strike wolf wrote:Skoffin wrote: I actually enjoyed Andromeda, I don't know why so many people seem to hate it.
Overreaction to small problems with it.
That's the thing for me. There were so many small problems it amounted to being one giant problem. I finished Andromeda not too long ago, but here's why I didn't enjoy it.
1. The faces. Some of the creepiest looking facial construction I've ever seen. I tried to ignore this as best I could, but during some cut scenes, a lot of it was just odd, especially the full body motions now that I think about it. Everyone just seems so damn robotic on the way they move. It was annoying for myself.
2. Gameplay. Definitely action packed, but a lot of it was filler. The re-introduction to the land rover was something I didn't miss at all. Very few games where I do enjoy the open world scene, Witcher 3 being amongst the best. But this feels like your typical cookie cutter "drive to point A to B, pick up resources to build stuff, enjoy large gaps of nothing with pockets of enemies". Don't get me wrong, some of the landscape is beautifully done, but I can argue you that you can still achieve this masterfully through linear gameplay as well. Open worlds usually suck, I don't get the hype behind it, get rid of the rover and open world. If it's an MMO, pass. But it isn't so I'm throwing this into the trash can. Other than that, the shooting was fluent, typically fun, enjoyed the hell out of it. Probably the best aspect of the game.
3. The most unlikable/forgettable characters, ever. Maybe not even unlikeable, but f*ck are they boring. We went from having Legion, Grunt, Liara, Garrus, to a group of poorly developed characters. Ryder (Male, haven't played female), is probably the worst offender of them all. Forced humor, sounds kind of like an idiot, is just unlikeable for me. I loved Shepard, and some of the goofy renegade options that came with him, like punching a reporter, but I feel like I'm playing a pussy. The others, I didn't really feel the need to get to know, or care for their back stories. None of them seemed interesting from the get go, nor did their banter of getting to point A to B really make me want to know them any better either.
4. Lack of a renegade/paragon system. What happened to this? This system was awesome to have, why the sudden removal? Where is my evil smart ass character that doesn't take shit from anyone? Take this line for example: "I'll relinquish one bullet. Where do you want it?". How bad ass does that get?!
I have no idea why they thought removing this would be a great idea, but this just made me cry a little inside.
5. The story. Compared to a massive reaper invasion, assembling a team of the most dangerous people in the galaxy, fighting against impossible odds to...Beating off a crappy version of the collectors. Ugh...It definitely fell short of my expectations for a phenomenal story into the unknown.
I think my biggest issue is, is that I bought into the hype. I felt like this game could have been so much more than what it could have been but it just kept missing and missing and missing the marks. I feel like EA forced rushed this as they're known to do to their subsidiary companies, because this felt underdeveloped for a loved franchise that is usually carefully detailed.
Did I hate the game? No, it's not horrible by any means. It's just...Woefully average. Meh, forgettable, bland, boring. Average Joe.
Anwho, sorry for derailing. Hopefully we can get two more before No Theme ends.