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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby zimmah on Thu Jul 07, 2011 8:01 am

how should i name the objective? if someone wins by holding oxford and 3 engines, the gamelog will say:

[winner] held the [Name of objective] objective.
[winner] won the game.

should i name it Dr. DiMs evil machine? or?

also, should i write "Three engines" or "3 Engines"? (or even "Three Engines")
and how should i name "Oxford" in the XML? "Oxford (Isle of Dr DiM)" just "Oxford", just "Isle of Dr DiM", or something else.

it's just minor details i can edit at any time, but it's still good to know what you prefer :)
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby DiM on Thu Jul 07, 2011 9:49 am

zimmah wrote:how should i name the objective? if someone wins by holding oxford and 3 engines, the gamelog will say:

[winner] held the [Name of objective] objective.
[winner] won the game.

should i name it Dr. DiMs evil machine? or?

also, should i write "Three engines" or "3 Engines"? (or even "Three Engines")
and how should i name "Oxford" in the XML? "Oxford (Isle of Dr DiM)" just "Oxford", just "Isle of Dr DiM", or something else.

it's just minor details i can edit at any time, but it's still good to know what you prefer :)


lol, i really did not expect this. :mrgreen:
i honestly don't know. maybe go with: "Dr. DiM's Evil Machine", "Three Engines", "Oxford"
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby zimmah on Thu Jul 07, 2011 11:13 am

This is what i wrote so far. The territories do not have any position yet, and i just found out there's not 6 steams and engines, but 7, so i need to add a couple of lines to the code for the bonus system.

The bonusses and objectives should work fine. i'm not sure if this part can be removed or not. i think i can just remove it, but i'll ask lack to be sure.
Code: Select all
<!-- i'm not sure if this section is neccesary -->
<objective>
   <name>win 2</name>
   <components>
      <continent>Four Engines</continent>
      <territory>Oxford</territory>
   </components>
</objective>
<objective>
   <name>win 3</name>
   <components>
      <continent>Five Engines</continent>
      <territory>Oxford</territory>
   </components>
</objective>
<objective>
   <name>win 4</name>
   <components>
      <continent>All Engines</continent>
      <territory>Oxford</territory>
   </components>
</objective>
<!-- end of probably redundant code -->


Code: Select all
<?xml version="1.0"?>
<map>
<!-- STEAMWORKS by DiM, XML by zimmah. v1.0 -->
<objective>
   <name>Dr. DiM&#39;s Evil Machine</name>
   <components>
      <continent>Three Engines</continent>
      <territory>Oxford</territory>
   </components>
</objective>
<!-- i'm not sure if this section is neccesary -->
<objective>
   <name>win 2</name>
   <components>
      <continent>Four Engines</continent>
      <territory>Oxford</territory>
   </components>
</objective>
<objective>
   <name>win 3</name>
   <components>
      <continent>Five Engines</continent>
      <territory>Oxford</territory>
   </components>
</objective>
<objective>
   <name>win 4</name>
   <components>
      <continent>All Engines</continent>
      <territory>Oxford</territory>
   </components>
</objective>
<!-- end of probably redundant code -->
<!-- Normal continents below this line -->
<continent>
   <name>Northwest</name>
   <bonus>2</bonus>
   <components>
      <territory>Cumberland</territory>
      <territory>Westmorland</territory>
      <territory>Lancashire</territory>
      <territory>Cheshire</territory>
   </components>
</continent>
<continent>
   <name>Northeast</name>
   <bonus>3</bonus>
   <components>
      <territory>Northumberland</territory>
      <territory>Durham</territory>
      <territory>North Riding</territory>
      <territory>East Riding</territory>
      <territory>West Riding<territory>
   </components>
</continent>
<continent>
   <name>Eastmidlands</name>
   <bonus>2</bonus>
   <components>
      <territory>Derby</territory>
      <territory>Nottingham</territory>
      <territory>Lincolnshire</territory>
      <territory>Leicester</territory>
      <territory>Northlands<territory>
   </components>
</continent>
<continent>
   <name>Westmidlands</name>
   <bonus>2</bonus>
   <components>
      <territory>Shropshire</territory>
      <territory>Staffs</territory>
      <territory>Worcester</territory>
      <territory>Warwickshire</territory>
      <territory>Herefordshire<territory>
   </components>
</continent>
<continent>
   <name>Southwest</name>
   <bonus>3</bonus>
   <components>
      <territory>Glocester</territory>
      <territory>Wiltshire</territory>
      <territory>Somerset</territory>
      <territory>Devon</territory>
      <territory>Cornwall<territory>
      <territory>Dorset</territory>
   </components>
</continent>
<continent>
   <name>Southeast</name>
   <bonus>4</bonus>
   <components>
      <territory>Berkshire</territory>
      <territory>Surry</territory>
      <territory>Kent</territory>
      <territory>East Sussex</territory>
      <territory>West Sussex<territory>
      <territory>Hampshire</territory>
      <territory>Isle of Wight</terrtitory>
   </components>
</continent>
<continent>
   <name>East</name>
   <bonus>3</bonus>
   <components>
      <territory>Buckingham</territory>
      <territory>Hertford</territory>
      <territory>Essex</territory>
      <territory>Suffolk</territory>
      <territory>Cambridge<territory>
      <territory>Norfolk</territory>
   </components>
</continent>
<!-- end of normal continents, steam/Engine bonusses below this line -

->
<continent>
   <name>One Engine</name>
   <bonus>0</bonus>
   <components>
      <territory>Westmorland</territory>
      <territory>Warwickshire</territory>
      <territory>Somerset</territory>
      <territory>Leicester</territory>
      <territory>Suffolk</territory>
      <territory>Surry</territory>
   </components>
   <required>1</required>
</continent>
<continent>
   <name>Two Engines</name>
   <bonus>0</bonus>
   <components>
      <territory>Westmorland</territory>
      <territory>Warwickshire</territory>
      <territory>Somerset</territory>
      <territory>Leicester</territory>
      <territory>Suffolk</territory>
      <territory>Surry</territory>
   </components>
   <required>2</required>
   <overrides>
   <override>One Engine</override>
   </overrides>
</continent>
<continent>
   <name>Three Engines</name>
   <bonus>0</bonus>
   <components>
      <territory>Westmorland</territory>
      <territory>Warwickshire</territory>
      <territory>Somerset</territory>
      <territory>Leicester</territory>
      <territory>Suffolk</territory>
      <territory>Surry</territory>
   </components>
   <required>3</required>
   <overrides>
   <override>Two Engines</override>
   </overrides>
</continent>
<continent>
   <name>Four Engines</name>
   <bonus>0</bonus>
   <components>
      <territory>Westmorland</territory>
      <territory>Warwickshire</territory>
      <territory>Somerset</territory>
      <territory>Leicester</territory>
      <territory>Suffolk</territory>
      <territory>Surry</territory>
   </components>
   <required>4</required>
   <overrides>
   <override>Three Engines</override>
   </overrides>
</continent>
<continent>
   <name>Five Engines</name>
   <bonus>0</bonus>
   <components>
      <territory>Westmorland</territory>
      <territory>Warwickshire</territory>
      <territory>Somerset</territory>
      <territory>Leicester</territory>
      <territory>Suffolk</territory>
      <territory>Surry</territory>
   </components>
   <required>5</required>
   <overrides>
   <override>Four Engines</override>
   </overrides>
</continent>
<continent>
   <name>All Engines</name>
   <bonus>0</bonus>
   <components>
      <territory>Westmorland</territory>
      <territory>Warwickshire</territory>
      <territory>Somerset</territory>
      <territory>Leicester</territory>
      <territory>Suffolk</territory>
      <territory>Surry</territory>
   </components>
   <overrides>
   <override>Five Engines</override>
   </overrides>
</continent>
<continent>
   <name>One Steam</name>
   <bonus>0</bonus>
   <components>
      <territory>Cumberland</territory>
      <territory>Kent</territory>
      <territory>Shropshire</territory>
      <territory>Devon</territory>
      <territory>Cambridge</territory>
      <territory>Northlands</territory>
   </components>
   <required>1</required>
</continent>
<continent>
   <name>Two Steam</name>
   <bonus>0</bonus>
   <components>
      <territory>Cumberland</territory>
      <territory>Kent</territory>
      <territory>Shropshire</territory>
      <territory>Devon</territory>
      <territory>Cambridge</territory>
      <territory>Northlands</territory>
   </components>
   <required>2</required>
   <overrides>
      <override>One Steam</override>
   </overrides>
</continent>
<continent>
   <name>Three Steam</name>
   <bonus>0</bonus>
   <components>
      <territory>Cumberland</territory>
      <territory>Kent</territory>
      <territory>Shropshire</territory>
      <territory>Devon</territory>
      <territory>Cambridge</territory>
      <territory>Northlands</territory>
   </components>
   <required>3</required>
   <overrides>
      <override>Two Steam</override>
   </overrides>
</continent>
<continent>
   <name>Four Steam</name>
   <bonus>0</bonus>
   <components>
      <territory>Cumberland</territory>
      <territory>Kent</territory>
      <territory>Shropshire</territory>
      <territory>Devon</territory>
      <territory>Cambridge</territory>
      <territory>Northlands</territory>
   </components>
   <required>4</required>
   <overrides>
      <override>Three Steam</override>
   </overrides>
</continent>
<continent>
   <name>Five Steam</name>
   <bonus>0</bonus>
   <components>
      <territory>Cumberland</territory>
      <territory>Kent</territory>
      <territory>Shropshire</territory>
      <territory>Devon</territory>
      <territory>Cambridge</territory>
      <territory>Northlands</territory>
   </components>
   <required>5</required>
   <overrides>
      <override>Four Steam</override>
   </overrides>
</continent>
<continent>
   <name>All Steam</name>
   <bonus>0</bonus>
   <components>
      <territory>Cumberland</territory>
      <territory>Kent</territory>
      <territory>Shropshire</territory>
      <territory>Devon</territory>
      <territory>Cambridge</territory>
      <territory>Northlands</territory>
   </components>
   <overrides>
      <override>Five Steam</override>
   </overrides>
</continent>
<continent>
   <name>One Powered Engine</name>
   <bonus>1</bonus>
   <components>
      <continent>One Engine</continent>
      <continent>One Steam</continent>
   </components>
   <overrides>
      <override>One Engine</override>
      <override>One Steam</override>
   </overrides>
</continent>
<continent>
   <name>Two Steam and One Engine</name>
   <bonus>-1</bonus>
   <components>
      <continent>One Engine</continent>
      <continent>Two Steam</continent>
   </components>
   <overrides>
      <override>One Powered Engine</override>
      <override>Two Steam</override>
   </overrides>
</continent>
<continent>
   <name>Three Steam and One Engine</name>
   <bonus>-2</bonus>
   <components>
      <continent>One Engine</continent>
      <continent>Three Steam</continent>
   </components>
   <overrides>
      <override>Two Steam and One Engine</override>
      <override>Three Steam</override>
   </overrides>
</continent>
<continent>
   <name>Four Steam and One Engine</name>
   <bonus>-3</bonus>
   <components>
      <continent>One Engine</continent>
      <continent>Four Steam</continent>
   </components>
   <overrides>
      <override>Three Steam and One Engine</override>
      <override>Four Steam</override>
   </overrides>
</continent>
<continent>
   <name>Five Steam and One Engine</name>
   <bonus>-4</bonus>
   <components>
      <continent>One Engine</continent>
      <continent>Five Steam</continent>
   </components>
   <overrides>
      <override>Four Steam and One Engine</override>
      <override>Five Steam</override>
   </overrides>
</continent>
<continent>
   <name>All Steam and One Engine</name>
   <bonus>-5</bonus>
   <components>
      <continent>One Engine</continent>
      <continent>All Steam</continent>
   </components>
   <overrides>
      <override>Five Steam and One Engine</override>
      <override>All Steam</override>
   </overrides>
</continent>
<continent>
   <name>Two Powered Engines</name>
   <bonus>2</bonus>
   <components>
      <continent>Two Engines</continent>
      <continent>Two Steam</continent>
   </components>
   <overrides>
      <override>One Powered Engine</override>
      <override>Two Engines</override>
      <override>Two Steam and One Engine</override>
   </overrides>
</continent>
<continent>
   <name>Three Steam and Two Engines</name>
   <bonus>-1</bonus>
   <components>
      <continent>Two Engines</continent>
      <continent>Three Steam</continent>
   </components>
   <overrides>
      <override>Two Powered Engines</override>
      <override>Three Steam and One Engine</override>
   </overrides>
</continent>
<continent>
   <name>Four Steam and Two Engines</name>
   <bonus>-2</bonus>
   <components>
      <continent>Two Engines</continent>
      <continent>Four Steam</continent>
   </components>
   <overrides>
      <override>Three Steam and Two Engines</override>
      <override>Four Steam and One Engine</override>
   </overrides>
</continent>
<continent>
   <name>Five Steam and Two Engines</name>
   <bonus>-3</bonus>
   <components>
      <continent>Two Engines</continent>
      <continent>Five Steam</continent>
   </components>
   <overrides>
      <override>Four Steam and Two Engines</override>
      <override>Five Steam and One Engine</override>
   </overrides>
</continent>
<continent>
   <name>All Steam and Two Engines</name>
   <bonus>-4</bonus>
   <components>
      <continent>Two Engines</continent>
      <continent>All Steam</continent>
   </components>
   <overrides>
      <override>Five Steam and Two Engines</override>
      <override>All Steam and One Engine</override>
   </overrides>
</continent>
<continent>
   <name>Three Powered Engines</name>
   <bonus>3</bonus>
   <components>
      <continent>Three Engines</continent>
      <continent>Three Steam</continent>
   </components>
   <overrides>
      <override>Two Powered Engines</override>
      <override>Three Engines</override>
      <override>Three Steam and Two Engines</override>
   </overrides>
</continent>
<continent>
   <name>Four Steam and Three Engines</name>
   <bonus>-1</bonus>
   <components>
      <continent>Three Engines</continent>
      <continent>Four Steam</continent>
   </components>
   <overrides>
      <override>Three Powered Engines</override>
      <override>Four Steam and Three Engines</override>
   </overrides>
</continent>
<continent>
   <name>Five Steam and Three Engines</name>
   <bonus>-2</bonus>
   <components>
      <continent>Three Engines</continent>
      <continent>Five Steam</continent>
   </components>
   <overrides>
      <override>Four Steam and Three Engines</override>
      <override>Five Steam and Two Engines</override>
   </overrides>
</continent>
<continent>
   <name>All Steam and Three Engines</name>
   <bonus>-3</bonus>
   <components>
      <continent>Three Engines</continent>
      <continent>All Steam</continent>
   </components>
   <overrides>
      <override>All Steam and Two Engines</override>
      <override>Five Steam and Three Engines</override>
   </overrides>
</continent>
<continent>
   <name>Four Powered Engines</name>
   <bonus>4</bonus>
   <components>
      <continent>Four Engines</continent>
      <continent>Four Steam</continent>
   </components>
   <overrides>
      <override>Three Powered Engines</override>
      <override>Four Steam and Three Engines</override>
      <override>Four Engines</override>
   </overrides>
</continent>
<continent>
   <name>Five Steam and Four Engines</name>
   <bonus>-1</bonus>
   <components>
      <continent>Four Engines</continent>
      <continent>Five Steam</continent>
   </components>
   <overrides>
      <override>Four Powered Engines</override>
      <override>Five Steam and Three Engines</override>
   </overrides>
</continent>
<continent>
   <name>All Steam and Four Engines</name>
   <bonus>-2</bonus>
   <components>
      <continent>Four Engines</continent>
      <continent>All Steam</continent>
   </components>
   <overrides>
      <override>All Steam and Three Engines</override>
      <override>Five Steam and Four Engines</override>
   </overrides>
</continent>
<continent>
   <name>Five Powered Engines</name>
   <bonus>5</bonus>
   <components>
      <continent>Five Engines</continent>
      <continent>Five Steam</continent>
   </components>
   <overrides>
      <override>Four Powered Engines</override>
      <override>Five Steam and Four Engines</override>
      <override>Five Engines</override>
   </overrides>
</continent>
<continent>
   <name>All Steam and Five Engines</name>
   <bonus>-1</bonus>
   <components>
      <continent>Five Engines</continent>
      <continent>All Steam</continent>
   </components>
   <overrides>
      <override>Five Powered Engines</override>
      <override>All Steam and Four Engines</override>
   </overrides>
</continent>
<continent>
   <name>Six Powered Engines</name>
   <bonus>6</bonus>
   <components>
      <continent>All Engines</continent>
      <continent>All Steam</continent>
   </components>
   <overrides>
      <override>Five Powered Engines</override>
      <override>All Steam and Five Engines</override>
      <override>All Engines</override>
   </overrides>
</continent>
<!-- Northwest Territories below this line -->
<territory>
   <name>Cumberland</name>
   <borders>
      <border>Westmorland</border>
      <border>Lancashire</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<territory>
   <name>Westmorland</name>
   <borders>
      <border>Cumberland</border>
      <border>Lancashire</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<territory>
   <name>Lancashire</name>
   <borders>
      <border>Cumberland</border>
      <border>Westmorland</border>
      <border>Cheshire</border>
      <border>Herefordshire</border>
      <border>Dorset</border>
      <border>Cornwall</border>
      <border>Isle of Wight</border>
      <border>East Sussex</border>
      <border>Essex</border>
      <border>Lincolnshire</border>
      <border>East Riding</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Cheshire</name>
   <borders>
      <border>Staffs</border>
      <border>Lancashire</border>
      <border>Northumberland</border>
      <border>Glocester</border>
      <border>Buckingham</border>
      <border>Norfolk</border>
      <border>Derby</border>
      <border>Berkshire</border>
      <border>West Riding</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<!-- Northeast territores below this line -->
<territory>
   <name>Northumberland</name>
   <borders>
      <border>Staffs</border>
      <border>Durham</border>
      <border>Cheshire</border>
      <border>Glocester</border>
      <border>Buckingham</border>
      <border>Norfolk</border>
      <border>Derby</border>
      <border>Berkshire</border>
      <border>West Riding</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>West Riding</name>
   <borders>
      <border>Staffs</border>
      <border>Northumberland</border>
      <border>Cheshire</border>
      <border>Glocester</border>
      <border>Buckingham</border>
      <border>Norfolk</border>
      <border>Derby</border>
      <border>Berkshire</border>
      <border>North Riding</border>
      <border>East Riding</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>East Riding</name>
   <borders>
      <border>North Riding</border>
      <border>Lancashire</border>
      <border>Herefordshire</border>
      <border>Dorset</border>
      <border>Cornwall</border>
      <border>Isle of Wight</border>
      <border>East Sussex</border>
      <border>Essex</border>
      <border>Lincolnshire</border>
      <border>West Riding</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Durham</name>
   <borders>
      <border>Northumberland</border>
      <border>North Riding</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<territory>
   <name>North Riding</name>
   <borders>
      <border>East Riding</border>
      <border>Durham</border>
      <border>West Riding</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<!-- Eastmidlands -->
<territory>
   <name>Lincolnshire</name>
   <borders>
      <border>East Riding</border>
      <border>Lancashire</border>
      <border>Herefordshire</border>
      <border>Cornwall</border>
      <border>Dorset</border>
      <border>Isle of Wight</border>
      <border>East Sussex</border>
      <border>Essex</border>
      <border>Nottingham</border>
      <border>Leicester</border>
      <border>Northlands</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Northlands</name>
   <borders>
      <border>Lincolnshire</border>
      <border>Leicester</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<territory>
   <name>Leicester</name>
   <borders>
      <border>Derby</border>
      <border>Nottingham</border>
      <border>Lincolnshire</border>
      <border>Northlands</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<territory>
   <name>Nottingham</name>
   <borders>
      <border>Lincolnshire</border>
      <border>Derby</border>
      <border>Leicester</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Derby</name>
   <borders>
      <border>Cheshire</border>
      <border>West Riding</border>
      <border>Staffs</border>
      <border>Glocester</border>
      <border>Northumberland</border>
      <border>Buckingham</border>
      <border>Leicester</border>
      <border>Nottingham</border>
      <border>Berkshire</border>
      <border>Norfolk</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<!-- East -->
<territory>
   <name>Norfolk</name>
   <borders>
      <border>Cheshire</border>
      <border>West Riding</border>
      <border>Staffs</border>
      <border>Glocester</border>
      <border>Northumberland</border>
      <border>Buckingham</border>
      <border>Derby</border>
      <border>Berkshire</border>
      <border>Cambridge</border>
      <border>Suffolk</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Cambridge</name>
   <borders>
      <border>Norfolk</border>
      <border>Suffolk</border>
      <border>Essex</border>
      <border>Hertford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<territory>
   <name>Suffolk</name>
   <borders>
      <border>Cambridge</border>
      <border>Norfolk</border>
      <border>Essex</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<territory>
   <name>Essex</name>
   <borders>

      <border>East Riding</border>
      <border>Lancashire</border>
      <border>Herefordshire</border>
      <border>Cornwall</border>
      <border>Dorset</border>
      <border>Isle of Wight</border>
      <border>East Sussex</border>
      <border>Suffolk</border>
      <border>Buckingham</border>
      <border>Hertford</border>
      <border>Cambridge</border>
      <border>Lincolnshire</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Hertford</name>
   <borders>

      <border>Essex</border>
      <border>Cambridge</border>
      <border>Buckingham</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Buckingham</name>
   <borders>

      <border>Cheshire</border>
      <border>West Riding</border>
      <border>Staffs</border>
      <border>Glocester</border>
      <border>Northumberland</border>
      <border>Essex</border>
      <border>Hertford</border>
      <border>Derby</border>
      <border>Berkshire</border>
      <border>Norfolk</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<!-- Southwest -->
<territory>
   <name>Cornwall</name>
   <borders>
      <border>East Riding</border>
      <border>Lancashire</border>
      <border>Herefordshire</border>
      <border>Devon</border>
      <border>Dorset</border>
      <border>Isle of Wight</border>
      <border>East Sussex</border>
      <border>Essex</border>
      <border>Lincolnshire</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Dorset</name>
   <borders>
      <border>East Riding</border>
      <border>Lancashire</border>
      <border>Herefordshire</border>
      <border>Cornwall</border>
      <border>Devon</border>
      <border>Isle of Wight</border>
      <border>East Sussex</border>
      <border>Essex</border>
      <border>Lincolnshire</border>
      <border>Oxford</border>
      <border>Somerset</border>
      <border>Wiltshire</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Cornwall</name>
   <borders>
      <border>East Riding</border>
      <border>Lancashire</border>
      <border>Herefordshire</border>
      <border>Devon</border>
      <border>Dorset</border>
      <border>Isle of Wight</border>
      <border>East Sussex</border>
      <border>Essex</border>
      <border>Lincolnshire</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Glocester</name>
   <borders>
      <border>Cheshire</border>
      <border>West Riding</border>
      <border>Staffs</border>
      <border>Wiltshire</border>
      <border>Somerset</border>
      <border>Northumberland</border>
      <border>Buckingham</border>
      <border>Derby</border>
      <border>Berkshire</border>
      <border>Norfolk</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Wiltshire</name>
   <borders>
      <border>Glocester</border>
      <border>Somerset</border>
      <border>Dorset</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Somerset</name>
   <borders>
      <border>Glocester</border>
      <border>Wiltshire</border>
      <border>Dorset</border>
      <border>Devon</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<territory>
   <name>Devon</name>
   <borders>
      <border>Somerset</border>
      <border>Dorset</border>
      <border>Cornwall</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<!-- Westmidlands -->
<territory>
   <name>Staffs</name>
   <borders>
      <border>Cheshire</border>
      <border>West Riding</border>
      <border>Shropshire</border>
      <border>Worcester</border>
      <border>Warwickshire</border>
      <border>Glocester</border>
      <border>Northumberland</border>
      <border>Buckingham</border>
      <border>Derby</border>
      <border>Berkshire</border>
      <border>Norfolk</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Herefordshire</name>
   <borders>
      <border>East Riding</border>
      <border>Lancashire</border>
      <border>Worcester</border>
      <border>Shropshire</border>
      <border>Cornwall</border>
      <border>Dorset</border>
      <border>Isle of Wight</border>
      <border>East Sussex</border>
      <border>Essex</border>
      <border>Lincolnshire</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Shropshire</name>
   <borders>
      <border>Herefordshire</border>
      <border>Worcester</border>
      <border>Staffs</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<territory>
   <name>Warwickshire</name>
   <borders>
      <border>Staffs</border>
      <border>Worcester</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<territory>
   <name>Worcester</name>
   <borders>
      <border>Staffs</border>
      <border>Warwickshire</border>
      <border>Shropshire</border>
      <border>Herefordshire</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<!-- Southeast -->
<territory>
   <name>Berkshire</name>
   <borders>
      <border>Cheshire</border>
      <border>West Riding</border>
      <border>Staffs</border>
      <border>Glocester</border>
      <border>Northumberland</border>
      <border>Buckingham</border>
      <border>Derby</border>
      <border>Hampshire</border>
      <border>Surry</border>
      <border>Norfolk</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Isle of Wight</name>
   <borders>
      <border>East Riding</border>
      <border>Lancashire</border>
      <border>Herefordshire</border>
      <border>Cornwall</border>
      <border>Dorset</border>
      <border>Hampshire</border>
      <border>East Sussex</border>
      <border>Essex</border>
      <border>Lincolnshire</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>East Sussex</name>
   <borders>
      <border>East Riding</border>
      <border>Lancashire</border>
      <border>Herefordshire</border>
      <border>Cornwall</border>
      <border>Dorset</border>
      <border>Hampshire</border>
      <border>West Sussex</border>
      <border>Surry</border>
      <border>Kent</border>
      <border>Essex</border>
      <border>Lincolnshire</border>
      <border>Oxford</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>West Sussex</name>
   <borders>
      <border>East Sussex</border>
      <border>Surry</border>
      <border>Hampshire</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Hampshire</name>
   <borders>
      <border>Isle of wight</border>
      <border>West Sussex</border>
      <border>Surry</border>
      <border>Berkshire</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
</territory>
<territory>
   <name>Surry</name>
   <borders>
      <border>Berkshire</border>
      <border>Kent</border>
      <border>East Sussex</border>
      <border>West Sussex</border>
      <border>Hampshire</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<territory>
   <name>Kent</name>
   <borders>
      <border>Surry</border>
      <border>East Sussex</border>
   </borders>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>2</neutral>
</territory>
<!-- Oxford -->
<territory>
   <name>Oxford</name>
   <bombardments>
      <bombardment>Somerset</bombardment>
      <bombardment>Warwickshire</bombardment>
      <bombardment>Surry</bombardment>
      <bombardment>Suffolk</bombardment>
      <bombardment>Leicester</bombardment>
      <bombardment>Durham</bombardment>
      <bombardment>Westmorland<bombardment>
   </bombardments>
   <coordinates>
      <smallx></smallx>
      <smally></smally>
      <largex></largey>
      <largey></largey>
   </coordinates>
   <neutral>5</neutral>
</territory>
</map>


as for the name of the steam and engine 'continents', they are now named like this:

Powered engines:
  • One Powered Engine
  • Two Powered Engines
  • etc

Blown Engines:
  • One Engine and Two Steam
  • Two Engines and Four Steam
  • Etc

I can add some extra lines to the code (will make the XML quite a bit larger) but then i can actually give the blown engines a name.

I will probably need a name for each 'step' of blown engines. Like for a -1, -2, -3, -4 or -5 bonus.
i'm not sure if i can figure out a way to name every negative bonus 'blown engine' (but maybe i can figure out a way if you really want that).

Probably something like:
  • Hot Engine (-1)
  • Overloaded Engine (-2)
  • Damaged Engine (-3)
  • Severely Damaged Engine (-4)
  • Blown Engine (-5)
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby DiM on Thu Jul 07, 2011 6:38 pm

zimmah wrote:as for the name of the steam and engine 'continents', they are now named like this:

Powered engines:
  • One Powered Engine
  • Two Powered Engines
  • etc

Blown Engines:
  • One Engine and Two Steam
  • Two Engines and Four Steam
  • Etc

I can add some extra lines to the code (will make the XML quite a bit larger) but then i can actually give the blown engines a name.


i don't think extra lines and extra names are needed. it's ok the way you made it now. nice job.
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby TaCktiX on Thu Jul 07, 2011 11:13 pm

I may be the only one to think this, but I am not impressed. What I see is a graphically evolved and gameplay simplified version of Age of Merchants. AoM was a terrific map by you, with lots of nuance and several ways to win. I don't see that in this map. Certainly there are multiple ways to start and build, but it'll all boil down to getting together some engines and steam and going for an island take. Counterplay will be slighty better than standard bonus-breaking with people trying to force excess steam. Which is far less than AoM, its most obvious parallel.

I don't think the less-is-more approach worked for something in the same vein as AoM. Instead of pairs and foreign markets and the ever-looming spectre of someone pulling a good Pirate Cove take, we've got pairs and an objective, with a penalty for having unmatched pairs. And that ignores the additional strategy of docks vs. ports. Instead it's ports and balloons, delicious red and granny smith apples compared to apples and oranges.

And the mere application of steam, Victorian styling, and some gears does not a Steampunk map make. It's got all the elements, but they don't really Work together. So you've got a sum = parts instead of sum > parts. The map doesn't seem to flow together with the gears and pipes. They seem like two separate existences, or the weirdest Rube Goldberg steam machine ever made. The theme is weakened by this, making your graphically-better-than-AoM map lose its most obvious advantage.

So in sum, I think you've done this map before, and done it better. I would highly suggest looking back over the concept and figuring out some way to distinguish it from your previous work. Right now it screams "AoM for Dummies," which I hope is not your intent.
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby shakeycat on Fri Jul 08, 2011 12:03 am

Huh. And my biggest problem was him using his own name as the theme of the map.
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby zimmah on Fri Jul 08, 2011 6:59 am

shakeycat wrote:Huh. And my biggest problem was him using his own name as the theme of the map.


I think the steampunk is the actual theme, Dr. DiM is just the evil villian.
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby zimmah on Fri Jul 08, 2011 7:01 am

DiM wrote:
zimmah wrote:as for the name of the steam and engine 'continents', they are now named like this:

Powered engines:
  • One Powered Engine
  • Two Powered Engines
  • etc

Blown Engines:
  • One Engine and Two Steam
  • Two Engines and Four Steam
  • Etc

I can add some extra lines to the code (will make the XML quite a bit larger) but then i can actually give the blown engines a name.


i don't think extra lines and extra names are needed. it's ok the way you made it now. nice job.



i found a few mistakes (mostly typo's) and fixed them too. i also added the coordinates for the large image. (obviously i can't do that for the small image). I also need to add the few extra lines because i miscounted the number of engines and steam (there's only 6 in the code, but 7 on the map).
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby zimmah on Fri Jul 08, 2011 7:10 am

TaCktiX wrote:Right now it screams "AoM for Dummies," which I hope is not your intent.


i think it's different from AoM, it has Oxford, winning conditions, you don't actually have resource pairs like in AoM (in AoM you can only combine the resources found on the same island, but here you can combine any steam with any engine). Also the balloons and docks are different from the docks and ports, because balloons only connct to each other and docks only to each other (and oxford) but it's not like there are one-way assaults on this map, unlike AoM. and i think the overall gameplay will be quite different all in all.
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby AndyDufresne on Fri Jul 08, 2011 9:10 am

zimmah wrote:
TaCktiX wrote:Right now it screams "AoM for Dummies," which I hope is not your intent.


i think it's different from AoM, it has Oxford, winning conditions, you don't actually have resource pairs like in AoM (in AoM you can only combine the resources found on the same island, but here you can combine any steam with any engine). Also the balloons and docks are different from the docks and ports, because balloons only connct to each other and docks only to each other (and oxford) but it's not like there are one-way assaults on this map, unlike AoM. and i think the overall gameplay will be quite different all in all.

I wouldn't say it is 'quite different.' I think it is reminiscent. But that doesn't mean the gameplay isn't worthwhile, a lot of maps of gameplay reminiscent of one another.


--Andy
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby DiM on Fri Jul 08, 2011 9:18 am

shakeycat wrote:Huh. And my biggest problem was him using his own name as the theme of the map.


it wouldn't be the first map to have my name on it. and i'm not talking about the map maker's signature.
if people are bothered by this i could remove it. it's no biggie.
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby DiM on Fri Jul 08, 2011 9:27 am

AndyDufresne wrote:
zimmah wrote:
TaCktiX wrote:Right now it screams "AoM for Dummies," which I hope is not your intent.


i think it's different from AoM, it has Oxford, winning conditions, you don't actually have resource pairs like in AoM (in AoM you can only combine the resources found on the same island, but here you can combine any steam with any engine). Also the balloons and docks are different from the docks and ports, because balloons only connct to each other and docks only to each other (and oxford) but it's not like there are one-way assaults on this map, unlike AoM. and i think the overall gameplay will be quite different all in all.

I wouldn't say it is 'quite different.' I think it is reminiscent. But that doesn't mean the gameplay isn't worthwhile, a lot of maps of gameplay reminiscent of one another.


--Andy


it is different and yet it shares common points. i never meant to make something 100% different. in fact i don't think it's even possible. for example one characteristic of ALL my maps is the openness. there are lots of ways to move from a terit to another and the most distant terits aren't too far away from one another. does this mean that all my maps are a watered down version of the previous? hell no.
i feel the map has enough to make it substantially different than a classic gameplay style but not so much as to make it unnecessarily complicated.
i can easily add 1 way routes by making the balloons attack the ports but not vice-versa. i could add decay in some terits. let's say steam is hot and kills 1 troop each turn. what else? killer neutrals. those could also be added. but would this really make the map better? i doubt it. it would surely make it more complicated, but better?? neah.
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby DiM on Fri Jul 08, 2011 6:31 pm

V13 comes with a small map. i need feedback on legibility. i think the terit names are fine but i'm kinda worried about the legend. i was thinking i should remove the shymes from the small version so i can have a clearer legend. thoughts?

Small:
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Large:
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby MrBenn on Fri Jul 08, 2011 6:41 pm

I think the map would benefit from more territories.... .. ah, but what does my opinion count?

TaCktiX wrote:I may be the only one to think this, but I am not impressed. What I see is a graphically evolved and gameplay simplified version of Age of Merchants. AoM was a terrific map by you, with lots of nuance and several ways to win. I don't see that in this map. Certainly there are multiple ways to start and build, but it'll all boil down to getting together some engines and steam and going for an island take. Counterplay will be slighty better than standard bonus-breaking with people trying to force excess steam. Which is far less than AoM, its most obvious parallel.

I don't think the less-is-more approach worked for something in the same vein as AoM. Instead of pairs and foreign markets and the ever-looming spectre of someone pulling a good Pirate Cove take, we've got pairs and an objective, with a penalty for having unmatched pairs. And that ignores the additional strategy of docks vs. ports. Instead it's ports and balloons, delicious red and granny smith apples compared to apples and oranges.

And the mere application of steam, Victorian styling, and some gears does not a Steampunk map make. It's got all the elements, but they don't really Work together. So you've got a sum = parts instead of sum > parts. The map doesn't seem to flow together with the gears and pipes. They seem like two separate existences, or the weirdest Rube Goldberg steam machine ever made. The theme is weakened by this, making your graphically-better-than-AoM map lose its most obvious advantage.

So in sum, I think you've done this map before, and done it better. I would highly suggest looking back over the concept and figuring out some way to distinguish it from your previous work. Right now it screams "AoM for Dummies," which I hope is not your intent.

I think what he's saying here, is that there is the potential to do so much more with this map... I don;t see anything overly special about it to warrant the extra size, or the limited start positions? Personally I've been waiting for you to come back and finish the dungeon/quest map that you started back in the day (link)... There's no reason that you couldn;t take elements of this and apply it that concept - "Steampunk Labyrinth" sounds a hell of a lot more exciting than the map I see before me here.

You've been quite vocal in voicing your dissent since your return, and I'm simply returning the favour because I know that you can do better than this, and I think you probably know you can too.
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Re: SteamWorks [04 Jul 2011] V12 pg.1&11 - The Island of Dr.

Postby DiM on Fri Jul 08, 2011 7:11 pm

MrBenn wrote:I think the map would benefit from more territories.... .. ah, but what does my opinion count?

I think what he's saying here, is that there is the potential to do so much more with this map... I don;t see anything overly special about it to warrant the extra size, or the limited start positions? Personally I've been waiting for you to come back and finish the dungeon/quest map that you started back in the day (link)... There's no reason that you couldn;t take elements of this and apply it that concept - "Steampunk Labyrinth" sounds a hell of a lot more exciting than the map I see before me here.

You've been quite vocal in voicing your dissent since your return, and I'm simply returning the favour because I know that you can do better than this, and I think you probably know you can too.


yes i have been vocal and apparently everything i've said about how the foundry is not working or that the map quality has dropped, you've taken as a personal insult and now you trying your best to piss on my map.
1. i never even bothered to check who was in charge of the foundry when i made all those comments and i never intended them as an insult for you or the CAs. i was just voicing my opinions and concerns. those who know me well enough can attest to the fact that i'm a blunt but well intended person.
2. you're so blinded by your rage against this map that you don't even follow on it's evolution or bother to read my updates. you just come from time to time to say that: theme sucks, new england is bad, old england would be better or that more terits are needed. not once have you provided a thoughtful feedback as to why the map sucks or why more terits are needed. i have systematically addressed all your issues. you did not like the theme, ok i do, and others also support it, so it stays. you didn't like new england so i did what i had to change it to old. now you want more terits, why? how would that benefit the map? also as further proof that you don't actually bother to pay attention to the map is that you still think this map requires limited positions for just 6 players. sorry mate but that changed in v3. the whole gameplay kinda changed. but hey, you have no idea how the gameplay of this map works but insist on getting more terits.

basically, i'm really sorry that you took everything personally and that you've decided to act like this but if you have nothing constructive to say about this map and if your only goal is to hinder its development then i'll kindly ask you to stop visiting this thread. i honestly don't need you to tell me "this sucks" or that the map needs more terits when in fact you haven't even bothered to check on the gameplay.

however if you're willing to give me proper constructive feedback i'd be more than willing to accept it and try and apply it. it's up to you.


edit// just out of curiosity. am i right to assume that if i would have kissed ass and said the foundry is great and reached it's peak during your reign, i would have probably been in final forge by now? i mean, you said your entire post is because i voiced my dissent. if i hadn't done that you wouldn't have posted this, right?
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Re: SteamWorks [09 Jul 2011] V13 pg.1&13 - The Island of Dr.

Postby shakeycat on Fri Jul 08, 2011 9:42 pm

It really is a small number of territories (39) to go extra large like this. This isn't like Tisha's First Nations which combined two already large maps into one. Instead, it's taking a medium sized England map and just moving the territories a little further from each other, with a huge graphic-heavy border. Most of the extra space is just for flashy graphics. We do not all work on huge monitors: I play on my laptop, and newer laptops have screens wider and shorter than my own, which are even worse for a map like this. Is it possible to fit it within the 840x800 large size?

A smaller size would be more appropriate with the current setup. There aren't many "nothing" territories. They're almost all part of the machine, which would make for quick and dirty play, almost like the Doodle Earth of specialty maps. I certainly wouldn't play Doodle Earth XL edition.

I'm wondering now why there isn't a minimum territory limit for extra-large maps?

If it does stay extra large, make it worthwhile and explain why England is busted apart. Is it now broken into islands surrounded by water, or is it just a disconnected map? Is there anything in between these sections of England (islands, fragmented pieces of land/dust/sandbars, steampunky trade boats, vessels headed to/from India)? Could we expand the sections a bit and add some more territories - cities, resources, trains (stations), factories, horse-drawn carriages, Queen Victoria herself - something! There must be some huge element of the Age of Steam that would be apt to include.
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Re: SteamWorks [09 Jul 2011] V13 pg.1&13 - The Island of Dr.

Postby Industrial Helix on Fri Jul 08, 2011 9:54 pm

Well its all easy to tear down but how about some building up?

I rather like the idea of the map but I feel that the idea isn't channeling its way into the visible image the best it can. One thing that would be a major help would be some sort of storyline written on the map. It would explain how Dr. DiM is a mad scientist from Oxford and he has fractured the England as part of his dastardly plan. He currently rules the islands from the isle of Oxford but rebellion is growing in the new islands.

The weird part about his map is how the islands fractured on the exact political lines of England. I mean, these lines only exist on maps. Wouldn't it be more natural to fracture the England along fault lines or mountain ranges or something? This could also split some of the bonuses and bring a slightly different gameplay. Also... what happened to Wales and Scotland?
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Re: SteamWorks [09 Jul 2011] V13 pg.1&13 - The Island of Dr.

Postby DiM on Fri Jul 08, 2011 10:11 pm

shakeycat wrote:It really is a small number of territories (39) to go extra large like this. This isn't like Tisha's First Nations which combined two already large maps into one. Instead, it's taking a medium sized England map and just moving the territories a little further from each other, with a huge graphic-heavy border. Most of the extra space is just for flashy graphics. We do not all work on huge monitors: I play on my laptop, and newer laptops have screens wider and shorter than my own, which are even worse for a map like this. Is it possible to fit it within the 840x800 large size?


i do all my work on a 15.6'' laptop at a resolution of 1400*900 or on another laptop with 1366*768 resolution. if i can actually design a map on that display then i can surely play it with no problem.

shakeycat wrote:A smaller size would be more appropriate with the current setup. There aren't many "nothing" territories. They're almost all part of the machine, which would make for quick and dirty play, almost like the Doodle Earth of specialty maps. I certainly wouldn't play Doodle Earth XL edition.


i have no idea what you mean by dirty but quick surely is what i have in mind. i originally intended this map to have even less terits in the range of 18-24.
the fact that you wouldn't play it doesn't make it bad. in fact doodle earth has a huge amount of games so i guess some people do want fast battles.

shakeycat wrote:I'm wondering now why there isn't a minimum territory limit for extra-large maps?


because teritory count has nothing to do with map size. i could fit a 100 terit map in 500*500 with absolute ease if i make a simple 10*10 square. and at the same time i might need a supersize map if i chose to make a map of a long thin coutry like chile.

shakeycat wrote:If it does stay extra large, make it worthwhile and explain why England is busted apart. Is it now broken into islands surrounded by water, or is it just a disconnected map? Is there anything in between these sections of England (islands, fragmented pieces of land/dust/sandbars, steampunky trade boats, vessels headed to/from India)? Could we expand the sections a bit and add some more territories - cities, resources, trains (stations), factories, horse-drawn carriages, Queen Victoria herself - something! There must be some huge element of the Age of Steam that would be apt to include.


it seems like you just skipped to the end of the thread without looking to all the posts. no problem.
i said at least 2 times that i plan on adding various artwork like steamships and waves and stuff between the islands.
i haven't bothered to do it yet because frankly if i add those final touchups i don't know what else i could do for this map. the gameplay seems set, the graphics would be almost final, heck, zimmah almost finished the xml too. and all i have is a draft badge. what do i do then? just sit around and wait?

and yes i can probably fit this map in 800*800. i can simply forget about the steamships and waves and bring the continents so close that the sea looks like rivers. i can get rid of the pipes and steam and fancy title and just leave the old paper with the cramped up continents on it. that surely would fit but it would also look so crappy i'd rather abandon it.
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Re: SteamWorks [09 Jul 2011] V13 pg.1&13 - The Island of Dr.

Postby DiM on Fri Jul 08, 2011 10:20 pm

Industrial Helix wrote:Well its all easy to tear down but how about some building up?

I rather like the idea of the map but I feel that the idea isn't channeling its way into the visible image the best it can. One thing that would be a major help would be some sort of storyline written on the map. It would explain how Dr. DiM is a mad scientist from Oxford and he has fractured the England as part of his dastardly plan. He currently rules the islands from the isle of Oxford but rebellion is growing in the new islands.



"Test tubes and Tesla coils, / clockwork brain 'n' glowing oils, / copper and brass looking so grim, / this is the story of Dr.DiM. / Hidden and plotting behind locked doors, / a man in a lab coat fighting cruel wars. / He harnessed hot steam to power his dream / and splitting fair England is his masterful scheme."

i thought this little poem explained the situation on the map.

Industrial Helix wrote:The weird part about his map is how the islands fractured on the exact political lines of England. I mean, these lines only exist on maps. Wouldn't it be more natural to fracture the England along fault lines or mountain ranges or something? This could also split some of the bonuses and bring a slightly different gameplay.


well, considering Dr. DiM managed to create a steam machine that was capable to split england it's pretty obvious he has the capability to split it along any lines he wants :mrgreen:
but your idea does have merit. and i actually googled a fault line map hoping to find something interesting. instead i found a total mess. apparently england has A LOT of fault lines that are unevenly distributed and i doubt anybody could draw some adequate borders to follow those lines.

http://www.earthquakes.bgs.ac.uk/earthquakes/uk_fault_map.jpg
http://www.esri.com/news/arcwatch/0210/graphics/investigating1-lg.jpg

Industrial Helix wrote:Also... what happened to Wales and Scotland?


gone in the wind. drifted away. Dr. DiM's beef is only with england. :P
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Re: SteamWorks [09 Jul 2011] V13 pg.1&13 - The Island of Dr.

Postby thenobodies80 on Fri Jul 08, 2011 11:13 pm

I agree with shakeycat about the size of the map. I think that all that space is not really necessary, your current small map can be the big one without problems imo.
On your map you have lot of unused space that make me think you can develope this map staying within the standard sizes. I think you weren't here when they were announced, but it's supposed that mapmakers go with supersize only if it's really necessary.

By the way I'm searching for your request (and MrBenn approval - like explained here) but I can't find it anywhere.... :?
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Re: SteamWorks [09 Jul 2011] V13 pg.1&13 - The Island of Dr.

Postby shakeycat on Fri Jul 08, 2011 11:52 pm

I'm not trying to stop the evil Dr. DiM, just trying to make him more efficient! 800*800 is perfectly possible (because you've done it!), and I was wondering if 600*600 would be too as the official small size. Maybe you've tried it, maybe you haven't - we don't all try it before we have to. It might take a few tweaks to angles and fonts to fit, but it seems possible. If 800*800 felt like a real squeeze, I understand the apprehension in going further. I can see from earlier that the size of 1000*1000 was not the original intention but more of a process, and made something in the map possible that wasn't before. I would like to see that whatever it is would be entirely impossible if you ever had to squeeze it down to 600*600.

And I'm glad to hear you have further plans for fuller graphics. Thank you for taking the time to respond to me, even if I'm slightly misguided by merely skimming the thread thus far.
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Re: SteamWorks [09 Jul 2011] V13 pg.1&13 - The Island of Dr.

Postby Industrial Helix on Sat Jul 09, 2011 12:36 am

Sorry, i totally missed the poem. You might be better off writing it in columns than with slashes.

As for splitting England... what about making some more islands. For example, cut Cornwall off and make it its own island but still part of the Southwest bonus group. You could do this for a number of places. What about submerging London. The lost city of London.

The names could benefit from some imagination as well. For example, the Derby Peninsula instead of Derby. Or Lancashire Isthmus. Instead of using the old regional names, what about making it like they are their own kingdoms... for example, the Republic of East Midlands. Suffolk Empire (like Suffolk took over the island once it was split away).
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Re: SteamWorks [09 Jul 2011] V13 pg.1&13 - The Island of Dr.

Postby DiM on Sat Jul 09, 2011 1:06 am

thenobodies80 wrote:I agree with shakeycat about the size of the map. I think that all that space is not really necessary, your current small map can be the big one without problems imo.
On your map you have lot of unused space that make me think you can develope this map staying within the standard sizes. I think you weren't here when they were announced, but it's supposed that mapmakers go with supersize only if it's really necessary.

By the way I'm searching for your request (and MrBenn approval - like explained here) but I can't find it anywhere.... :?


the current map still lacks some of the graphics so i'm pretty sure i could not create a perfectly visible 600*600 small map once i do everything that i have in mind. so i have to either cut things or make them cluttered and neither sounds good to me.

as for the supersize approval i had no idea i have to make a formal request and i still don't know how or where must i do it. do i send a pm? do i post in a thread?
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Re: SteamWorks [09 Jul 2011] V13 pg.1&13 - The Island of Dr.

Postby DiM on Sat Jul 09, 2011 1:09 am

shakeycat wrote:I'm not trying to stop the evil Dr. DiM, just trying to make him more efficient! 800*800 is perfectly possible (because you've done it!), and I was wondering if 600*600 would be too as the official small size. Maybe you've tried it, maybe you haven't - we don't all try it before we have to. It might take a few tweaks to angles and fonts to fit, but it seems possible. If 800*800 felt like a real squeeze, I understand the apprehension in going further. I can see from earlier that the size of 1000*1000 was not the original intention but more of a process, and made something in the map possible that wasn't before. I would like to see that whatever it is would be entirely impossible if you ever had to squeeze it down to 600*600.

And I'm glad to hear you have further plans for fuller graphics. Thank you for taking the time to respond to me, even if I'm slightly misguided by merely skimming the thread thus far.


in a 600*600 version i'd have several big problems.
1. some terits will be too small
2. legend would have insufficient space
3. while most things can be scaled down with no problem text can only go so far before it becomes to small to read. so basically the text will remain larger compared to the map and give a poor general aspect plus cause a lot of fitting problems.

edit//
and here is a super small 600*600 version:
i can't really imagine anyone playing on this. the text is cluttering, in some places i hardly have any room for army numbers. all the terit names cross over borders, the poem is gone and yet the legend is barely legible.
Image
Last edited by DiM on Sat Jul 09, 2011 2:04 am, edited 1 time in total.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Re: SteamWorks [09 Jul 2011] V13 pg.1&13 - The Island of Dr.

Postby DiM on Sat Jul 09, 2011 1:20 am

Industrial Helix wrote:Sorry, i totally missed the poem. You might be better off writing it in columns than with slashes.


true, but space is a real bitch, especially with the recent request for a smaller size. i probably won't even be able to fit the poem at all once i reduce the size.

Industrial Helix wrote:As for splitting England... what about making some more islands. For example, cut Cornwall off and make it its own island but still part of the Southwest bonus group. You could do this for a number of places. What about submerging London. The lost city of London.


i guess it's possible. but there's just one big problem. if i split the islands even more then the map would take even more space and considering the request for size reduction that's frankly impossible. with the current size it's possible but if i go for standard size i'm afraid not.
i could even make certain areas be a part of 2 bonuses. for example break norfolk from the east island and make it a requisite for both east as well as east midlands. it would spice up the gameplay a bit.

Industrial Helix wrote:The names could benefit from some imagination as well. For example, the Derby Peninsula instead of Derby. Or Lancashire Isthmus. Instead of using the old regional names, what about making it like they are their own kingdoms... for example, the Republic of East Midlands. Suffolk Empire (like Suffolk took over the island once it was split away).


simply extending names by adding peninsula or isthmus doesn't sound too good because more text simply clutters the map. unless it's done in only a few terits where space allows it. also i'm totally ok with the idea of renaming certain parts or the continents. the republic/empire/kingdom/whatever can be a nice addition and i'm open for suggestions.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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