 2 "s" instead. Preußen is therefor out of the question.


But there are plenty of maps with non-standard characters in use. There's no way to put a ß into the XML? Surely that symbol must have some sort of unicode designation?

Of course, it's still possible to call it Preussen or Prussia instead of Brandenberg.
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Re: European Revolution - New Map Concept - P1 & 4

Postby yeti_c on Fri Jul 04, 2008 2:35 am

ZeakCytho wrote:
gimil wrote:"ß" was picked up on MSN and was replaced with 2 "s" instead. Preußen is therefor out of the question.


But there are plenty of maps with non-standard characters in use. There's no way to put a ß into the XML? Surely that symbol must have some sort of unicode designation?

Of course, it's still possible to call it Preussen or Prussia instead of Brandenberg.


ß can be done in the XML.

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Re: European Revolution - New Map Concept - P1 & 4

Postby multiplayertim on Fri Jul 04, 2008 3:30 am

yeti_c wrote:
multiplayertim wrote:Thurigen should be Thüringen
the R at the start of rheinland looks like a P
Hessen is fine

i would prefer Brandenberg to Prussia/Preußen think it suits the area in question more


Cheers - I'll get these added/changed - Query about Prussia - is Brandenberg an old name or new name for the area?

C.


Brandenburg was/is an area in the north east of Germany it would once have been part of Prussia the reason i suggest Brandenburg is that Prussia was a lot more spread out and the size of the territory in your map would suit Brandenburg more as Prussia at 1 point took up the whole of north Germany
and i picked up on one of my own spelling mistakes if you choose to use it its spelled Brandenburg u instead of e
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Re: European Revolution - New Map Concept - P1 & 7

Postby yeti_c on Fri Jul 04, 2008 3:32 am

<I realised I'd not updated the first page - it is now updated>

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Re: European Revolution - New Map Concept - P1 & 4

Postby gimil on Fri Jul 04, 2008 4:52 am

ZeakCytho wrote:
gimil wrote:"ß" was picked up on MSN and was replaced with 2 "s" instead. Preußen is therefor out of the question.


But there are plenty of maps with non-standard characters in use. There's no way to put a ß into the XML? Surely that symbol must have some sort of unicode designation?

Of course, it's still possible to call it Preussen or Prussia instead of Brandenberg.


But I cant code it into the image. If it doesnt pick up there is nothing I can do without having to go away and reseach it, which isnt worth the bother for 1 character.
What do you know about map making, bitch?

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Re: European Revolution - New Map Concept - P1 & 4

Postby ZeakCytho on Fri Jul 04, 2008 6:09 am

gimil wrote:
ZeakCytho wrote:But there are plenty of maps with non-standard characters in use. There's no way to put a ß into the XML? Surely that symbol must have some sort of unicode designation?

Of course, it's still possible to call it Preussen or Prussia instead of Brandenberg.


But I cant code it into the image. If it doesnt pick up there is nothing I can do without having to go away and reseach it, which isnt worth the bother for 1 character.


Cairns got a "ß" in Das Schloß ;)

Whatever, minor point. Doesn't really matter.
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Re: European Revolution - New Map Concept - P1 & 4

Postby gimil on Fri Jul 04, 2008 6:51 am

ZeakCytho wrote:
gimil wrote:
ZeakCytho wrote:But there are plenty of maps with non-standard characters in use. There's no way to put a ß into the XML? Surely that symbol must have some sort of unicode designation?

Of course, it's still possible to call it Preussen or Prussia instead of Brandenberg.


But I cant code it into the image. If it doesnt pick up there is nothing I can do without having to go away and reseach it, which isnt worth the bother for 1 character.


Cairns got a "ß" in Das Schloß ;)

Whatever, minor point. Doesn't really matter.


Different program and a different font . . .
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Re: European Revolution - New Map Concept - P1 & 7

Postby gimil on Sat Jul 05, 2008 8:28 am

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Lightened the dead area.

New legends.

And tweeked some names.
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Re: European Revolution - New Map Concept - P1 & 7

Postby Ruben Cassar on Sat Jul 05, 2008 11:23 am

More on names...

Aragon -> Aragón
Catalonia -> Cataluña
Andalusia -> Andalucía
Rhone-Alps -> Rhône-Alpes

(I suggest you check the rest out on the internet)

...and I still think the map is a bit too dark in general.

Edit: Change Eire to Ireland since there is also Northern Ireland added to that region.
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Re: European Revolution - New Map Concept - P1 & 7

Postby multiplayertim on Sat Jul 05, 2008 12:10 pm

Ruben Cassar wrote:Edit: Change Eire to Ireland since there is also Northern Ireland added to that region.


Ruben is correct Éire is the Irish name for the Republic of Ireland i f you include Northern Ireland then the name applied is usually Ireland with reference to the island of Ireland rather than the country

With the territories in their native language would you consider changing the country names to their native language ie.
Portugal -> Portuguesa
Spain -> España
France -> Française
Italy -> Italia
Germany -> Deutschland
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