Style: 1 vs. 1 play
Maps: Predetermine (see list)
Settings: Escalating, chained, foggy, 20-round limit
Prizes
World Heavyweight champion: 1,500 CC credits -- kongming3
World Heavyweight runner-up: 500 CC credits -- flexmaster33
Intercontinental champion: 300 CC credits -- riskmaster101
I'm designing this as a 16-wrestler bracket. There is a list of wrestling legends in the sign-ups, but if you have someone else you would like to represent in the tourney just let me know.




WWF First round matches
https://flic.kr/p/2qXLtzx
https://flic.kr/p/2qXSG7N
https://flic.kr/p/2qXLtzs
https://flic.kr/p/2qXQRAN
Each wrestler starts the match with a full life bar (12 units). The quicker you win a map the more damage you do to your opponent. (see scoring table).
I will also be tracking the number of spoils a player has at the end of each map. Those will accumulate throughout the match. Once you reach 10 spoils, you will replenish one unit on your Life Bar.
Once your Life Bar is empty, you have been pinned and lose the match.
It's a single elimination bracket for the World Heavyweight title.
However, each of the first-round losers will be put into a single-elimination bracket for the Intercontinental belt.

Sample match...

Sign-ups...
