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Re: Thailand

Postby Victor Sullivan on Mon Nov 08, 2010 3:37 pm

Your HTMS routes need to be more clear. There's one going to either Nakhon Si Thammarat or Phatthalung (which is rather difficult to read) and there's one going to unmarked territory and there's one going to an island just off the coast of Chantha buri.

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Re: Thailand

Postby Industrial Helix on Tue Nov 09, 2010 9:06 am

I would say reduce either the saturation or the opacity of the playable area some.
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Re: Thailand

Postby grifftron on Wed Nov 10, 2010 8:02 am

Victor Sullivan wrote:Your HTMS routes need to be more clear. There's one going to either Nakhon Si Thammarat or Phatthalung (which is rather difficult to read) and there's one going to unmarked territory and there's one going to an island just off the coast of Chantha buri.

-Sully



This more clear sully?
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Industrial Helix wrote:I would say reduce either the saturation or the opacity of the playable area some.


wut? can you re word this for me...i reduced the opacity of the playable area .. didnt look good at all...
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Re: Thailand

Postby pamoa on Wed Nov 10, 2010 8:40 am

the HTMS dotted line should be more dense
less apvces between each dot
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Re: Thailand

Postby Victor Sullivan on Wed Nov 10, 2010 4:20 pm

pamoa wrote:the HTMS dotted line should be more dense
less apvces between each dot

I agree, but it does look better.
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Re: Thailand

Postby pamoa on Thu Nov 11, 2010 3:31 am

maybe you find it better looking
but it's hard to read
and it's a very important gameplay feature
if you don't want players complaining latter
better to fix this now
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Re: Thailand

Postby grifftron on Fri Nov 12, 2010 8:49 am

pamoa wrote:maybe you find it better looking
but it's hard to read
and it's a very important gameplay feature
if you don't want players complaining latter
better to fix this now


I will fix this when i get back home, maybe in 2 days or 3.

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Re: Thailand

Postby grifftron on Sat Nov 13, 2010 10:00 am

Ok here are the HTMS routes a bit more "dense" / darker... i made them closer together so more in number, hope these are clear enough, if not let me know

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Re: Thailand

Postby pamoa on Sat Nov 13, 2010 11:47 am

by more dense
I meant less space between the dots
your line . . . . .
my suggestion . . . . . . . .
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Re: Thailand

Postby grifftron on Sat Nov 13, 2010 6:58 pm

pamoa wrote:by more dense
I meant less space between the dots
your line . . . . .
my suggestion . . . . . . . .


I did make less space between the dots, i actually made it even more dots but it looks too goofy with so many dots... is it really that hard to tell where those connect? Maybe i could just make them lines if its that hard to tell where they connect...

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Re: Thailand

Postby pamoa on Sun Nov 14, 2010 5:24 am

for me it would be better with lines
also next step is to work on legend design
now it's a bit plain
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Re: Thailand

Postby grifftron on Sun Nov 14, 2010 7:07 am

pamoa wrote:for me it would be better with lines
also next step is to work on legend design
now it's a bit plain



agreed. I need to work on the legend look... i will try the connections with lines and see what people think

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Re: Thailand

Postby grifftron on Sun Nov 14, 2010 8:11 am

OK people, choose between dots or lines for the HTMS connections (connections from the ship)... i personal still like how the dots look.

dots
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or lines
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Re: Thailand

Postby pamoa on Sun Nov 14, 2010 8:16 am

lines but single and dark grey
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Re: Thailand

Postby grifftron on Sun Nov 14, 2010 9:19 am

pamoa wrote:lines but single and dark grey


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:?:
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Re: Thailand

Postby grifftron on Wed Nov 17, 2010 4:37 pm

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Re: Thailand

Postby FarangDemon on Thu Nov 18, 2010 6:34 pm

I really like what you've done with the legend here.
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Re: Thailand

Postby grifftron on Thu Nov 18, 2010 8:09 pm

FarangDemon wrote:I really like what you've done with the legend here.


I didn't like it, i changed it again.

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Re: Thailand

Postby pamoa on Fri Nov 19, 2010 3:36 am

whatever border you use try to avoid to go over the map border
I prefer the less coloured one
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Re: Thailand

Postby grifftron on Fri Nov 19, 2010 6:49 am

pamoa wrote:whatever border you use try to avoid to go over the map border
I prefer the less coloured one


Me too, i like a simpler version of everything sense the country artwork is pretty simple... ill move it around and try to get it off the map boarder.

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Re: Thailand

Postby Industrial Helix on Fri Nov 19, 2010 2:28 pm

Whats that bit of land around Songkhla? Not Malaya, but enclaved by the rest of Thailand. And at Kachanburi, shouldn't that province not touch the coast?
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Re: Thailand

Postby grifftron on Fri Nov 19, 2010 7:30 pm

Industrial Helix wrote:Whats that bit of land around Songkhla? Not Malaya, but enclaved by the rest of Thailand. And at Kachanburi, shouldn't that province not touch the coast?


You talking about Satun? Your right on the Kachanburi part, when i put that background back on i forgot to resize it a bit.

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Re: Thailand

Postby grifftron on Fri Nov 19, 2010 8:09 pm

nevermind, i got what you were saying, to be honest i wasn't paying much attention to the neighboring countries, i hope they look more accurate to what they actually are now. And Pomao, you meant not to overlap the country itself with the key right? not the boarders of the entire map itself.. because that would be a lot more difficult for me to do.

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Have a good loi kratong festival everyone!
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Re: Thailand

Postby pamoa on Sat Nov 20, 2010 3:59 am

the second one but also the first
overlapping looks bad in general
but I think you have plenty of room

and btw how a high-sea ship can reach a landlocked territory like Narathiwat in south :?: :lol:
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Re: Thailand

Postby grifftron on Sat Nov 20, 2010 8:46 am

pamoa wrote:the second one but also the first
overlapping looks bad in general
but I think you have plenty of room

and btw how a high-sea ship can reach a landlocked territory like Narathiwat in south :?: :lol:


I will mess around with it some more, and good point on the HTMS reaching Narathiwat... we will have to see what FarangDemon says as he is doing the gameplay.

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