Final ranking consist of adding all points collected throughout the 5 below events.
Player list:
- perkouv (Bronze)
- magneto_acolyte replaced by dr_evil
- eric111213 (Gold)
- Koganosi replaced by osok68
- TX AG 90 (Silver)
- ancessus replaced by samdemars
- yadayada
- grt
- Silly Knig-it
- JPlo64
- Bantam
- joshzam
- theheadholes
- CoventryReds replaced by dyrtydog replaced by groovysmurf
- aad0906
- Barum Boy
Format:
200 m freestyle swimming:
- 16 players randomly divided in 2 groups of 8 players. (Group A & B)
- Each group to play 2 Standard game type (8 players game).
- Settings: Manual - No Spoils - Adjacent - Sunny.
- 1st: 10pts
- 2nd: 8pts
- 3rd: 6pts
- 4th: 4pts
- 5th: 2pts
- 6th to 8th: 0pt
Epee fencing:
- Player seeded into a 16 players bracket (single elimination) as follow:
- Each 1st place holder from the prior event will chose an opponent from the player list and be place at the top & bottom part of the bracket.
- Same process apply taking the next best ranked player until the bracket is full.
- All bracket to be Poly (2) game type & Best-of-3 match.
- Settings: Automatic - Escalating - Chained - Foggy.
- Round 1 winner earn 1 pt.
- Round 2 winner earn 2 pts.
- 1/2 Final winner earn 3pts.
- Final winner earn 5pts.
Show jumping
- 16 players divided in 2 groups of 8 players as follow: (Group C & D)
- Both Finalist from the prior event will pick 7 opponents one by one, first to answer takes priority if both select the same name.
- Round 1, each group to play 1 Assassin game type (8 players game).
- Settings: Automatic - Zombie - Chained - Foggy.
- Winner from each group to qualify for Round 3.
- Winner earn 2 pts.
- Settings: Automatic - Zombie - Chained - Foggy.
- Round 2, each group to play 1 Standard type (7 players game).
- Settings: Automatic - Escalating - Unlimited - Foggy.
- Winner from each group to qualify for Round 3.
- Winner earn 1pt.
- Settings: Automatic - Escalating - Unlimited - Foggy.
- Round 3, each winner from prior rounds will face-off as follow:
- Winner from Round 1/Group C will face against Winner from Round 2, Group D.
- Winner from Round 1/Group D will face against Winner from Round 2, Group C.
- Players to face off using Poly (3) game type & Best of 3 match.
- Settings: Automatic - Flat Rate - Adjacent - Foggy.
- Winner earn 3pts.
- Finalist to face off using Poly (4) game type & Best of 3 match (3rd place match will use the Poly (2) game type, winner earn 1pt).
- Settings: Automatic - Nuclear - Chained - Foggy.
- Winner earn 5pts.
Pistol shooting:
- 16 players divided in 4 groups of 4 players as follow: (Group 1 thru 4)
- Winner from prior event will select 3 opponents (Group 1) and 4 additional players (Group 2).
- Runner-up can't be part of this selection.
- Runner-up will select 3 opponents (Group 3) with the remaining players.
- Last 4 players to be Group 4.
- Winner from prior event will select 3 opponents (Group 1) and 4 additional players (Group 2).
- Each group to play 4 Assassin game type (4 players).
- Settings: Automatic - No Spoils - Chained - Foggy.
- 3 pts for the kill/win.
- 1 pt for the survivors.
- -1 pt for the target who has been kill.
- -2 pts for killing the wrong target.
3.2 km cross-country run:
- 16 players divided into 2 groups of 8 players as follow: (Group E & F)
- Using overall ranking from the prior 4 events, the Top 4 and Last 4 to form one group, the remaining 8 players to form the other group.
- Each group to play Terminator game type (8 to 3 players).
- Settings: Automatic - Escalating - Parachute - Foggy.
- 1pt per kill.
- 1st player to be kill is eliminated and next game to start with the remaining players.
- Same process apply until 2 players last in each group.
- 1/2 Final to play a 1v1 best-of-three match (each semi-finalist earn 1 extra point to reach this round).
- Most point from Group E vs Least point from Group F.
- Most point from Group F vs Least point from Group E.
- Settings: Automatic - Nuclear - No Reinforcement - Foggy.
- Final (best-of-five) & 3rd Place (best-of-3) matches to play a 1v1 (Winner earn 3 pts, Runner-up earn 2 pts, 3rd place earn 1 pt).
- Settings: Automatic - Escalating - Chained - Foggy.
Tournament Ranking: (final after all 5 events)
- eric111213 36pts
- TX AG 90 34pts
- perkouv 25pts
- groovysmurf 24pts
- JPlo64 17pts
- Barum Boy 15pts
- osok68 13pts
- aad0906 11pts
- theheadholes 11pts
- yadayada 11pts
- Bantam 10pts
- grt 9pts
- samdemars 7pts
- Silly Knig-it 5pts
- dr_evil 5pts
- joshzam 2pts
CC Prize(s):
- Tournament Achievement medal (winner)
- General Achievement medal if a player win minimum 3 of the 5 events.
- Gold, Silver & Bronze medals.
200 m freestyle swimming:
Final ranking:
- JPlo64 10pts
- osok68 10pts
- Barum Boy 8pts
- CoventryReds 8pts
- TX AG 90 6pts
- aad0906 6pts
- grt 4pts
- perkouv 4pts
- Bantam 2pts
- ancessus 2pts
- yadayada 0pt
- theheadholes 0pt
- joshzam 0pt
- Silly Knig-it 0pt
- dr_evil 0pt
- eric111213 0pt
Epee fencing:
Final ranking:
- TX AG 90 11pts
- eric111213 6pts
- grt 3pts
- CoventryReds 3pts
- Barum Boy 1pt
- ancessus 1pt
- osok68 1pt
- perkouv 1pt
- theheadholes 0pt
- Bantam 0pt
- JPlo64 0pt
- aad0906 0pt
- yadayada 0pt
- dr_evil 0pt
- joshzam 0pt
- Silly Knig-it 0pt
Show jumping:
- TX AG 90 9pts
- JPlo64 4pts
- perkouv 3pts
- ancessus 2pts
- CoventryReds 0pt
- osok68 0pt
- Barum Boy 0pt
- grt 0pt
- aad0906 0pt
- eric111213 0pt
- Bantam 0pt
- yadayada 0pt
- theheadholes 0pt
- joshzam 0pt
- Silly Knig-it 0pt
- dr_evil 0pt
Pistol shooting:
- perkouv 8pts
- dyrtydog 8pts
- eric111213 8pts
- Bantam 8pts
- TX AG 90 6pts
- theheadholes 6pts
- aad0906 4pts
- yadayada 4pts
- JPlo64 2pts
- samdemars 2pts
- grt 2pts
- joshzam 2pts
- Silly Knig-it 2pts
- dr_evil 2pts
- osok68 0pt
- Barum Boy 0pt
3.2 km cross-country run:
- eric111213 22pts
- perkouv 9pts
- yadayada 7pts
- Barum Boy 6pts
- groovysmurf 5pts
- theheadholes 5pts
- dr_evil 3pts
- Silly knig-it 3pts
- TX AG 90 2pts
- osok68 2pts
- JPlo64 1pt
- aad0906 1pt
- samdemars 0pt
- Bantam 0pt
- grt 0pt
- joshzam 0pt