Incandenza wrote:Unfortunately adding commanders doesn't solve the 1v1 drop issue. Even accounting for those 3 more ships starting neutral, you've still got 4 bonuses with a greater than 15% chance of being taken on the drop:
Continent/ Provinces/ Held/ Chance of Dropping
Br Windward 12 8 0.70%
Fr Windward 8 4 16.63%
Sp Windward 5 3 15.67%
Br Leeward 14 7 7.64%
Fr Leeward 8 4 16.63%
Sp Leeward 8 4 16.63%
Why is 15% so significant?
And what do you want to do about it?
We can't make anymore ships neutral for sakes of being reasonable.
I doubt if the history-weenie in you would allow dropping 4 ships out and i wouldn't be happy with that either.
If there are 55 terts in total, 6 neutral starts, that leaves 49 starting; and in a 1 vs 1 game that's 16 a piece.
Is it feasible to be able to take two terts after the drop to reduce the opponents bonus? And i know i am getting off track here for what you're talking about.
So fill me in more please, i've got to do stats next semester at Uni, and i've never been any good at them.
