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PostPosted: Sat Dec 16, 2006 4:42 am
by Lupo
It's really a great map! Congratulations!

About the Ice Cap concept, it would need to be evalueted carefully.
I mean, consider it as a continent seems to me not realistic... i would prefer these territories were consider as the sea in alexander the great map.

PS: I apologise, in advance, if i reapeated something that has already been said.

could you take into account the following map? it shows sea ice concentrations during December:

Image

PostPosted: Sat Dec 16, 2006 7:33 am
by gavin_sidhu
Lupo wrote:It's really a great map! Congratulations!

About the Ice Cap concept, it would need to be evalueted carefully.
I mean, consider it as a continent seems to me not realistic... i would prefer these territories were consider as the sea in alexander the great map.

PS: I apologise, in advance, if i reapeated something that has already been said.
someone discussed the alexander's sea before. I think it's good the way it is.

PostPosted: Sat Dec 16, 2006 9:17 am
by Bad Speler
I also think its good the way it is, and i cant make the ice cap as large as in that picture for playability reasons. I might end up reducing the bonus of the polar ice cap to 2, but we will have to wait and see which is best.

PostPosted: Sat Dec 16, 2006 2:16 pm
by AndyDufresne
I like the way this map is shaping up! So lets see...

Visual Appeal:
  • I like the color choices and usage of them. They seem to fit well with the map, even the ocean!
  • Fonts--Simple and nice, I like them.
  • Bonus Legend...it's coming along. The colors in there are alright, though N. Islands and E. Asia are a little bright. Perhaps tone yellow down and make it a little more like the color on the map.
Gameplay:
  • With the addition of East Asia (are there any better names than East Asia and West Asia? Ack, oh well :)), it does make Western Asia a better continent, capturing and holding wise.
  • It also makes North America much more attractive, you've only 3 borders now for a bonus of 5...with a nice expansion possibility into N. Islands...keeping your border amount at 3 the whole way up to capturing North Greenland. It makes N. America stronger along with N. Islands. One thing to consider perhaps, if you or others feel that area is too strong, adding a route from Victoria Island to North American Ice. Doing so wouldn't change the borders on N. Islands, and adds more travel options, and makes the strong N. America expansion less easier, so if someone does grab N. America and N. Islands, instead of getting a bonus of 8 for 2 borders, they would get 8 for 3 borders. But just an idea to consider.


--Andy

PostPosted: Sat Dec 16, 2006 2:18 pm
by nyg5680
its lookin pretty good keep it up :)

PostPosted: Sat Dec 16, 2006 3:06 pm
by Bad Speler
I've toned down a couple of colours in the legend and rearranged it a bit to keep them readable. I have added that connection between North American Ice and Victoria island. Also, i've decided to keep Ireland there, as the playability is good with it (i.e., the continent bonuses and the # of countries). I moved the name chutkotka and its army circle a bit, because it annoyed me how that border went right through the 'a'.

Image

PostPosted: Sat Dec 16, 2006 6:47 pm
by Fitz69
Some delineation defining solid ground would help players orientation in regard to the real world. maybe give the ice a less solid look?
Also, A direct route to the North pole from Iceland as well as Murmansk would represent cold-war submarine missions.

PostPosted: Sat Dec 16, 2006 8:20 pm
by Bad Speler
Fitz69 wrote:Some delineation defining solid ground would help players orientation in regard to the real world.

I think the solid ground is obvious enough in this map

Fitz69 wrote:maybe give the ice a less solid look?

What do you mean by that? Could you clarify?

Fitz69 wrote:A direct route to the North pole from Iceland as well as Murmansk would represent cold-war submarine missions.

I am only trying to represent the arctic in this map, not the cold war.

PostPosted: Sat Dec 16, 2006 8:40 pm
by DublinDoogey
Looks like Hokkaido is slightly hiding under the land layer, not a big deal, but it caught my attention, otherwise I'm loving the map

PostPosted: Sat Dec 16, 2006 9:12 pm
by AndyDufresne
I think he means make the ice look more like 'ice'. I.E. not always plain white, perhaps a little transparent, with a hint of blue or something. But I don't mind it the way it is.


--Andy

PostPosted: Sat Dec 16, 2006 10:04 pm
by Bad Speler
DublinDoogey wrote:Looks like Hokkaido is slightly hiding under the land layer, not a big deal, but it caught my attention, otherwise I'm loving the map

Taking a look at it, it did seem like it was under the land layer, but i checked, and its actually the positioning of the word that makes it look that way. I've moved it down to avoid this. Since it was only a very minor update, i've just edited the previous map.
AndyDufresne wrote:I think he means make the ice look more like 'ice'. I.E. not always plain white, perhaps a little transparent, with a hint of blue or something. But I don't mind it the way it is.

Thanks for clearing that up, I've tried tinkering around with transparency and slight colour changes, but it didnt seem to look right, so I'll just keep it the way it is.

PostPosted: Sat Dec 16, 2006 10:25 pm
by gavin_sidhu
Why dont you edit the shape of North American Ice to connect with Victoria Island instad of drawing a connection line? or did you try this and thought it didnt come out right?

Still don't like your key, maybe get rid of the black border line.

PostPosted: Sat Dec 16, 2006 10:44 pm
by Bad Speler
gavin_sidhu wrote:Why dont you edit the shape of North American Ice to connect with Victoria Island instad of drawing a connection line? or did you try this and thought it didnt come out right?

Still don't like your key, maybe get rid of the black border line.

I didnt extend North America to connect to Victoria Island, as it would seem strange if it did connect but didnt connect to Elsemere Island (which i can't do for playability reasons). As with the key, here are 2 versions, one with a thiner line, and one with no line, which do you like better?

Image

PostPosted: Sat Dec 16, 2006 10:50 pm
by cowshrptrn
i'd say keep it as it is, if people dont' liek it then thin line, but i think no line looks very unprofessional.

PostPosted: Sun Dec 17, 2006 1:08 am
by gavin_sidhu
You might want to sqare up the edges in the one without the line to make it look better, you can keep the top left hand curved.

PostPosted: Sun Dec 17, 2006 1:29 am
by cowshrptrn
i dunno, i think its fine as is, it'll look wierd and assymetrical if you do that..

PostPosted: Sun Dec 17, 2006 3:39 pm
by Bad Speler
From the arguments I've seen, i think I'll leave it how it is, perhaps thin the line out a bit

PostPosted: Sun Dec 17, 2006 3:43 pm
by happysadfun
It's a great map! If you could darken East Asia a bit...

PostPosted: Sun Dec 17, 2006 4:26 pm
by Wisse
AndyDufresne wrote:I think he means make the ice look more like 'ice'. I.E. not always plain white, perhaps a little transparent, with a hint of blue or something. But I don't mind it the way it is.


--Andy

i'm glad i have a mac and are using safari :P
download firefox and you see it good...

PostPosted: Mon Dec 18, 2006 11:28 pm
by Bad Speler
ok, ive been busy with school work the past few days, but heres the next update. I've left the legend as it is, i will change it if i see a very convincing argument. The only change i've made was to darken East Asia

Image

PostPosted: Tue Dec 19, 2006 4:28 am
by Fitz69
Fitz69 wrote:Some delineation defining solid ground would help players orientation in regard to the real world. maybe give the ice a less solid look?
Also, A direct route to the North pole from Iceland as well as Murmansk would represent cold-war submarine missions.


What I meant was someting more like a bolder type of line along the coasts.
Another thing I noticed now was that the connecting blue lines (Svalbard-Norway etc) tend to disappear against the blue seas.

Other than that, can't wait to play it!

PostPosted: Tue Dec 19, 2006 5:06 am
by dafranca
This map is great! Why isn't in Final Forge yet?

PostPosted: Tue Dec 19, 2006 4:08 pm
by Bad Speler
dafranca wrote:This map is great! Why isn't in Final Forge yet?


I'm not sure, but i think its because i have one more major suggestion to attend to which i've been delaying: a north symbol in the middle pointing in all directions.

PostPosted: Tue Dec 19, 2006 7:32 pm
by Bad Speler
Fitz69 wrote:What I meant was someting more like a bolder type of line along the coasts.
Another thing I noticed now was that the connecting blue lines (Svalbard-Norway etc) tend to disappear against the blue seas.

Other than that, can't wait to play it!


I've decided not to thicken the lines, i might change that later. I have brightened some of the connecting the lines a bit so they dont dissappear into the seas. And i have finally put the north symbol.

Image

PostPosted: Tue Dec 19, 2006 7:38 pm
by s.xkitten
don't like the north symbol on top of the map...in the corner or something is fine, but not on top...and personally, its just a game, i don't really care where north is to begin with... :roll: