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Re: Conquer Clue Turn 13 Due WED @ 2400 CCT

PostPosted: Sun Nov 12, 2017 5:54 am
by DJENRE
Hello HH,
Are you going to WWII? We can meet if you want. We'll be there waiting for you.
DJ

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Sun Nov 12, 2017 5:25 pm
by t4mcr53s2
Fall will go to world 2.1 and challenge low to quads ; if they aren't there we'll challenge anyone who is

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Mon Nov 13, 2017 12:44 pm
by LiveLoveTeach
t4mcr53s2 wrote:Fall will go to world 2.1 and challenge low to quads ; if they aren't there we'll challenge anyone who is


We'll be sitting outside the door... Ice doesn't seem to want us to go to World 2.1, since we keep getting 1s! ;) :P

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Mon Nov 13, 2017 1:25 pm
by IcePack
LiveLoveTeach wrote:
t4mcr53s2 wrote:Fall will go to world 2.1 and challenge low to quads ; if they aren't there we'll challenge anyone who is


We'll be sitting outside the door... Ice doesn't seem to want us to go to World 2.1, since we keep getting 1s! ;) :P


Hahaha sorry! I roll the dice first, enter that and then I randomize the clan list order using random.org so I dont know whose getting what dice when I roll it ;)

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Mon Nov 13, 2017 3:32 pm
by DJENRE
LiveLoveTeach wrote:
t4mcr53s2 wrote:Fall will go to world 2.1 and challenge low to quads ; if they aren't there we'll challenge anyone who is


We'll be sitting outside the door... Ice doesn't seem to want us to go to World 2.1, since we keep getting 1s! ;) :P


If you afraid about dice :arrow: : on 14 rounds, we rolled 8 times a 2, once a 3 and once a 1!!! = 10 rolls low average for 14 rolls! :roll:

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Mon Nov 13, 2017 3:44 pm
by IcePack
Thankfully moving corner to corner only takes 1 =)

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Mon Nov 13, 2017 5:20 pm
by DJENRE
IcePack wrote:Thankfully moving corner to corner only takes 1 =)

Indeed! Hopefully!
Now the stats should let us move quickly to other rooms! 8-)

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Tue Nov 14, 2017 5:11 pm
by IcePack
So far (including games im about to send out):

Clan / # of games / # of Clues Earned

FOED / 14 / 2
RET / 11 / 1
LOW / 18 / 1
LHDD / 16 / 5
S&M / 7 / 1
PACK / 16 / 2
HH / 10 / 0
FALL / 12 / 1

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Tue Nov 14, 2017 9:35 pm
by LiveLoveTeach
Hey t4, we're moving into World 2.1 (finally!)

Are you planning on staying around there so we can try to get a few more games going? We need to hop over to Feudal Epic at least once to get a doubles going there, but besides that, we'd like to get World 2.1 knocked out.

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Tue Nov 14, 2017 9:37 pm
by LiveLoveTeach
S&M, are you guys going to stick around the World 2.1 area so we can all get those games going to clear out that room?

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Tue Nov 14, 2017 9:42 pm
by t4mcr53s2
LLT and S and M ; lets stay around; I am going to K 18 so I hope s and M wili sgo out the right hand door and stay a 2 away ... you can come in and challended us (s and m will be gone) and hopefully youll be there when we come back in next turn

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Wed Nov 15, 2017 12:40 am
by The_Samurai
Anyone interested in meeting us at New World ?

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Wed Nov 15, 2017 2:29 am
by ElricTheGreat
FOED is moving to WWII Europe for whoever is going to be there for turn 15

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Wed Nov 15, 2017 3:05 am
by groovysmurf
ElricTheGreat wrote:FOED is moving to WWII Europe for whoever is going to be there for turn 15


We'll already be gone by the time you move, but HH will not have gone yet, so will still be chilling there. We plan to go back next round. If you're still there, we'd be happy to set a game against you. :-)


Question for the ghost of IcePack: If you go to Classic and guess wrong, the rules state you are out of the game...is that like, permanently out?

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Wed Nov 15, 2017 4:34 am
by IcePack
If you go to classic you have to play vs someone and win, then guess.
If you guess wrong then yes, you are perma out

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Wed Nov 15, 2017 7:31 am
by DJENRE
Hello Ice,
Sorry again but I think there is a mistake for last round.
S&M is not supposed to be in WOrld 2.1 because LOW played before and stuck into the door.
Am I right?
DJ

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Wed Nov 15, 2017 7:44 am
by LiveLoveTeach
DJENRE wrote:Hello Ice,
Sorry again but I think there is a mistake for last round.
S&M is not supposed to be in WOrld 2.1 because LOW played before and stuck into the door.
Am I right?
DJ


Somewhere around here: https://www.conquerclub.com/forum/viewt ... 0#p4979302 - things were changed per ETG's suggestion, so that you can move through each other, but can't stop on an occupied space.

On Oct 19, Ice sent us a message titled "Clue Movement" - here's the text from it:
show: PM FROM ICE

Based on this, S&M was able to move through us, because they had a 5. We were on the 4th square they were to go on - so they moved through us and into the room (the 5th square).
I actually asked Ice about this last night when they weren't in the room initially, because we changed that.

Teach

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Wed Nov 15, 2017 8:12 am
by DJENRE
LiveLoveTeach wrote:
DJENRE wrote:Hello Ice,
Sorry again but I think there is a mistake for last round.
S&M is not supposed to be in WOrld 2.1 because LOW played before and stuck into the door.
Am I right?
DJ


Somewhere around here: viewtopic.php?f=438&t=224911&start=100#p4979302 - things were changed per ETG's suggestion, so that you can move through each other, but can't stop on an occupied space.

On Oct 19, Ice sent us a message titled "Clue Movement" - here's the text from it:
show: PM FROM ICE

Based on this, S&M was able to move through us, because they had a 5. We were on the 4th square they were to go on - so they moved through us and into the room (the 5th square).
I actually asked Ice about this last night when they weren't in the room initially, because we changed that.

Teach

Ok I see, sorry about that. I totally forgot that new rule. 8-)

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Wed Nov 15, 2017 12:12 pm
by IcePack
Np so did I until LLT reminded me :) lol

Re: Conquer Clue Turn 14 Due Monday @ 2400 CCT

PostPosted: Wed Nov 15, 2017 1:21 pm
by DJENRE
IcePack wrote:Np so did I until LLT reminded me :) lol

:lol: :lol: :lol:

Re: Conquer Clue Turn 15 Due Wed @ 2400 CCT

PostPosted: Mon Nov 20, 2017 11:24 pm
by t4mcr53s2
round 16 ; fall will move back to world 2.1and challeng LOW to dubs

if s and m wants to meet us there .... we'll be waiting ... how abotu a trips game s and m ?

Re: Conquer Clue Turn 17 Due Wed @ 2400 CCT

PostPosted: Mon Nov 27, 2017 1:48 pm
by IcePack
FYI we are still going on strong, I received a few comments about game loads so I slowed things down a bit during holidays to try

A) allowing people to enjoy holidays
B) allow people to lower game counts from Clue

We will pick up today with an update and start our regularly scheduled turn every 2-3 days once again.

Thanks :)
IP

Re: Conquer Clue Turn 17 Due Wed @ 2400 CCT

PostPosted: Wed Nov 29, 2017 12:51 pm
by IcePack
If U haven’t already don’t forget Clue turns are due today

Re: Conquer Clue Turn 18 Due Sat @ 2400 CCT

PostPosted: Fri Dec 01, 2017 1:11 pm
by IcePack
Updated

Re: Conquer Clue Turn 18 Due Sat @ 2400 CCT

PostPosted: Fri Dec 01, 2017 1:31 pm
by DJENRE
IcePack wrote:Updated

Can you draw, at least once, more than a 3 for us??? :lol: :lol:
Also is there any chance we ever start any round?!! ;)

Also, I'm away next week so if you need any quick answer, ask Donelladan. Thanks!