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Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

PostPosted: Thu Mar 27, 2008 7:19 pm
by gimil
Image

get out of here ;)

Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

PostPosted: Fri Mar 28, 2008 4:19 am
by cairnswk
TaCktiX wrote:The occasional darker color would be good, I agree.


How these colours now?

Image

Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

PostPosted: Fri Mar 28, 2008 4:51 am
by cairnswk
laci_mae wrote:I love this map, and I'm super impressed with what you can accomplish in 2 weeks of map-making.

Question: I'm guessing the stars are the capitals, so is there some bonus related to them?

Minor graphic detail: The line from Am Khent (territory name) to the territory should be rotated clockwise a bit. It appears (at least at first glance) to point to the dow. It would be more clear if it pointed toward the army circle.

Best,
Laci


Laci Mae...thanks for your post.
The stars are indeed capitals, but in those days according to research, each of these districts had their own capital. I have, for the purposes of this map created continents based on 7 seven of these more well known capitals. As such, there is NO BONUS attached to the capitals.
It has been a long time since i have created a map this simple, and I hope it is well-received. 26 terts, that's it.
As for the line, i will adjust that. :)

Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

PostPosted: Fri Mar 28, 2008 4:57 am
by cairnswk
gimil wrote:Image

get out of here ;)

Thanks Gimil, that was fast !!! :D

Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

PostPosted: Fri Mar 28, 2008 8:24 am
by mibi
cairnswk wrote:
TaCktiX wrote:The occasional darker color would be good, I agree.


How these colours now?

Image


I was thinking along these lines.

Image

but its your map ;)

Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

PostPosted: Fri Mar 28, 2008 11:59 am
by cairnswk
mibi wrote:
cairnswk wrote:
TaCktiX wrote:
I was thinking along these lines.

Image

but its your map ;)


Thanks mibi, but may i ask why you chose the yellows and mustards.
I was going after the darker look as requested above.

Re: LOWER EGYPT V8 (p4) [I] - New Colours

PostPosted: Fri Mar 28, 2008 12:25 pm
by Ogrecrusher
I agree with the yellows. They feel more deserty.

Re: LOWER EGYPT V8 (p4) [I] - New Colours

PostPosted: Fri Mar 28, 2008 12:49 pm
by cairnswk
Ogrecrusher wrote:I agree with the yellows. They feel more deserty.


Does:

yellow for desert
blue for annual floods
green for fertility

make any sense?

I guess one could come up with all sorts of excuses for colours.

I don't think that the Nile Delta would necessarily be a region where yellow was the main colour. Because of the plentifulness of water and the annual flooding, i would , have thought greens and blue might be more appropriate.

The yellow might be more appropriate for the next map already started in Upper Egypt where apart from the annual floods, fertility was limited to river plains and the areas were surrounded by lots of sandstone hills and deserts.

Re: LOWER EGYPT V7 (p3) - Gameplay and bonus discussions.

PostPosted: Fri Mar 28, 2008 12:50 pm
by Blitzaholic
cairnswk wrote:
TaCktiX wrote:The occasional darker color would be good, I agree.


How these colours now?

Image



much better i think

Re: LOWER EGYPT V8 (p4) [I] - New Colours

PostPosted: Fri Mar 28, 2008 1:24 pm
by TaCktiX
I like the new colors a good bit. More appropriate to the Nile delta.

Re: LOWER EGYPT V8 (p4) [I] - New Colours

PostPosted: Fri Mar 28, 2008 4:25 pm
by Kaplowitz
Cairns its true that the Nile Delta would make more sense to have the colors that you are using, but unfortunately when most people hear Egypt, they think of sand, pyramids, and pharaohs.

Either way if you are using cool colors, i think you should use more of a watery texture. The sandy texture would go better with warm colors, as they remind people of sand and deserts.

Re: LOWER EGYPT V8 (p4) [I] - New Colours

PostPosted: Fri Mar 28, 2008 4:29 pm
by mibi
In reality, its a bit of both sand and fertile land, in stark contrast.

Image

I just don't know where all the blues and purples came from, I would love to see more realistic greens, and beiges.

Re: LOWER EGYPT V9 (p4) [I] - New Colours

PostPosted: Fri Mar 28, 2008 5:22 pm
by cairnswk
mibi wrote:In reality, its a bit of both sand and fertile land, in stark contrast.
I just don't know where all the blues and purples came from, I would love to see more realistic greens, and beiges.


Yes i agree it's a bit of both in stark contrast, however i am not making this as a representation of an overhead landscape shot from some satellite. You asked for the colours of Egypt, ad a darker less watery repsentation. These are colours that were used in ancient times.

The following colours are - continent, and there is only blue to reprensent the river and sea and one continent of purpple.

Alexandria = Karchi
Buto = red
Mendes = Yellow
Tanis = Green
Bubastic = Brown
Memphis = sandy orange
Sile = Purple.

There is one purple and two blues

All continent colours are treated with 75 Average 50% Plasture texture and a Gaussian Blur of 0.5%

So....I have replaced the SILE purple with a darkish brown, but that is all i am prepared to change.
I prefer to use the colours as are in the version below Version 9.

i am planning that Upper Egypt will have more yellows etc for the desert, and the new kingdon map will be colours of blacks, and golds and browns. :)

Image

Re: LOWER EGYPT V9 (p5) [I] - New Colours

PostPosted: Fri Mar 28, 2008 7:29 pm
by Ogrecrusher
Either way it looks beautiful to me.
Nice work!

Re: LOWER EGYPT V9 (p5) [I] - New Colours

PostPosted: Sat Mar 29, 2008 12:41 am
by Unit_2
Take the texture off the Syphix, because it looks like a part of the map.

Re: LOWER EGYPT V9 (p5) [I] - New Colours

PostPosted: Sat Mar 29, 2008 1:12 am
by cairnswk
Unit_2 wrote:Take the texture off the Syphix, because it looks like a part of the map.


it already has a plaster texture applied to it.

Now have you updated the development atlas yet...
Battle of Gazala has been quenched
Rail Euirope is in Final Forge
and Lower Egypt is in Map Foundry

none of these presently exist in their right categories. :wink:

Re: LOWER EGYPT V9 (p5) [I] - New Colours

PostPosted: Sat Mar 29, 2008 1:00 pm
by Kaplowitz
Upper Egypt is next? :shock:

Re: LOWER EGYPT V9 (p5) [I] - New Colours

PostPosted: Sat Mar 29, 2008 1:40 pm
by cairnswk
Kaplowitz wrote:Upper Egypt is next? :shock:

yes it is already started on my computer here

Re: LOWER EGYPT V9 (p5) [I] - Comments??

PostPosted: Sun Mar 30, 2008 8:44 am
by benny profane
i very much like the way this is progressing, colors included.
my only suggestion is this:
maybe you'll consider varying the texture between the legend, land, and water?
the uniformity certainly doesn't ruin the map, but the rivers and lakes are the only things that stand out as distinct.
if you're going to distinguish the rivers and lakes, some further variation may help overall.

Re: LOWER EGYPT V9 (p5) [I] - Comments??

PostPosted: Mon Mar 31, 2008 4:10 pm
by cairnswk
benny profane wrote:i very much like the way this is progressing, colors included.
my only suggestion is this:
maybe you'll consider varying the texture between the legend, land, and water?
the uniformity certainly doesn't ruin the map, but the rivers and lakes are the only things that stand out as distinct.
if you're going to distinguish the rivers and lakes, some further variation may help overall.

ok. taken on board, benny, i'll see what i can do

Re: LOWER EGYPT V9 (p5) [I] - Comments??

PostPosted: Thu Apr 03, 2008 12:39 pm
by cairnswk
any further comments before i work on this map this weekend???

Re: LOWER EGYPT V9 (p5) [I] - Comments??

PostPosted: Fri Apr 04, 2008 12:21 am
by Incandenza
It's quite a nice-looking map. Should be entertaining to play on.

A couple small visual concerns:
could the Am-Khent terit name be moved closer to its army circle? I think you might be asking for trouble by having the per-sopdu name closer to the am-khent circle than the am-khent name is.
Also, the tjeb-nut-jek border with khasu doesn't stand out very well compared to the other borders. Perhaps the border and the khasu bits (name, circle, star) could be moved up a bit to give the t-n-j terit name and the northern border a bit of breathing room.

Re: LOWER EGYPT V9 (p5) [I] - Comments??

PostPosted: Fri Apr 04, 2008 5:06 am
by cairnswk
Incandenza wrote:It's quite a nice-looking map. Should be entertaining to play on.

A couple small visual concerns:
could the Am-Khent terit name be moved closer to its army circle? I think you might be asking for trouble by having the per-sopdu name closer to the am-khent circle than the am-khent name is.
Also, the tjeb-nut-jek border with khasu doesn't stand out very well compared to the other borders. Perhaps the border and the khasu bits (name, circle, star) could be moved up a bit to give the t-n-j terit name and the northern border a bit of breathing room.


uh got you incandenza....see what i can come up with.

Re: LOWER EGYPT V9 (p5) [I] - Comments??

PostPosted: Fri Apr 04, 2008 5:23 pm
by snufkin
so my guess is that this is 10-15 % of Greek Egypt?
What century or centuries is it, and will upper egypt be from the same time?

looks pretty good!

Re: LOWER EGYPT V9 (p5) [I] - Comments??

PostPosted: Fri Apr 04, 2008 5:59 pm
by cairnswk
snufkin wrote:so my guess is that this is 10-15 % of Greek Egypt?
What century or centuries is it, and will upper egypt be from the same time?

looks pretty good!


Thanks snufkin for your question.
http://www.ancientegyptonline.co.uk/nomes.html
Please refer to reference material link above.

It seems that "nomes" were more prominent in upper egypt than lower egypt. but i would say that this is across a spectrum of periods. I would not want to be too specific about making the map on a time period, I am more interested in capturing the flavour of the three kingdoms for this what will become a trilogy, and will link in with the Valley of the Kings map.

The reference site does provide the map reference for upper egypt, however, the new kingdom will be based on what we called Sudan now, where most of the gold for egypt appears to have been sourced.

I will not be adding the invasions by the assyrians, romans, hitites etc as i wish these maps to be very uncomplicated even though i know that is the antithesis of what the entire ancient egyptian civilization was about.

glad to hear you like the map. :)