Kiwi_NZ wrote:Yellow hereNot sure,but anyway,I still held
Montreal before they played,as can be seen,I deploy troops here
Cant recall,but didnt really have focus (missing the weak player)still in tunnel vision mode,I continue to deploy troops evenly,
btw
I finally played at set,most likely the forced 5 cards,worth 12 troopslooking at round 7:
I'm more or less a sitting duck,with 2 cards and await my demise
Yeah; The game sure would have taken a very different course if you had taken Blue out in round 06. Maybe just trying and failing would at least make one feel better then never having tried at all. IDK.
I am beginning to think that there comes a point when we are weak and have an opportunity to win or lose but it's always a risk. We then only get one shot at it and when we miss it, it's gone and very rarely do we get another chance.
I believe that a big secret to winning these games is to recognize our shot when it is upon us and to take that risk and just win or lose. But at least we take our shot and played.
But we also have to recognize when we are being premature. That is a problem of the human ego. We want something so bad that we can't let go of it. Like that other SoC game that we are in that is just about over. If you remember which game I'm talking about, it's only round 08 and only You and the other player are left.
You know the game that I am talking about, where Pink just handed Green's spoils over to Cyan (with a premature and failed elimination assault) and then Cyan picks up the ball and runs with it to gain three eliminations there. The funny part is where Pink blames the dice for his failure in the game chat. He said...
"2012-02-26 01:16:54, shit dice"
That game is going to be my next debriefing, I swear! I have to debrief that game. If it were not for that Premature and failed assault attempt on Green by Pink, then that game would have been a lot more difficult to win. I think it would have lasted like 15 rounds or so. Man! Everyone was playing so well until Pink prematurely shot off his load.
My point being that we must learn to recognize when it is our time to take our shot and either win or lose and when we are being premature with wishful thinking as Pink was in that game. There is no way that you can figure that the time to strike was then because Green had like 32 troops and the spoils trade was only 10 troops at the time.
So that means that Pink would have lost some 30 troops for those four Green spoils and even if he had a double sets, 12 and 15 is 27 so he gains what? A -3 troops for his troubles? After you count the troops lost in that assault that is. Too much work for too little spoils so it was definitely not the right time. He would have been left off weaker and not stronger for his efforts.
Also the next player would get 20 troops and regardless start eliminating everyone else. No; That was not the time to start making trouble. Pink should have just traded in his spoils like everyone else and wait for his time to take his shot had come to do so. Patience is also another key to this game.
BTW: My condolences. =) If Cyan has a set of spoils then your toast. On the other hand if he does not and you do then He is toast. But again if you don't either, then he will on the next round with 5 spoils. So it's two toast you to one toast him. That's a lot of toast and no Coffee or Jam.
It will be very interesting to see who wins that game. But it definitely ends in round 09 as you both have 4 spoils each. It's a race to see who gets the spoils first and he's next.
So know your enemy, know yourself and know when it is your time to take that risk and attack, and not just premature, wishful assaulting.