Conquer Club

Geometry: Triangle [Version 1.1]

Map suggestions, ideas and drafts... They all start life on the Drawing Board.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Geometry: Triangle [Version 1.1]

Postby plurple on Mon Feb 12, 2024 11:36 am

Map Name: Geometry: Triangle
Mapmaker(s): Plurple
Number of Territories: 49 (the central triangle, The corners and the 3 territories shared by 2 coloured triangles will be neutral meaning 42 territories will be handed out at the start of the game)
Special Features: Transforms, Bombardments
What Makes This Map Worthy of Being Made:
New maps and a display of how transforms work! If at the start of your turn you hold a corner territory with more than [6] troops then all regions you control within the larger triangle of the same colour will gain [1] troop, the central triangle can bombard all 3 of the corner territories. It also has bonuses for controlling hexagon's or the white triangle

Map Image:
show: Version 1.1

show: Version 1


XML:
plurple is not purple 8-[ 8-[ 8-[ 8-[ 8-[
User avatar
Major plurple
Chatter
Chatter
 
Posts: 1653
Joined: Thu May 15, 2008 3:29 pm
32

Re: Geometry: Triangle [Version 1.1]

Postby plurple on Mon Feb 12, 2024 11:36 am

Saved for updates.

Release Update:
I am quite happy with this one though I did feel that the coloured tips were too hard to take and hold so reduced the needed size of the stack needed and upped the bonus amounts. The balance may very well need further adjustments. I am looking for feedback on how the map plays and make adjustments to the balance or the graphics as it comes in :D
plurple is not purple 8-[ 8-[ 8-[ 8-[ 8-[
User avatar
Major plurple
Chatter
Chatter
 
Posts: 1653
Joined: Thu May 15, 2008 3:29 pm
32


Return to Drafting Room

Who is online

Users browsing this forum: No registered users