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Oneyed wrote:I am always wonder what a nice graphic you do with GIMP.
Oneyed wrote: its only capital which lies on trade route...
natty_dread wrote:Why does it matter?
Oneyed wrote:capital is needed for regions bonus. and this one capital gives you also trade route bonus...
Oneyed wrote:do you think is it possible to add one trade route to southeast?
natty_dread wrote:A bit of theme-appropriate background can't hurt:
koontz1973 wrote:Might be an idea to join the trade routes to each capital. They would of been the centre of trade. So get them all starting and ending in capitals with the odd cross over for an added extra fighting territ.
natty_dread wrote:koontz1973 wrote:Might be an idea to join the trade routes to each capital. They would of been the centre of trade. So get them all starting and ending in capitals with the odd cross over for an added extra fighting territ.
But that would make them all really unfeasible as bonuses, so what would be the point in having them...
The capital icons are temporary, I'll be redoing those at some point.
koontz1973 wrote:Not really,
koontz1973 wrote:But right now your trade routes make no sense. They are just randomly placed dots on a map.
Industrial Helix wrote:Glad to see this map on the move.
It might be cool for the non-affiliated area to have a rebellious decay.
natty_dread wrote:Your mom is randomly placed dots on a map....
In Helsinki we have our airport in the neighbouring city, and all the air traffic to Helsinki, like mail and such, goes there and then is transported here. Helsinki is the capital of Finland, in case you're not aware.
Anyway, you should know by now that if you place realism above gameplay, you end up with crappy maps. Gameplay should always be first priority.
koontz1973 wrote:GP trumps real life but stupidity does not trump GP. Right now the trade routes make no sense and there for are stupid.
natty_dread wrote:koontz1973 wrote:GP trumps real life but stupidity does not trump GP. Right now the trade routes make no sense and there for are stupid.
Well thanks for that opinion. You know what's really stupid though? Making a map with a crappy and unbalanced gameplay.
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