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World War I [Act I]

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World War I [Act I]

Postby Puddleglum on Sat Jun 17, 2023 8:47 pm

The year is 1914. In the throes of the Industrial Revolution, (8) nations grapple for power in a world that isn't big enough; they will fight for and against each other in a battle for glory and global supremacy.

PREMIUM ONLY. TO JOIN, PICK A COUNTRY BELOW (home map is in parenthesis). NOT SURE WHO YOU WANT TO PLAY AS? COMMENT BELOW AND I WILL ASSIGN YOU (I will do my best to evenly distribute players across countries by CC ranking).

PARTICIPANTS
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STANDINGS
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Act I: Premiers (1914)
(12 games, 1v1, 2 pts each) - 20 rounds, flat rate, sunny, chained

Maps: Home maps

Yes, there are rumblings of revolution and war, but the world is still at relative peace. In fact, the only battles to speak of are internal, political ones. Whether by election, revolution, or assassination, you must attain power to become the premier of your homeland. Every game this round is played on the country's home map (listed above). Win the round-robin against your four fellow countrymen to consolidate power and advance to Act II.

Act II: A Shot Heard Around the World (1914)
(9 games, 2v2, 4 pts each) - 20 rounds, flat rate, sunny, chained

Maps: Serbia, Europe 1914, Transib 1914

The assassination of Archduke Ferdinand (Austro-Hungary's runner-up) triggers the beginning of World War I. You are now teamed with (3) other nations in an alliance; however, you will only play with (1) of them against (2) enemies in any given game. For scheduling / sequencing purposes, players are ranked by 1st-round point totals (CC score is the tie-breaker).

(3x) 1/2 vs 1/2
(3x) 1/3 vs 1/3
(3x) 1/4 vs 1/4
(3x) 2/3 vs 2/3
(3x) 2/4 vs 2/4
(3x) 3/4 vs 3/4

Act III: Into the Trenches (1914-1916)
(9 games, 3v3, 6 pts each) - 20 rounds, flat rate, fog of war, chained, trench

Maps: France 2.1, WWI Galipoli, Trench Warfare

As war rages across Europe, the battles get bigger and the attrition gets even bloodier. You are now partnered with (2) allies in each game against (3) opponents. For scheduling / sequencing purposes, players are re-ranked by cumulative 1st- & 2nd- round point totals.

(3x) 1/2/3 vs 1/2/3
(3x) 2/3/4 vs 2/3/4
(3x) 1/3/4 vs 1/3/4
(3x) 1/2/4 vs 1/2/4

Act IV: World at War (1916-1918)
(8 games, 4v4, 8 pts each) - 20 rounds, flat rate, fog of war, chained, trench

Maps: Kingdom of Denmark, Nordic Countries, Magyarorszag, BeNeLux, Tribal War - Israel, Dark Continent, Land and Sea, World 2.1

(8) games will determine the fate of the world. For sequencing purposes, players are re-ranked by cumulative 1st-, 2nd-, & 3rd- round point totals.

(8x) 1/2/3/4 vs 1/2/3/4


Miscellaneous Rules & Finish
If you are eliminated before victory in a team game, you lose half of your awarded points from that game (IOW, if my team wins a game in Act IV, but I am eliminated before the end of that game, I only gain 4 pts rather than 8 pts). Nothing wrong with a little, healthy backstabbing :lol: :lol:
The winning team will have the most combined points; however, the winning PLAYER will have the most points on the winning team (IOW, if Player Germany has more points than Player England, but the Allies win the war, then Player England wins the tournament).

ANY tie(s) shall be settled by (1) doodle earth game.

Make sense? Who's in? 8-)


ADDENDA
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Last edited by Puddleglum on Wed Aug 09, 2023 8:26 pm, edited 25 times in total.
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Re: World War I [0/40]

Postby traffic133 on Sun Jun 18, 2023 11:16 pm

in please british isles
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Re: World War I [2/40]

Postby Frito Bandito on Tue Jun 20, 2023 6:35 am

In please, Austrian/Hungarian empire.
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Re: World War I [3/40]

Postby updalions on Fri Jun 23, 2023 1:22 pm

in please, Germany
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Re: World War I [4/40]

Postby Puddleglum on Fri Jun 23, 2023 7:28 pm

Registration updated
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Re: World War I [4/40]

Postby remo18 on Sat Jun 24, 2023 9:41 am

In please. Austro-Hungarian.

Could you clarify a couple things? 1. In the first round, how many games will you add to our queue at a time? 2. Am I interpreting correctly that the tournament field goes from 40 down to 8 after Round 1?

Thanks,
remo

P.S. Looks like a cool format, and excellent maps too.
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Re: World War I [4/40]

Postby Puddleglum on Sat Jun 24, 2023 10:16 am

remo18 wrote:In please. Austro-Hungarian.

Could you clarify a couple things? 1. In the first round, how many games will you add to our queue at a time? 2. Am I interpreting correctly that the tournament field goes from 40 down to 8 after Round 1?

Thanks,
remo

P.S. Looks like a cool format, and excellent maps too.



1. Probably (3) games per week. Maybe (6)
2. Yes
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Re: World War I [4/40]

Postby General Marshall on Sat Jun 24, 2023 11:47 am

Please put me down for Germany please
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Re: World War I [4/40]

Postby remo18 on Sat Jun 24, 2023 1:16 pm

Puddleglum wrote:
remo18 wrote:In please. Austro-Hungarian.

Could you clarify a couple things? 1. In the first round, how many games will you add to our queue at a time? 2. Am I interpreting correctly that the tournament field goes from 40 down to 8 after Round 1?

Thanks,
remo

P.S. Looks like a cool format, and excellent maps too.



1. Probably (3) games per week. Maybe (6)
2. Yes


Great! Thanks. Just want to make sure I manage my game load once the tourney starts.
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Re: World War I [6/40]

Postby sonofabs on Sun Jun 25, 2023 6:42 pm

In please, any country
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Re: World War I [7/40]

Postby Craig25 on Tue Jun 27, 2023 6:52 am

I'm In, Germany :D

You need to update your Teams though, 135,000 Scots died in WWI, and, they were not fighting for England! In fact, Scotland's rate of casualties exceeded that of any other Allied nation. Although it lay far from the theatres of conflict, its death toll was proportionately higher than the losses of Serbia and Turkey, countries which had been conquered and over-run.

When the fighting got tough, it was Scots sent to the front. That is the reason why the Scots Casualty rate was so high. They made up 10% of the UK's population yet provided 20% of the entire UK Casualties.
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Re: World War I [8/40]

Postby Puddleglum on Tue Jun 27, 2023 9:44 pm

Craig25 wrote:I'm In, Germany :D

You need to update your Teams though, 135,000 Scots died in WWI, and, they were not fighting for England! In fact, Scotland's rate of casualties exceeded that of any other Allied nation. Although it lay far from the theatres of conflict, its death toll was proportionately higher than the losses of Serbia and Turkey, countries which had been conquered and over-run.

When the fighting got tough, it was Scots sent to the front. That is the reason why the Scots Casualty rate was so high. They made up 10% of the UK's population yet provided 20% of the entire UK Casualties.


Fair enough - we'll call it the UK, then. Registration updated.
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Re: World War I [8/40]

Postby Dukasaur on Sat Jul 01, 2023 11:44 am

Sure throw me in.

Normally I'd take A-H, but looks like the USA is getting no love, so put me in for USA, please.
ā€œā€ŽLife is a shipwreck, but we must not forget to sing in the lifeboats.ā€
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Re: World War I [8/40]

Postby zmd9r6 on Sat Jul 01, 2023 11:53 am

In please, any.
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Re: World War I [8/40]

Postby akabob2 on Sat Jul 01, 2023 12:14 pm

In please, will play any country
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Re: World War I [8/40]

Postby the warrior65 on Sat Jul 01, 2023 12:17 pm

in pls Austria Hungary
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Re: World War I [8/40]

Postby Vinpod on Sat Jul 01, 2023 1:50 pm

In Please,
vinpod
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Re: World War I [8/40]

Postby phersjm on Sat Jul 01, 2023 2:38 pm

In, France please
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Re: World War I [14/40]

Postby Puddleglum on Sat Jul 01, 2023 3:36 pm

Registration updated.
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Re: World War I [14/40]

Postby ender_w99 on Sat Jul 01, 2023 4:29 pm

Please sign me up, USA.

Thanks for putting this together, looks like fun.
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Re: World War I [14/40]

Postby ABN - PFDR on Sat Jul 01, 2023 5:13 pm

in please USA
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Re: World War I [14/40]

Postby banecare1 on Sat Jul 01, 2023 8:00 pm

in please
russia
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Re: World War I [14/40]

Postby Tbirds on Sat Jul 01, 2023 8:21 pm

In please...United Kingdom
Thank you
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Re: World War I [14/40]

Postby ReDBuLLS on Sat Jul 01, 2023 10:25 pm

In please....Balkan Peninsula
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Re: World War I [19/40]

Postby Puddleglum on Sun Jul 02, 2023 12:59 am

Registration updated
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