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Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Wed Dec 09, 2009 10:00 pm
by tdans
where is that beta.. ???

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Wed Dec 09, 2009 10:59 pm
by porkenbeans
Yep, I see it too. Wonder what's causing it.

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Thu Dec 10, 2009 1:47 am
by jackin_u_up
Yeah baby......GIve me some

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Thu Dec 10, 2009 2:56 am
by gimil
Those lines came from the grunge texture I used as an overlay for the land. I fixed it and uploaded the images to the same links that have been sent to lack.

Nice work to Neon for spotting those lines, for a delusional guy you have eyes like a hawk. Cheers :geek:

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Fri Dec 11, 2009 1:56 pm
by yeti_c
Just to point out - you missed the S from "Barbarians"

C.

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Tue Dec 15, 2009 4:53 pm
by jammyjames
i take it that the numbers within the territories dont have to join up? as in 1>2>3>4.....

if they're meant to theres a whole load that dont.

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Tue Dec 15, 2009 4:54 pm
by yeti_c
jammyjames wrote:i take it that the numbers within the territories dont have to join up? as in 1>2>3>4.....

if they're meant to theres a whole load that dont.


No.

In fact one of the things that is aimed for is that no number borders another same number from another land...

i.e. a 6 territory doesn't attack two 7 territories...

C.

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Tue Dec 15, 2009 5:01 pm
by jammyjames
yeti_c wrote:
jammyjames wrote:i take it that the numbers within the territories dont have to join up? as in 1>2>3>4.....

if they're meant to theres a whole load that dont.


No.

In fact one of the things that is aimed for is that no number borders another same number from another land...

i.e. a 6 territory doesn't attack two 7 territories...

C.


ahh good. just making sure its all in order. yeti and chance you could teach me XML coding one day?

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Tue Dec 15, 2009 5:05 pm
by yeti_c
jammyjames wrote:yeti any chance you could teach me XML coding one day?


Er - maybe...

It's all quite simple really...

Have you read the tutorial?

C.

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Fri Dec 18, 2009 10:46 am
by yeti_c
yeti_c wrote:Just to point out - you missed the S from "Barbarians"

C.

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Fri Dec 18, 2009 11:14 am
by zimmah
i still think the + signs should be more clear and look less like -

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Fri Dec 18, 2009 1:17 pm
by gimil
Yet and zimmah, I hall fix your concerns once this map is up for beta. Try and do any changes in a single update rather than mixing up images just now. They have been noted.

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Sun Dec 27, 2009 3:47 pm
by gimil
2 and a half weeks and this map still isn't uploaded? Can someone update me as to why this is please?

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Sun Dec 27, 2009 3:55 pm
by cairnswk
gimil wrote:2 and a half weeks and this map still isn't uploaded? Can someone update me as to why this is please?

gimil, that's unlike you to be asking this question...
Only 2 and 1/2 weeks....i've been waiting for several weeks for my three to be uploaded....
You should know how to have patience...you were a Mod. ;)

I have seen that lack is working behind the scenes to change the API...
so i guess after the recent game page catastrophe where everyone appears unhappy with it....and there are several things that don't work, lack is going to take his time with this upload....

hop on the patience bandwagon gimil :)

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Sun Dec 27, 2009 5:25 pm
by gimil
cairnswk wrote:
gimil wrote:2 and a half weeks and this map still isn't uploaded? Can someone update me as to why this is please?

gimil, that's unlike you to be asking this question...
Only 2 and 1/2 weeks....i've been waiting for several weeks for my three to be uploaded....
You should know how to have patience...you were a Mod. ;)

I have seen that lack is working behind the scenes to change the API...
so i guess after the recent game page catastrophe where everyone appears unhappy with it....and there are several things that don't work, lack is going to take his time with this upload....

hop on the patience bandwagon gimil :)


Patients is a littler beyond me, I can't help but feel an ounce of exploitation around here just now. :(

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Sun Dec 27, 2009 8:10 pm
by Jace22
it's possible that any maps won't go to beta until the new year when the foundry reopens.

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Mon Dec 28, 2009 12:44 am
by tdans
Where is that beta.. ive only been waiting for this map for over a year.. COMEONE now.. lol

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Mon Dec 28, 2009 2:09 am
by angola
Jace22 wrote:it's possible that any maps won't go to beta until the new year when the foundry reopens.


Damn. Not what I wanted to read.

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Mon Dec 28, 2009 4:35 pm
by Jace22
angola wrote:
Jace22 wrote:it's possible that any maps won't go to beta until the new year when the foundry reopens.


Damn. Not what I wanted to read.

not sure if its true, but that's what I think anyway

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Mon Dec 28, 2009 11:34 pm
by riskitall95
Just started a game and i think that there may be an issue with the initial drop of 10 armies on reb 4 (it's a fog game so I'm not 100 % sure) either that or I got a drop of 2 neutrals on one of the GK terts.

Love the map

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Mon Dec 28, 2009 11:38 pm
by the.killing.44
riskitall95 wrote:Just started a game and i think that there may be an issue with the initial drop of 10 armies on reb 4 (it's a fog game so I'm not 100 % sure) either that or I got a drop of 2 neutrals on one of the GK terts.

Love the map

Yeah yeah, I've PM'd admin. Hopefully it doesn't take a year to update. Sorry everyone, not really sure how that was overlooked.
(The reason it's like this is that I used the original Feudal code for the base, and Rebel 4 is a n10 on the original)

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Tue Dec 29, 2009 3:50 am
by angola
Not sure if this is just my computer, but when a guy had a 200+ army on Warlords 4, only the first two numbers showed up.

It didn't matter in our game, because he was going for a kill, but in a game where someone is stacking there, it can be a bit deceiving.

Just a heads up.

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Tue Dec 29, 2009 5:37 am
by gimil
angola wrote:Not sure if this is just my computer, but when a guy had a 200+ army on Warlords 4, only the first two numbers showed up.

It didn't matter in our game, because he was going for a kill, but in a game where someone is stacking there, it can be a bit deceiving.

Just a heads up.


That is a fault on our end. I will put it on the list of things that need fixed.

Thanks angola.

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Tue Dec 29, 2009 1:21 pm
by skeletonboy
I played a 2 player freestyle and i couldnt find any problems

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

PostPosted: Tue Dec 29, 2009 4:35 pm
by neanderpaul14
the.killing.44 wrote:
riskitall95 wrote:Just started a game and i think that there may be an issue with the initial drop of 10 armies on reb 4 (it's a fog game so I'm not 100 % sure) either that or I got a drop of 2 neutrals on one of the GK terts.

Love the map

Yeah yeah, I've PM'd admin. Hopefully it doesn't take a year to update. Sorry everyone, not really sure how that was overlooked.
(The reason it's like this is that I used the original Feudal code for the base, and Rebel 4 is a n10 on the original)



Was just going to mention the neutral stack on Reb 4.