Conquer Club

8-7-6-5 Fractured America Cup [Winner: magiiiiiic]

Tournaments completed in 2012.

Moderator: Tournament Directors

Re: 8-7-6-5 Fractured America Cup [24/32]

Postby theheadholes on Fri Jan 07, 2011 8:28 pm

in pls
User avatar
Cook theheadholes
 
Posts: 729
Joined: Sun Feb 28, 2010 9:10 am
2

Re: 8-7-6-5 Fractured America Cup [24/32]

Postby murphy16 on Fri Jan 07, 2011 8:28 pm

In please
Major murphy16
 
Posts: 973
Joined: Sun Feb 18, 2007 1:11 pm
4

Re: 8-7-6-5 Fractured America Cup [24/32]

Postby gsailor1015 on Fri Jan 07, 2011 8:43 pm

in please
Captain gsailor1015
 
Posts: 2
Joined: Sun Nov 30, 2008 12:00 pm

Re: 8-7-6-5 Fractured America Cup [27/32]

Postby Willy! on Fri Jan 07, 2011 10:55 pm

I'd love to play
User avatar
Major Willy!
 
Posts: 101
Joined: Fri Apr 16, 2010 8:40 pm

Re: 8-7-6-5 Fractured America Cup [28/32]

Postby isaiah40 on Fri Jan 07, 2011 11:04 pm

Hmmmmm ..... I might as well join in too please!
Lieutenant isaiah40
 
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: 8-7-6-5 Fractured America Cup [28/32]

Postby WorldCup4James on Fri Jan 07, 2011 11:12 pm

isaiah40 wrote:Hmmmmm ..... I might as well join in too please!

Wow, you were even in charge in designing the map itself...welcome aboard!
User avatar
Sergeant 1st Class WorldCup4James
 
Posts: 1304
Joined: Tue Mar 02, 2010 7:33 pm
Location: Mobile, AL

Re: 8-7-6-5 Fractured America Cup [28/32]

Postby isaiah40 on Fri Jan 07, 2011 11:14 pm

WorldCup4James wrote:
isaiah40 wrote:Hmmmmm ..... I might as well join in too please!

Wow, you were even in charge in designing the map itself...welcome aboard!


Thank you!

Yes, and if I saw correctly, Gilligan my XML expert is taking part in this as well!!
Lieutenant isaiah40
 
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: 8-7-6-5 Fractured America Cup [28/32]

Postby WorldCup4James on Fri Jan 07, 2011 11:57 pm

isaiah40 wrote:
WorldCup4James wrote:
isaiah40 wrote:Hmmmmm ..... I might as well join in too please!

Wow, you were even in charge in designing the map itself...welcome aboard!


Thank you!

Yes, and if I saw correctly, Gilligan my XML expert is taking part in this as well!!

Ah yes, just saw that...I certainly know of Gilligan's dedication as a leader of the Entertainment team. But an additional thanks to Gilligan for your role in the mapmaking as well.
Now let's hope you guys don't have any loopholes in the map to cheat with ;)
User avatar
Sergeant 1st Class WorldCup4James
 
Posts: 1304
Joined: Tue Mar 02, 2010 7:33 pm
Location: Mobile, AL

Re: 8-7-6-5 Fractured America Cup [28/32]

Postby isaiah40 on Sat Jan 08, 2011 12:20 pm

WorldCup4James wrote:
isaiah40 wrote:
WorldCup4James wrote:
isaiah40 wrote:Hmmmmm ..... I might as well join in too please!

Wow, you were even in charge in designing the map itself...welcome aboard!


Thank you!

Yes, and if I saw correctly, Gilligan my XML expert is taking part in this as well!!

Ah yes, just saw that...I certainly know of Gilligan's dedication as a leader of the Entertainment team. But an additional thanks to Gilligan for your role in the mapmaking as well.
Now let's hope you guys don't have any loopholes in the map to cheat with ;)


:-$ Told tell anyone! By the way I have a new Fractured map in the works.
Lieutenant isaiah40
 
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: 8-7-6-5 Fractured America Cup [28/32]

Postby WorldCup4James on Sat Jan 08, 2011 2:21 pm

isaiah40 wrote:
WorldCup4James wrote:
isaiah40 wrote:
WorldCup4James wrote:
isaiah40 wrote:Hmmmmm ..... I might as well join in too please!

Wow, you were even in charge in designing the map itself...welcome aboard!


Thank you!

Yes, and if I saw correctly, Gilligan my XML expert is taking part in this as well!!

Ah yes, just saw that...I certainly know of Gilligan's dedication as a leader of the Entertainment team. But an additional thanks to Gilligan for your role in the mapmaking as well.
Now let's hope you guys don't have any loopholes in the map to cheat with ;)


:-$ Told tell anyone! By the way I have a new Fractured map in the works.

Psh, yeah, well it's on the Internet now...it's a great concept, it could surely be applied to all the continents.
User avatar
Sergeant 1st Class WorldCup4James
 
Posts: 1304
Joined: Tue Mar 02, 2010 7:33 pm
Location: Mobile, AL

Re: 8-7-6-5 Fractured America Cup [29/32]

Postby Maverick0711 on Sat Jan 08, 2011 3:50 pm

I'm in if you need more.
User avatar
Corporal 1st Class Maverick0711
 
Posts: 69
Joined: Thu Dec 03, 2009 10:55 pm

Re: 8-7-6-5 Fractured America Cup [29/32]

Postby Smh on Sat Jan 08, 2011 3:54 pm

in please
Cook Smh
 
Posts: 83
Joined: Fri Feb 13, 2009 3:08 pm

Re: 8-7-6-5 Fractured America Cup [29/32]

Postby aalii on Sat Jan 08, 2011 8:29 pm

Howdy. Please sign me up.
__xiGames_Image_Member__
Image
"7 yrs of games & friends killing friends."
User avatar
Captain aalii
 
Posts: 516
Joined: Fri Oct 12, 2007 7:56 am
Location: Lehigh Valley,PA

Re: 8-7-6-5 Fractured America Cup [FULL]; Reserves Needed!

Postby simmons4 on Sat Jan 08, 2011 9:05 pm

in please
User avatar
Colonel simmons4
 
Posts: 682
Joined: Fri Jan 15, 2010 9:51 pm
Location: virginia

Re: 8-7-6-5 Fractured America Cup [FULL]; Reserves Needed!

Postby buttersbaby on Sat Jan 08, 2011 9:42 pm

In if ya need an extra reserve
User avatar
Captain buttersbaby
 
Posts: 71
Joined: Fri Mar 27, 2009 2:17 pm
Location: MSP

Re: 8-7-6-5 Fractured America Cup [FULL]; Reserves Needed!

Postby smestelle236 on Sun Jan 09, 2011 8:34 am

if you still need a reserve, sign me up
User avatar
Private smestelle236
 
Posts: 30
Joined: Sun Nov 15, 2009 7:42 pm
Location: Goshen, Massachusetts

Re: 8-7-6-5 Fractured America Cup [FULL]

Postby uslaryan on Mon Jan 10, 2011 11:34 am

in please
Cadet uslaryan
 
Posts: 54
Joined: Fri Dec 17, 2010 12:20 pm

Re: 8-7-6-5 Fractured America Cup [Ongoing]

Postby WorldCup4James on Mon Jan 10, 2011 9:43 pm

Games for Round 1 of the Quarterfinals have been created! Good luck!

The links to each game and the players in each game can be found on the second post on Page 1. Check there to see who advances from each game.
Image
FOUR openings in A Chance to Write History: WWIII. All premium players accepted; help me fill these vacancies! :)
User avatar
Sergeant 1st Class WorldCup4James
 
Posts: 1304
Joined: Tue Mar 02, 2010 7:33 pm
Location: Mobile, AL

Re: 8-7-6-5 Fractured America Cup [Ongoing]

Postby WorldCup4James on Fri Jan 14, 2011 7:08 pm

buttersbaby replaces Smh (who did not join within 72 hours) in the tournament.
Image
FOUR openings in A Chance to Write History: WWIII. All premium players accepted; help me fill these vacancies! :)
User avatar
Sergeant 1st Class WorldCup4James
 
Posts: 1304
Joined: Tue Mar 02, 2010 7:33 pm
Location: Mobile, AL

Re: 8-7-6-5 Fractured America Cup [Ongoing]

Postby WorldCup4James on Fri Feb 25, 2011 5:27 pm

Game 8294187 has finished, and zhartley has claimed victory, advancing directly into Round 2. Other games are finishing up.
James
User avatar
Sergeant 1st Class WorldCup4James
 
Posts: 1304
Joined: Tue Mar 02, 2010 7:33 pm
Location: Mobile, AL

Re: 8-7-6-5 Fractured America Cup [Ongoing]

Postby WorldCup4James on Thu Mar 10, 2011 9:40 pm

stokiepaul won Game 8294186 and advances to the next stage. Two games left and we'll kick off the next stage.
Image
FOUR openings in A Chance to Write History: WWIII. All premium players accepted; help me fill these vacancies! :)
User avatar
Sergeant 1st Class WorldCup4James
 
Posts: 1304
Joined: Tue Mar 02, 2010 7:33 pm
Location: Mobile, AL

Re: 8-7-6-5 Fractured America Cup [Ongoing]

Postby WorldCup4James on Sun Jun 05, 2011 10:24 am

Should the spoils be changed from Flat Rate to Escalating after Round 1?
Vote at the top of the page!
User avatar
Sergeant 1st Class WorldCup4James
 
Posts: 1304
Joined: Tue Mar 02, 2010 7:33 pm
Location: Mobile, AL

Re: 8-7-6-5 Fractured America Cup [Ongoing]

Postby xman5151 on Sun Jun 05, 2011 3:28 pm

WorldCup4James wrote:Should the spoils be changed from Flat Rate to Escalating after Round 1?
Vote at the top of the page!


Voted yes. Agree ordinarily settings should not be switched. But I'm in a build game (round 214) right now, where it is very difficult for someone to make a big move without completely destroying themselves. there would be me 3 more games each with the exact same settings just to cut the field in half. These games could on for quite a long time (already been months).

Only other option would be to put a round limit in place, and award a winner based on reinforcements/troops/territories etc.
User avatar
Private xman5151
 
Posts: 697
Joined: Sun Mar 21, 2010 1:57 pm
Location: Michigan, USA

Re: 8-7-6-5 Fractured America Cup [Ongoing]

Postby WorldCup4James on Sun Jun 05, 2011 3:32 pm

xman5151 wrote:
WorldCup4James wrote:Should the spoils be changed from Flat Rate to Escalating after Round 1?
Vote at the top of the page!


Voted yes. Agree ordinarily settings should not be switched. But I'm in a build game (round 214) right now, where it is very difficult for someone to make a big move without completely destroying themselves. there would be me 3 more games each with the exact same settings just to cut the field in half. These games could on for quite a long time (already been months).

Only other option would be to put a round limit in place, and award a winner based on reinforcements/troops/territories etc.


Very true.
Last edited by WorldCup4James on Sun Jun 19, 2011 11:58 am, edited 1 time in total.
User avatar
Sergeant 1st Class WorldCup4James
 
Posts: 1304
Joined: Tue Mar 02, 2010 7:33 pm
Location: Mobile, AL

Re: 8-7-6-5 Fractured America Cup [Ongoing]

Postby xman5151 on Mon Jun 06, 2011 4:23 pm

WorldCup4James wrote:
xman5151 wrote:
WorldCup4James wrote:Should the spoils be changed from Flat Rate to Escalating after Round 1?
Vote at the top of the page!


Voted yes. Agree ordinarily settings should not be switched. But I'm in a build game (round 214) right now, where it is very difficult for someone to make a big move without completely destroying themselves. there would be me 3 more games each with the exact same settings just to cut the field in half. These games could on for quite a long time (already been months).

Only other option would be to put a round limit in place, and award a winner based on reinforcements/troops/territories etc.


Very true. I'm assuming nearly everyone will agree to the switch. A round cap will most likely need to be placed anyway on those 2 games unless people begin suiciding on each other...


Whatever you decide is fine, I would not be opposed to a round cap for these 2 games. (Even though I'm in the worst position :lol: )
User avatar
Private xman5151
 
Posts: 697
Joined: Sun Mar 21, 2010 1:57 pm
Location: Michigan, USA

PreviousNext

Return to Completed 2012

Who is online

Users browsing this forum: No registered users