Mibi: The red regions aren't paired... they don't pair up. I had seperated them in the legend to differentiate the red regions from the others and wrote "No paired bonus". It's deliberate. The other regions, on the left, are paired. I've tried to make this a little more apparent in this update (below).
Oaktown: Here's your sample:
This sample was taken from the south of South America. I chose to make the sample here because it has a nice mixture of sea and land tiles, as well as a 'thick' black border.
The sample and both maps below show the SMALL size map. With the larger size, there will be even less cramping.
Update:
1) I reduced the opacity of the thick black lines slightly, as requested.
2) I fiddled with the legend slightly and added a new tag to further highlight which regions are 'pairable' and so aid players in understanding the map's bonuses.
3) I altered the colours of some of the bonus regions, making them more similar and therefore more like they are linked to the similarly coloured region that completes the 'pair'. Hopefully this should avoid further confusion.
4) I made a visual representation of the "Isles of Grey" and the "Sea of Grey". At the moment, these also demonstrate the changes detailed above...
(
NOTE, the numbers were added by hand and I haven't lined them up perfectly, yet. Their positions will be altered slightly, when the time comes to write the XML file, so please don't request that I move any numbers one pixel or two pixels in any given directions... thanks).
Sea of Grey
Here, the players begin in the bonus regions and must wade through the 'grey', neutral territories to reach other bonus regions. The neutrals should act as both a slowing influence (allowing players to see in advance when their enemy approaches) as well as hampering the attacker, causing him to lose armies before the final approach.
(I used size 2 armies for Neutral but the actual number that would be used is still under consideration)
Isles of Grey
This time, the players begin in the non-bonus region. Players will however begin with more armies on the first turn (10) but players control none of the territories in the bonus regions.
