Hi all,
Thanks for all the support guys. I just wanted to say that everyone here for the most part is very good at providing constructive criticism.
On to the discussion:
Aerial Attack wrote:Nice update.
1) We still need yellow numbers on a yellow sun
2) This is a big one. You need to move a few planets/system paths. Right now the system paths between Eallah and Fikwi [Eallah III] AND Bylaris and Secunda [Secunda IV] AND Junas and Kilam [Junas I] go right through planets. To a lesser extent Haig II [this one just arc the system path more].
2b) You have to make sure the system paths clearly connect [Suibor fades in the asteroid belt]. There are lots of these that fade/die before they connect
3) You never gave your thoughts on how to handle asteroids in the system path.
4) move the Invey II mysterious object a few pixels left [and increase the purple shadow]
5) The new earth planet shadows are much easier to distinguish - I personally liked the old deep blue color *sigh*. Also, Haig II might need just a wee bit more shadowing.
6) The new color scheme for earth planets [in the legend] might too closely resemble the blue stars ...
Is there anybody else out there with an opinion?
1 - I'll put one in the next update
2 - The system paths definetly need an update.
3 - For myself, asteroids in the system path are a non-issue. The asteroids are only there to block planet/planet travel and planet/sun travel. The system paths are a "cartographer's aid" since there's no real 'path' in space, the warships are 'jumping' from close proximity to the sun in a line to the next star.
4 - I'm looking to replace the mysterious objects graphics.
5 - I liked the old blue too. But that's easier to see.
6 - I'll look at making the legend less ambiguous.
bryguy wrote:Its okay, but i think it could use more work
Is there anything in particular you though needed more work?
Should get a new update tomorrow.
