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PostPosted: Fri Mar 30, 2007 4:20 am
by spinwizard
yes, i find it hard 2 tell the difference, try doing them all the same colour and putting inner glow on hem (r u still useing fireworks?)

PostPosted: Fri Mar 30, 2007 4:29 am
by cairnswk
spinwizard wrote:yes, i find it hard 2 tell the difference, try doing them all the same colour and putting inner glow on hem (r u still useing fireworks?)


fireworks - yes but its MX 2003

PostPosted: Fri Mar 30, 2007 12:39 pm
by Gozar
What if you put a line or dash from the name to the place?

PostPosted: Fri Mar 30, 2007 12:57 pm
by cairnswk
Gozar wrote:What if you put a line or dash from the name to the place?


Yes, thanks for that offering Gozar. I am currently investigating some options right now just when you wrote that.

I am even considering an entire re-working of colours and fonts to enable place names to stand out more.

31Mar V8 Comlpete Colour Rework

PostPosted: Fri Mar 30, 2007 9:56 pm
by cairnswk
Complete colour rework...what do you think?

Image

PostPosted: Fri Mar 30, 2007 11:36 pm
by Gemineye
I really like it, but i just find it REALLY hard to follow. lots of lines everywhere. my first time playing this map, I would probably use up the hour for my turn, just trying to get strait different borders etc.

with that said, i really like it. i love maps that are somewhat complicated. i think the majority of my confusion w/ the names not being on the territories, but in the "water". probably will just take some getting used to.

PostPosted: Sat Mar 31, 2007 12:21 am
by cairnswk
Yes Gemineye...i tool find it a bit confusing :? and that will be a challange with the armies in the water, but unfortunately this 1942 campaign was not simple and like most wars there were various fronts. I think however, that those name to territory lines may have to go. Its just too much.

PostPosted: Sat Mar 31, 2007 12:58 am
by mibi
This is a diagram, not a map.

1Apr - V9 Update

PostPosted: Sat Mar 31, 2007 6:09 pm
by cairnswk
mibi wrote:This is a diagram, not a map.


Thanks Mibi...your feedback prompted an even better result...now I believe we have a map...yes?!

Image

PostPosted: Sat Mar 31, 2007 6:52 pm
by Gozar
Much easier to follow now! Good job!

Cheers

Gozar

PostPosted: Sat Mar 31, 2007 7:09 pm
by Gemineye
holy hell, that is so much better. well done

PostPosted: Sat Mar 31, 2007 10:41 pm
by cairnswk
Addition of extra component - airfields can attack each other.

Image

What does everyone think? Good idea. I think it is for this map - adds that extra element.

PostPosted: Sat Mar 31, 2007 10:48 pm
by Gemineye
i like the airfields, but they are a little to "crisp" for the rest of the map. maybe dull them or blur them. just my opinion.

PostPosted: Sun Apr 01, 2007 2:33 am
by cairnswk
Gemineye wrote:i like the airfields, but they are a little to "crisp" for the rest of the map. maybe dull them or blur them. just my opinion.


Airfields widened and blur gaussian .5

PostPosted: Sun Apr 01, 2007 8:51 am
by boberz
too dark cantwork it out without looking very hard something i do not do

PostPosted: Sun Apr 01, 2007 9:41 am
by nagerous
I can't read the green text on the left very well

Font change

PostPosted: Sun Apr 01, 2007 2:33 pm
by cairnswk
nagerous wrote:I can't read the green text on the left very well


Thanks nagerous....Here is a font re-work...i kinda new it would have to happen....

Boberz...is this any better?

Image

PostPosted: Sun Apr 01, 2007 3:01 pm
by sam_levi_11
actually i love it but its complicated with the jn navy, but id play it cause its nice and hectic and i like hectic

PostPosted: Sun Apr 01, 2007 3:15 pm
by cairnswk
sam_levi_11 wrote:actually i love it but its complicated with the jn navy, but id play it cause its nice and hectic and i like hectic


Thanks Sam_levi_11....complicated yes...and perhaps this is one continent that would be really hard to hold because it is split up....perhaps needs a higher bonus package....glad to hear however that you'd still play it.

Upon reflection, now that you have pointed this out, I have just come up with a solution that will join the entire japanese navy red together to make it easier to play this as one continent. Posting somehting shortly.

PostPosted: Sun Apr 01, 2007 3:21 pm
by Gozar
What is off the east coast of nullhunnby? Is that just an island?

Map is looking nice! The black background give the map a very dark, ominous, "war" feel. A much different feel from the Cairns map, which is much more light and "summery" as someone said.

Keep up the nice work!

Cheers,

Gozar

PostPosted: Sun Apr 01, 2007 3:30 pm
by sam_levi_11
cool, glad to be of service

PostPosted: Sun Apr 01, 2007 3:37 pm
by cairnswk
Gozar wrote:What is off the east coast of nullhunnby? Is that just an island?

Map is looking nice! The black background give the map a very dark, ominous, "war" feel. A much different feel from the Cairns map, which is much more light and "summery" as someone said.

Keep up the nice work!

Cheers,

Gozar


Gozar, Thanks for that....that is an island off Nhullunby (pronounced nulunbi)...i agree with the black background but had to change it as it was too dark for a player....so i hope this dark green retains the "war feel"

PostPosted: Sun Apr 01, 2007 3:44 pm
by Gozar
I think it does :D.

It reminds me of the kind of map that generals use to update the movements of the enemy and their own men. Very nice style.

Are Palau and Truk part of the Japanese navy? Maybe this will be more clear after you move thier boats, as you mentioned in your previous post.

Cheers

Japanese Navy joins

PostPosted: Sun Apr 01, 2007 3:45 pm
by cairnswk
sam_levi_11 wrote:cool, glad to be of service


This is the result that joins the Japanese Navy together...what do you think?

Image

PostPosted: Sun Apr 01, 2007 3:49 pm
by Crowley
I like the look of this map. Good work.