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Eight Thoughts [Quenched]

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Eight Thoughts [Quenched]

Postby Coleman on Fri Mar 09, 2007 2:29 pm

Latest Image

Image

Original Post:

I decided to make a map and focused on a playability idea that I liked, this is the result.

Image
Last edited by Coleman on Wed Apr 25, 2007 12:53 pm, edited 36 times in total.
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Postby hecter on Fri Mar 09, 2007 2:37 pm

I like it. I think it's pretty much ready, and I'd play it right now if I could.
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.
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Postby oaktown on Fri Mar 09, 2007 2:40 pm

haven't wrapped my brain around the game play yet, but I can tell you from experience that primary colors and black backgrounds don't go over too well. Also, the font is kinda sad looking.
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Postby Coleman on Fri Mar 09, 2007 2:43 pm

oaktown wrote:haven't wrapped my brain around the game play yet, but I can tell you from experience that primary colors and black backgrounds don't go over too well. Also, the font is kinda sad looking.


Yeah, I still view this as a sketch, it wouldn't take me very long to change the background if I need to, or the fonts. I was also thinking about changing the borders so the connections were more clear and maybe making them a bit more straight edge instead of curvy/jagged.

The game play has sort of the flag Idea that I like from Tam, and the shared territories for continent bonus that I like from Space, it also has the important center that connects everything similar to CCU.
Last edited by Coleman on Fri Mar 09, 2007 2:45 pm, edited 1 time in total.
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Postby Molacole on Fri Mar 09, 2007 2:43 pm

wow I really really like this map, but there is just something about the middle that turns me off a little... I just can't put my finger on it.
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Postby WidowMakers on Fri Mar 09, 2007 2:44 pm

I LIKE IT.

Several Questions:

1)Do you need to own the center to own a color wedge?

2)Your allied Centers of power. DO you mean if you own Idea,Rage and Loss you get +3?

3) Does the center get a bonus?

4) I assume two bordering "thoughts" could no tbe held by 2 people since they share 1 territory?

Needs graphic work but gameplay would be great.

Colors need work (especialy in the Bonus Key area)


again. I LIKE IT!!!
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Postby hecter on Fri Mar 09, 2007 2:47 pm

What if the border lines for each thought reflected the thought itself. Like for knowledge, you would have straight, even lines, but for war, it would be very chaotic. Just a thought (no pun intended).
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Postby Coleman on Fri Mar 09, 2007 2:50 pm

WidowMakers wrote:I LIKE IT.


Sweet!

WidowMakers wrote:1)Do you need to own the center to own a color wedge?

3) Does the center get a bonus?


No. It is like the center in CCU, you don't need to have it, but it really opens up the map and is strategically important.

WidowMakers wrote:2)Your allied Centers of power. DO you mean if you own Idea,Rage and Loss you get +3?


I really need to make that more clear somehow. You gain +3 if you own the three territories with the Bigger Army Circle that are usually the hardest to reach in each continent. So via your idea you would need Death, War, and Inspiration.

WidowMakers wrote:4) I assume two bordering "thoughts" could not be held by 2 people since they share 1 territory?


Yeah, it is like Space in that you need to own the borders to get your continent, and at the same time you are denying your neighbor theirs.
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Postby WidowMakers on Fri Mar 09, 2007 2:55 pm

hecter wrote:What if the border lines for each thought reflected the thought itself. Like for knowledge, you would have straight, even lines, but for war, it would be very chaotic. Just a thought (no pun intended).


I agree. To go one step further. Have a background image for each thought.

Death======Skull or Skeleton
Law=======Justice is blind http://nces.ed.gov/programs/quarterly/v ... 2fig16.gif
Compassion==?
War======Fire explosions
Knowledge===Books/Scrolls
Inspiration===Lighbulb
Wealth=====Money$$$
Harmony====Nature/Anmials

Then you could associate an icon with each thought. It would make the key easier to read. Especially in regards to the 3 circles of allied power.

Then put htose icons in the far territories. It would then be easy to understand how the allied circle of power works. (That sounds so cool)
Last edited by WidowMakers on Fri Mar 09, 2007 2:58 pm, edited 1 time in total.
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Postby Molacole on Fri Mar 09, 2007 2:57 pm

this is a battle of the mind and even if I owned the whole map I think I'd still lose... :P
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Postby spinwizard on Fri Mar 09, 2007 2:57 pm

compassion=heart!
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Postby hecter on Fri Mar 09, 2007 2:58 pm

Compation could be hearts. Kinda girly I know, but it works.
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Postby WidowMakers on Fri Mar 09, 2007 2:59 pm

I wish I would have thought about this. I would love to do the graphics!
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Postby Coleman on Fri Mar 09, 2007 2:59 pm

Well you guys have given me a lot of ideas to go on. :D

Back to work I go.
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Postby Molacole on Fri Mar 09, 2007 3:08 pm

WidowMakers wrote:I wish I would have thought about this. I would love to do the graphics!


you two should work something out together. Widowmakers is definitely kick ass at bringing maps to life grapgically and is excited about the idea. Any chance at seeing the both of you work together on this one???
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Postby boberz on Fri Mar 09, 2007 3:35 pm

Title needs work and smooth out the borders, any bonus for middle???

Love the philosophical theme
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Postby Samus on Fri Mar 09, 2007 4:28 pm

Interesting.....

Have you already considered the implications for team play? Obviously this means you cannot go for a region that directly borders one your partner has or is going for. I'm not saying that's bad, but what are your thoughts on this?
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Postby Coleman on Fri Mar 09, 2007 4:47 pm

Update

Image

Changes
Cleaner Borders
Made the Legend a little smaller vertically and fixed some spacing in it.
Last edited by Coleman on Fri Mar 09, 2007 5:09 pm, edited 1 time in total.
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Postby hecter on Fri Mar 09, 2007 5:08 pm

That is a lot nicer, and a lot cleaner.
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Postby hecter on Fri Mar 09, 2007 5:08 pm

Samus wrote:Interesting.....

Have you already considered the implications for team play? Obviously this means you cannot go for a region that directly borders one your partner has or is going for. I'm not saying that's bad, but what are your thoughts on this?

See the space map.
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Postby Coleman on Fri Mar 09, 2007 5:13 pm

Samus wrote:Interesting.....

Have you already considered the implications for team play? Obviously this means you cannot go for a region that directly borders one your partner has or is going for. I'm not saying that's bad, but what are your thoughts on this?


I would think what I would do on this map in a 3v3 situation is get one player a section and then be borders for the person we gave the section and instruct him/her to deploy for us.
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Postby fluffybunnykins on Fri Mar 09, 2007 5:36 pm

to make the centres of power stand out more, you could lose the coloured circles on the rest of the territories, then they'll be more clearly the ones you need to hold for the +3
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Postby Coleman on Fri Mar 09, 2007 5:48 pm

fluffybunnykins wrote:to make the centres of power stand out more, you could lose the coloured circles on the rest of the territories, then they'll be more clearly the ones you need to hold for the +3


Image

Not really an update, but that is what it would look like.
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Postby Coleman on Fri Mar 09, 2007 5:50 pm

Molacole wrote:
WidowMakers wrote:I wish I would have thought about this. I would love to do the graphics!


you two should work something out together. Widowmakers is definitely kick ass at bringing maps to life grapgically and is excited about the idea. Any chance at seeing the both of you work together on this one???


There is a possible chance on this end. I think Widowmakers is still busy with his own map. Otherwise I wouldn't be against handing it to him and saying make it look good, lol.
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Postby spinwizard on Fri Mar 09, 2007 5:51 pm

wow i did not see the circles on the out side!
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