Turnabout WINNER - Risk_Averse
Posted: Sun May 08, 2011 2:07 am
Turnabout was a game show on the BBC in the early 1990's which most of the population missed because it was aired at lunch time. Contestants would answer questions to turn a sphere on the board to their colour and get points, the longer the line, the more points.
Simplified it for Conquer Club play. Require 27 players. Freeiums are able to join as games will go out one at a time. Every player will be placed into a 3-player group (so 9 groups in all). They will play 10 standard games against their two opponents and for every game won, they get to nominate a square on the grid to turn to their colour. A chain of 3 colours gives a player 5 points, a chain of 4 colours gives a player 10 points for every round of games the chain is held.
Tiebreakers are decided by number of games won. That doesn't decide it, there will be a play off game on a random map between the players involved.
The whole point of Turnabout was that halfway through the round, the board would change, hence the name turnabout. So if you did well early in the game, you could be getting points for your opponent in the second part. All reds on the board turn green, all blues become red and all greens become blue.
This will happen for the start of game 6.
On completion of first round, all players will have played ten games. Only three players will make it through to the final, getting that far means that you will play thirty games to complete the tournament.
[b]All players on signup can nominate 3 maps that they want to play on. I will try to match off players to groups so that all ten maps are different. Timings of signup gets priority. Some players may be asked to pick another map.
The only map they can't choose will be Classic, this will be the default map that everyone will play on. The ten maps will be placed in the order in which they appear in the drop down menu on Conquer Club's games pages and will be played in that order. All games will be 3 player standard games with the settings: auto, seq, flat, chained, fog.
On winning a game, leave the grid you want to change in the message box, I will pick it up from there.
Simplified it for Conquer Club play. Require 27 players. Freeiums are able to join as games will go out one at a time. Every player will be placed into a 3-player group (so 9 groups in all). They will play 10 standard games against their two opponents and for every game won, they get to nominate a square on the grid to turn to their colour. A chain of 3 colours gives a player 5 points, a chain of 4 colours gives a player 10 points for every round of games the chain is held.
Tiebreakers are decided by number of games won. That doesn't decide it, there will be a play off game on a random map between the players involved.
The whole point of Turnabout was that halfway through the round, the board would change, hence the name turnabout. So if you did well early in the game, you could be getting points for your opponent in the second part. All reds on the board turn green, all blues become red and all greens become blue.
This will happen for the start of game 6.
On completion of first round, all players will have played ten games. Only three players will make it through to the final, getting that far means that you will play thirty games to complete the tournament.
[b]All players on signup can nominate 3 maps that they want to play on. I will try to match off players to groups so that all ten maps are different. Timings of signup gets priority. Some players may be asked to pick another map.
The only map they can't choose will be Classic, this will be the default map that everyone will play on. The ten maps will be placed in the order in which they appear in the drop down menu on Conquer Club's games pages and will be played in that order. All games will be 3 player standard games with the settings: auto, seq, flat, chained, fog.
On winning a game, leave the grid you want to change in the message box, I will pick it up from there.