Conquer Club

[CCX] R1: OSA (21) vs LOW (22) - LOW Wins - Final 3/15/20

Finished challenges between two competitive clans.

Moderator: Clan Directors

Forum rules
Please read the Community Guidelines before posting.

[CCX] R1: OSA (21) vs LOW (22) - LOW Wins - Final 3/15/20

Postby JJ41375 on Mon Jan 13, 2020 3:06 pm

OSA

First Contact & Privs holder - Benga
Second Contact - Dukasaur

LOW

First Contact & Privs holder - JJ41375
Second Contact - Chard


show: Schedule and Round Breakdown


Clan War Page


Games
show: Round One


show: Round Two


War Terms

Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts"
There will be no round limits
Trench is permitted

Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
Last edited by JJ41375 on Thu Mar 19, 2020 7:26 pm, edited 18 times in total.
Image
User avatar
Lieutenant JJ41375
SoC Training Adviser
 
Posts: 2246
Joined: Mon Mar 09, 2009 7:19 pm
Location: Capital Region of New York

Re: [CCX] Round 1: OSA VS LOW

Postby benga on Mon Jan 13, 2020 3:19 pm

JJ41375 wrote:OSA

First Contact & Privs holder - Benga
Second Contact - Dukasaur

LOW

First Contact & Privs holder - JJ41375
Second Contact - Chard


Schedule and Round Breakdown

Round 1 has a set start date, Wednesday, January 15, 2020.

1 Week for negotiating and posting the war thread
2 Weeks for planning and exchanging the first set of games - Starting on January 15th
2 Weeks for filling the first set of games and exchanging the second set of games - Starting January 29th.
1 Week to fill all game

Round One - 4 Dubs + 3 Trips + 4 Quads chosen by each clan
Round Two - 3 Dubs + 4 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, sunny, chained, no spoils created by OSA)


War Terms

Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts"
There will be no round limits
Trench is permitted

Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect

Agreee
User avatar
Sergeant benga
 
Posts: 6925
Joined: Tue Nov 17, 2009 4:15 pm

Re: [CCX] Round 1: OSA VS LOW

Postby Lindax on Mon Jan 13, 2020 5:02 pm

JJ41375 wrote:OSA

First Contact & Privs holder - Benga
Second Contact - Dukasaur

LOW

First Contact & Privs holder - JJ41375
Second Contact - Chard


Schedule and Round Breakdown

Round 1 has a set start date, Wednesday, January 15, 2020.

1 Week for negotiating and posting the war thread
2 Weeks for planning and exchanging the first set of games - Starting on January 15th
2 Weeks for filling the first set of games and exchanging the second set of games - Starting January 29th.
1 Week to fill all game

Round One - 4 Dubs + 3 Trips + 4 Quads chosen by each clan
Round Two - 3 Dubs + 4 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, sunny, chained, no spoils created by OSA)


War Terms

Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts"
There will be no round limits
Trench is permitted

Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect


Approved.

Lx
"Winning Solves Everything" - Graeko
User avatar
Colonel Lindax
Tournament Director
Tournament Director
 
Posts: 10988
Joined: Sun Jan 20, 2008 12:58 pm
Location: Paradise Rediscovered

Re: [CCX] Round 1: OSA VS LOW

Postby shoop76 on Wed Jan 15, 2020 8:11 am

Privileges granted.

Good luck to both clans.
User avatar
Colonel shoop76
Tournament Commissioner
Tournament Commissioner
 
Posts: 5419
Joined: Tue Mar 18, 2008 9:44 am
510754

Re: [CCX] Round 1: OSA [0] VS LOW [0]

Postby Swimmerdude99 on Wed Jan 22, 2020 6:01 pm

So when do we start placing bets?
Image
Offsite to 12/31/2023. Reach out to TheSpaceCowboy to reach me
User avatar
Major Swimmerdude99
 
Posts: 2373
Joined: Mon Aug 09, 2010 6:07 pm
Location: North Carolina
2435

Re: [CCX] Round 1: OSA [0] VS LOW [0]

Postby JJ41375 on Sun Jan 26, 2020 10:26 am

swimmerdude99 wrote:So when do we start placing bets?


Whenever you want....I am always willing to take your money. :D
Image
User avatar
Lieutenant JJ41375
SoC Training Adviser
 
Posts: 2246
Joined: Mon Mar 09, 2009 7:19 pm
Location: Capital Region of New York

Re: [CCX] Round 1: OSA [13] VS LOW [12]

Postby benga on Tue Feb 18, 2020 4:23 am

only a miracle can save us now
User avatar
Sergeant benga
 
Posts: 6925
Joined: Tue Nov 17, 2009 4:15 pm

Re: [CCX] Round 1: OSA [13] VS LOW [12]

Postby JJ41375 on Wed Feb 19, 2020 11:17 pm

benga wrote:only a miracle can save us now


Looks like it will be decided by a game or 2.
Image
User avatar
Lieutenant JJ41375
SoC Training Adviser
 
Posts: 2246
Joined: Mon Mar 09, 2009 7:19 pm
Location: Capital Region of New York

Re: [CCX] Round 1: OSA [19] VS LOW [21]

Postby benga on Thu Mar 05, 2020 2:12 am

Gl in next round!
Wp!
User avatar
Sergeant benga
 
Posts: 6925
Joined: Tue Nov 17, 2009 4:15 pm

Re: [CCX] Round 1: OSA [19] VS LOW [21]

Postby JJ41375 on Thu Mar 05, 2020 1:50 pm

Thank you for the great battle OSA.
Image
User avatar
Lieutenant JJ41375
SoC Training Adviser
 
Posts: 2246
Joined: Mon Mar 09, 2009 7:19 pm
Location: Capital Region of New York

Re: [CCX] Round 1: OSA [21] VS LOW [22] - LOW Wins - FINAL

Postby Jdsizzleslice on Sat Mar 21, 2020 4:02 pm

Tournament privileges removed, databases updated, medals issued.

This war has been completed, and this topic has been MOVED.
User avatar
Brigadier Jdsizzleslice
 
Posts: 3576
Joined: Fri Dec 09, 2011 9:55 pm
32


Return to Complete Challenges

Who is online

Users browsing this forum: No registered users