Schedule and Round Breakdown Two rounds - Round 1 to be exchanged by June 29th 23:59 CCT Round 2 to be exchanged by July 12th 23:59 CCT Clans will have 1 week to fill games.
Round One - 4 Dubs + 5 Trips + 5 Quads chosen by each clan
Round Two - 5 Dubs + 4 Trips + 4 Quads chosen by each clan plus a Tie-breaker (Trips Classic, ns, chained, sunny created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are not allowed
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create the home gamesAND invite their players to those games, in order for the games to be considered "exchanged"
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Last edited by Donelladan on Sat Jul 05, 2025 4:33 pm, edited 1 time in total.