grayhawke wrote:mibi wrote:This looks like French In Action on an Apple IIGS, unfortunately, I don't think even Mireille could make it sexy.
Incandenza wrote:Sir, for that Mireille reference, it is my distinct pleasure to award you the prize of one billion internets.
Have you read the guidelines? Please go and play somewhere else.
Well, since you asked so nicely...
Visually you've made some strides, but the map is still not particularly attractive. The borders are pixilated as hell, some of the colors (especially cyan and yellow) are too bright, and the mountains.... well, let's just say the mountains leave a lot to be desired. The thing is that you're making a map of a period that has gorgeous extant maps, and there's nothing visually to this map that says "1648 HRE". Stylistically you really should have a look at some period maps and try and incorporate some of the details and textures thereof into your map.
The gameplay also seems to need a lot of work. Your bonus scheme obviously needs recalibration (for instance, the idea that eastern and western border states are worth the same bonus is ludicrous). Plus, if the cannon are supposed to represent areas of influence within the HRE, then why are three of them in prussia, hungary, and milan, the source of said influence? And more to the point, I fail to grasp the spanish influence concept as it applies to milan. In fact, I would be curious to know how historically accurate the areas of influence are. If they're not, but only there to heighten gameplay, that's fine, but then the onus is on you to show how the map requires the cannon...