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FEUDAL LEGEND 2.6 (GFX finished)

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Re: FEUDAL LEGEND 2.2

Postby SoN!c on Sat Jul 05, 2025 8:13 am

FEUDAL LEGEND 2.3

Terrs added:

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Re: FEUDAL LEGEND 2.3

Postby SoN!c on Sat Jul 05, 2025 10:32 am

FEUDAL LEGEND 2.4

First completed version of Feudal Legend!:

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and small:

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Re: FEUDAL LEGEND 2.3

Postby Kingm on Sat Jul 05, 2025 3:57 pm

SoN!c wrote:FEUDAL LEGEND 2.4

First completed version of Feudal Legend!:

Image


and small:

Image


So me, Sonic and plurple has all worked on this while chatting on discord, and now its time to see how the testing works, like I have tried to play it in my head to see how it works, but we need the real thing.

plurple wanted the numbers for the AD's and neutrals, here you go:

AD's:
AD Castles: 5
AD Villages: 3

Neutrals size:
Castles: 3
Villages: 5
Castle region 1-6: 2
Castle region 7: 10
Village regions: 1
Head of bridges: 3
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Re: FEUDAL LEGEND 2.3

Postby SoN!c on Sat Jul 05, 2025 4:47 pm

Kingm wrote:
SoN!c wrote:FEUDAL LEGEND 2.4

First completed version of Feudal Legend!:

Image


and small:

Image


So me, Sonic and plurple has all worked on this while chatting on discord, and now its time to see how the testing works, like I have tried to play it in my head to see how it works, but we need the real thing.

plurple wanted the numbers for the AD's and neutrals, here you go:

AD's:
AD Castles: 5
AD Villages: 3

Neutrals size:
Castles: 3
Villages: 5
Castle region 1-6: 2
Castle region 7: 10
Village regions: 1
Head of bridges: 3


It was Einsteins riddle to get everything right... 3 "bad" ones, 9 "good" ones, 2 with 4 back to back kingdoms, the "bad ones" 2,3 and 4 next to the castle, 4 "districts" with 5 back to back, everything balanced in distance, the "good ones" x3 2, 3 and 4 bordering the castle, all those conditions as "fixed" rule, 2 bridges per district - no more no less -- and little real estate on the map lmao... this could not have been done without your guidance! O:) your rocking it @Kingm!
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Re: FEUDAL LEGEND 2.4

Postby SoN!c on Sun Jul 06, 2025 4:18 am

FEUDAL LEGEND 2.5 tidy ups and lots of credits to Plurple for good ideas on the design:

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and small:

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Re: FEUDAL LEGEND 2.5

Postby SoN!c on Sun Jul 06, 2025 7:13 am

FEUDAL LEGEND 2.6 with a 25% drop in village terrs:

castles have 96 terrs (12x8)

villages have exactly 96 terrs also

In Feudal Epic the 4 villages have 60 terrs = exactly 15 average

On Feudal Legend the 6 villages have 90 terrs = exactly 15 on average also

Feudal Epic has 128 terrs divided by 8 castle's is exactly 16, feudal legend 192 terrs divided by 12 is exactly 16 also

And all conditions too: 3 with 4 back to back to another kingdom, 9 with 5. Same math on 3 or 4 terrs out to a village..

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