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[RL11] Random League XI - winners Ascension (A^), MVP elddir

PostPosted: Thu Jan 21, 2021 7:48 am
by benga
Random League XI (2021)
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START: February 14
Tournament Organizer: benga
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---------- BRACKET ----------

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---------- STANDINGS ----------

Final Standings
A^ - 18
REP - 15
OSA - 11 (better head-to-head)
S&M - 11
ATL - 10
LHDD - 9
LOW - 8
DBD - 4 (higher point differential)
VNM - 4
BOB - 0

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CONTACTS
mcshanester29
benga
bergy1
JJ41375
Chard
unai
Samdemars
Swimmerdude99
Tin Trumpet
Caymanmew
josko.ri
itake
mdhill
Keefie
Johnny Dickshot


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CLANS

BOB
1st Contact: mcshanester29
show


OSA
contact: benga
show


DBD
1st Contact bergy1
show


Legends of War (LoW)
primary clan contact: JJ41375
secondary contact: Chard
show


Les hussards du dragon (LHDD)
1st contact : unai
2nd contact : Samdemars
show


The Republic (REP)
1st Contact: Swimmerdude99
show


ATL
1st contact: Tin Trumpet
2nd contact: Caymanmew
show


S&M
contact: josko.ri
show


Ascension (A^)
primary: itake
secondary: mdhill
show


Venom
Primary: Keefie
Secondary: Johnny Dickshot
show




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TERMS

I. Open to all clans
Sign up format:
clan name
primary clan contact (privs)
secondary contact (privs optional)
list of 10 players (Player list will be used in order listed to fill games when clans miss deadlines - dubs first, then
trips, then quads)


II. Competition Format
  • Round robin style on random maps
  • Round - 12 games, every 2 weeks: 2 dubs, 2 trips, 2 quads
  • 6 games are 'home' and 6 are 'away'
  • Maximum 4 games per player per round (2 Home 2 Away)
  • Point allocation per 12 games: 2 pts win, 1 pt tie, 0 pts loss

III. Tie-breaker
  • Head to head score
  • More round wins
  • More game wins
  • New set of 12 games + 13th escalating trips, chained, sunny, no trench

IV. Game creation rules
  • All home games are due on corresponding Sunday;
  • All games should be filled by the following Sunday;
  • Reasonable delay will be allowed, but at the same time the league has to proceed in timely fashion;
  • Organizers reserve the right to use default game creation option at any time once 72 hours have passed;
  • All games must be active prior to start of the next round;
  • 10 player list provided will be used, going from first to last player. Default settings will be escalating, chained, sunny, no trench;
  • Games must be labeled as they are shown in schedule CLAN1 v CLAN2 (e.g. FOED v OSA)

V. Settings
  • Random map only
  • All games must be automatic & sequential
  • Spoils: no spoils, flat, escalating, nuclear & zombie
  • Reinforcements: adjacent, chained, unlimited, parachute
  • Fog on & off
  • Trench allowed without round limit
  • 24 hour Rounds
  • Prohibited: polymorphic, manual, freestyle, no fort
  • Round Limits allowed
  • Mandatory 12 hour Fog of War in effect
    [**]The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks. if the rule is broken, the offending team has to reveal what was conquered (if any) and those terrs that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their turn
    [**]Wait period of 12h applies to both teams.
    [**]Teams can void 12 hour Fog of War rule if both teams agree, in writing (has to be posted) and before
    [**]In case of disagreement only clans contacts can report violation after clans themselves have tried to work it out.(TO is added in PM exchange to be aware of possible game repeat).
  • Timing Out in escalating & nuclear games is prohibited
    [**]The offended team can opt for remake before taking the first turn after offense, otherwise game stays as it is;
    the match commences;
    [**]Teams can void Timing Out rule if both teams agree, in writing (has to be posted) and before
    the match commences;
  • Other minor changes allowed as long as both clans agree in writing and post it

VI. Players
  • Maximum 4 games per player, 2 Home 2 Away.
  • Organizers will not count participants. Teams have to notify us if there is a violation
  • Offended team will have a choice of selecting game(s) in violation to be remade, or to leave things as they are#
  • 1 Clan rule in effect – a player can play for only one clan during competition
  • For a player to be eligible for medal standard rulings are enforced
  • Rule amendment: teams need to notice the violation and make their decision on time, before the end of Round 1 at the latest

VII. MVP
  • a Clan Achievement Medal for the MVP, minimum 50% of total possible games played
  • Rule amendment: Winning Clan will select MVP

VIII. Clan Dropping Out
  • If a clan drops out during competition, their games will not count and that clan will not be eligible for the next league edition

X. Conflicts
  • There will be no game forfeits, if needed games will be replayed/remade
  • Any conflicts should be resolved amicably between clans in dispute
  • If no resolution, organizers will act as arbiters. if still no resolution, CDs will be the last & final instance

SCHEDULE
Start Round 1: 14th Feb
Start Round 2: 28th Feb
Start Round 3: 14th Mar
Start Round 4: 28th Mar
Start Round 5: 11th Apr
Start Round 6: 25th Apr
Start Round 7: 9th May
Start Round 8: 23rd May
Start Round 9: 6th Jun
Start Round 10: 20th Jun


PREVIOUS WINNERS
RL I - FOED
RL II - OSA
RL III - LOW
RL IV - ACE
RL V - OSA
RL VI - FOED
RL VII - OSA
RL VIII - S&M
RL IX - LHDD
RL X - LHDD
RL XI - ?

HAVE FUN

Re: Random League XI (signups till Feb 12th)

PostPosted: Sat Jan 23, 2021 8:45 pm
by mcshanester29
BOB

1st Contact: mcshanester29

Players:
mcshanester29
yvesyves
bullinger
c c
mint-murray
mike22
paul906
jim1086
tpotter7704
jlo71

Re: Random League XI (signups till Feb 12th)

PostPosted: Sun Jan 24, 2021 5:14 am
by benga
OSA

contact: benga

b00060
Bigroo4601
celliottii
dingo750
DP757
dt03457
Dukasaur
Field-Marshal Ot
GROND 2cd.
hlbart

Re: Random League XI (signups till Feb 12th)

PostPosted: Sun Jan 24, 2021 6:31 am
by bergy1
DBD

1st Contact bergy1

bergy1
joshzam
jonofperu
tokle
tobikera
jfm10
razorvich
kotaro
Darin44
metricsystemlove

Re: Random League XI (signups till Feb 12th)

PostPosted: Mon Jan 25, 2021 7:51 am
by JJ41375
Legends of War (LoW)

primary clan contact: JJ41375
secondary contact: Chard

list of 10 players:
JJ41375
Chard
Clanlord Carl
bfunny27
bobzimmerman
Condor
iancanton
LEQUEEN
maasman
vexx

Re: Random League XI (signups till Feb 12th)

PostPosted: Sun Jan 31, 2021 11:08 am
by Unai
Les hussards du dragon (LHDD)

1st contact : unai
2nd contact : Samdemars

List of 10 players :
Donelladan
fred299229
Samdemars
unai
donche64
ZaBeast
_Untouchable
paengars
Nick76
volrazz

Re: Random League XI (signups till Feb 12th)

PostPosted: Sun Jan 31, 2021 11:37 am
by Swimmerdude99

Re: Random League XI (signups till Feb 12th)

PostPosted: Tue Feb 02, 2021 5:54 pm
by Caymanmew
ATL is in

1st contact: Tin Trumpet
2nd contact: Caymanmew

Players:
*Pixar*
morleyjoe
akabob2
queen victorious
happyfeet
Tiller
Tin Trumpet
misteryforall
shoop76
Enormastitz

Re: Random League XI (signups till Feb 12th)

PostPosted: Tue Feb 02, 2021 8:30 pm
by josko.ri
S&M is in to win triple-double titles after winning recent CCup and CL.

I will give you details about team roster later on.

Re: Random League XI (signups till Feb 12th, 8-?)

PostPosted: Wed Feb 10, 2021 6:55 am
by benga
2 more days

Re: Random League XI (signups till Feb 12th, 8-?)

PostPosted: Wed Feb 10, 2021 9:30 am
by itake
Ascension (A^)
primary: itake
secondary: mdhill

Roster:
hopalong
itake
elddir
dshedd
bariclaw
hyposquasher
mookiemcgee
mdhill
Ferris Wheels
craigv

Re: Random League XI

PostPosted: Fri Feb 12, 2021 12:43 pm
by Keefie
Venom are in

Primary: Keefie
Secondary: Johnny Dickshot

Roster:

Keefie
Johnny Dickshot
seamusk
Free Syrian Army
Googilibear
fc1966
LordMorgoth
chanakam2020
Scarlet Lady
Leapfrog

Re: Random League XI

PostPosted: Mon Feb 15, 2021 12:13 pm
by Mad777
why does the timing out paragraph do not include Zombie??

also, isn’t better to have round limit for trench game if we want to have the rounds going through faster? especially with random map you may get a map that could never end depending the chosen settings along with trench...

Re: Random League XI

PostPosted: Mon Feb 15, 2021 12:21 pm
by benga
Mad777 wrote:why does the timing out paragraph do not include Zombie??

also, isn’t better to have round limit for trench game if we want to have the rounds going through faster? especially with random map you may get a map that could never end depending the chosen settings along with trench...


Valid points, but we didn't have any problems in first 10 installments
And this already started so changing rules opens more problems.

Re: Random League XI

PostPosted: Thu Feb 18, 2021 2:41 am
by benga
reminder sent

Re: [RL11] Random League XI

PostPosted: Thu Feb 18, 2021 9:30 am
by Lindax
Just made this "Sticky".

Lx

Re: [RL11] Random League XI

PostPosted: Wed Mar 10, 2021 9:19 pm
by josko.ri
10 Players from S&M, sorry for delay.

1. josko.ri
2. MTIceman41
3. davekettering
4. kjg21
5. Iang7
6. ballenus
7. Astoriana
8. Junior Bee
9. ender_w99
10. Swifte

Re: [RL11] Random League XI

PostPosted: Thu Mar 11, 2021 5:18 am
by benga
update

Re: [RL11] Random League XI

PostPosted: Tue Apr 20, 2021 8:29 am
by Mad777
Game 20847566 VNM is missing one player

Re: [RL11] Random League XI

PostPosted: Wed Apr 21, 2021 2:43 pm
by benga
Since I am not member of CAT, so this is how it all went down. There was enough time for clans to come to agreement.
2021-04-15 06:14:00 - Game started
2021-04-15 08:30:35 - Free Syrian Army started his first turn (just 2 hours after the game started)
2021-04-15 14:05:52 - EminenceGrise requested in the chat that they reveal all info
2021-04-15 17:12:00 - I posted on Free Syrian Army's wall, requesting he reveal all info
2021-04-16 08:30:58 - EminenceGrise missed his first turn
2021-04-16 11:15:41 - Free Syrian Army finally replied, after our first turn was missed.

Apr 16th, '21, 19:05 Keefie had no objections

Post by benga on Apr 17th, '21, 11:31 I have requested the game replacement

Sent: Apr 20th, '21, 15:07 Keefie complains after comment from bergy1


The rules are clear, there is no mention of team 1 or team 2, it's wait period for both teams
[**]The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks. if the rule is broken, the offending team has to reveal what was conquered (if any) and those terrs that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their turn


The rules of RL are going to revised to remove any doubt.
12h are there for both teams to take snap.
I could join a game on mobile and not be able to take snap immediately.
It doesn't matter what the reason is, it's the rule for both clans, not for the clan first to join.

Re: [RL11] Random League XI

PostPosted: Wed Apr 21, 2021 2:54 pm
by IcePack
I don’t think the rules are clear, based on the rules it doesn’t even say once they take snap you can play. It’s just “wait 12 hours”.

Obviously it’s understood that once it happens ok, but I wouldn’t say “they are clear” when you compare your 12 hour fog rule vs the one from CLA post linked in CAT. That one is clear and leaves zero doubt.

Re: [RL11] Random League XI

PostPosted: Wed Apr 21, 2021 3:13 pm
by benga
IcePack wrote:I don’t think the rules are clear, based on the rules it doesn’t even say once they take snap you can play. It’s just “wait 12 hours”.

Obviously it’s understood that once it happens ok, but I wouldn’t say “they are clear” when you compare your 12 hour fog rule vs the one from CLA post linked in CAT. That one is clear and leaves zero doubt.


Yes, it will be changed, don't like to change in ongoing event, but I guess it should be done now.
Well, when I wake up.

Re: [RL11] Random League XI

PostPosted: Wed Apr 21, 2021 3:15 pm
by Keefie
benga wrote:
IcePack wrote:I don’t think the rules are clear, based on the rules it doesn’t even say once they take snap you can play. It’s just “wait 12 hours”.

Obviously it’s understood that once it happens ok, but I wouldn’t say “they are clear” when you compare your 12 hour fog rule vs the one from CLA post linked in CAT. That one is clear and leaves zero doubt.


Yes, it will be changed, don't like to change in ongoing event, but I guess it should be done now.
Well, when I wake up.


So how will this mid season rule change affect the current issue ?

Re: [RL11] Random League XI

PostPosted: Thu Apr 22, 2021 7:33 am
by hotfire
Refusing to take your turn is the equivalent of holding your breath until you get your way. Childish.