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PostPosted: Wed Oct 03, 2007 11:32 pm
by Coleman
That's weird, mine are looking right. :?

PostPosted: Thu Oct 04, 2007 1:25 am
by hulmey
Well i told you guys about this but you guys wouldnt listen. Happy to be proved right though :wink:

PostPosted: Fri Oct 05, 2007 6:47 am
by lt_oddball
why is there a -1 for plane + parachute ?
and how much bonus does all the 8 lands of 352nd Inf give ? Nothing ??

PostPosted: Fri Oct 05, 2007 1:00 pm
by Coleman
lt_oddball wrote:why is there a -1 for plane + parachute ?
If it wasn't -1 it would be too easy for the people that take the ships to rape the bunkers and artillery. If you have the entire ship line the negative one (or two for both) is negligible and preferred to trying to go through the beaches.

lt_oddball wrote:and how much bonus does all the 8 lands of 352nd Inf give ? Nothing ??
Nothing is correct. If you want to get technical they could give you 2 extra armies provided you have at least 9 territories somewhere else.

I like to leave 1s everywhere inside (especially on unlimited forts) as most players won't bother to scoop them up for the natural territory count bonus.

PostPosted: Fri Oct 05, 2007 9:52 pm
by oaktown
i didn't follow the development of this map, so maybe I'm missing something... the legend says the planes can hit the parachutes, which makes sense, but why can the parachutes also attack the planes? Or can't they? BOB suggests they can.

And I'm about as colorblind as they get, and I have no trouble with the colors.

PostPosted: Sat Oct 06, 2007 2:41 pm
by hulmey
No parachute cannot attack the plane!! It would hardly be authentic play if they could....

PostPosted: Sat Oct 06, 2007 2:42 pm
by Coleman
BOB does not understand one way borders.

PostPosted: Sat Oct 06, 2007 4:50 pm
by AndyDufresne
Any progress on a possible change to white/gray numbers instead of red?


--Andy

PostPosted: Sat Oct 06, 2007 6:23 pm
by oaktown
Coleman wrote:BOB does not understand one way borders.

right, my bad... i checked again and BOB does indeed say it's defend only.

Nice map - only on round two, but there seem to be many directions a game can go.

PostPosted: Sat Oct 06, 2007 8:52 pm
by mibi
AndyDufresne wrote:Any progress on a possible change to white/gray numbers instead of red?


--Andy


I've been busy, i'll get to it next week.

PostPosted: Mon Oct 08, 2007 9:13 am
by Coleman
Enough is a fucking-nough.

mibi you have to change the bonus text, this is the 4th person to make a post about this that I've seen:

http://www.conquerclub.com/forum/viewtopic.php?p=751109

+5 Easy Beach, +4 Other Beaches should completely kill the problem.

PostPosted: Mon Oct 08, 2007 9:51 am
by mibi
Coleman wrote:Enough is a fucking-nough.

mibi you have to change the bonus text, this is the 4th person to make a post about this that I've seen:

http://www.conquerclub.com/forum/viewtopic.php?p=751109

+5 Easy Beach, +4 Other Beaches should completely kill the problem.


I'll get to it. Its thankgiving weekend here tho.

PostPosted: Mon Oct 08, 2007 12:39 pm
by Coleman
No problem. As long as people feel like you're working on it that's good. We're all human (I'm assuming) and you're not being paid. Thanks for the feedback.

PostPosted: Mon Oct 08, 2007 4:18 pm
by Wisse
my first game on this map, and i am currently winning (startd off with bunker bonuses ritght from the start :lol: )
http://www.conquerclub.com/game.php?game=952129

PostPosted: Mon Oct 08, 2007 4:34 pm
by cairnswk
mibi wrote:Its thankgiving weekend here tho.


Mibi...if i had known, i would have done this earlier...but just wanted to share in good thoughts for Thanksgiving, i hope it was a joyous ocassion for all your countrymen and women and family. :)

red numbers are just killing me

PostPosted: Tue Oct 09, 2007 3:07 am
by owenshooter
yes, i see the other posts about the numbers, but it is truly annoying and distracting from the game play. as it is, i have yet to take my turn, because all the red is overwhelming and it is hard to see what is truly going on. even worse, RED IS MY PARTNER! i have no idea how this made it with the red numbers, it is really distracting.-0

PostPosted: Tue Oct 09, 2007 5:51 pm
by mibi
Changes:

1. outer and inner have been renamed in the legend
2. german numbers are now grey with extra styling

Image

PostPosted: Tue Oct 09, 2007 5:54 pm
by Aerial Attack
nice update.

PostPosted: Tue Oct 09, 2007 5:55 pm
by Gilligan
Much better! =D> =D>

PostPosted: Tue Oct 09, 2007 7:24 pm
by Coleman
We get a large/small of that and I'll send the text links to the images to lack myself.

Thanks for working on this.

PostPosted: Tue Oct 09, 2007 9:34 pm
by AndyDufresne
Good work mibi, thanks for attending to the issue.


--Andy

PostPosted: Tue Oct 09, 2007 11:12 pm
by mibi
Coleman wrote:We get a large/small of that and I'll send the text links to the images to lack myself.

Thanks for working on this.


Image

Image

PostPosted: Wed Oct 10, 2007 3:06 am
by yeti_c
There's a small spelling mistake in the legend (arkansas)

C.

PostPosted: Wed Oct 10, 2007 6:14 am
by Aerial Attack
To fix the spelling mistake it should probably be (space restriction):

"Arkansas | Texas" instead of "Arkansas Or Texas"

PostPosted: Wed Oct 10, 2007 8:09 am
by mibi
Image
Image