Tried before and stalled... you may get some good ideas from that attempt tho =)
http://www.conquerclub.com/forum/viewtopic.php?f=242&t=50632
=D=
That draft had some potential, but got stuck in some rough...
Haha, nice. Feel free to use this draft if you want. I lost motivation/got to busy ...
Search found 219 matches
- Tue Mar 09, 2010 8:50 pm
- Forum: Melting Pot: Map Ideas
- Topic: golf ..
- Replies: 29
- Views: 2174
- Sat Oct 04, 2008 1:34 am
- Forum: Recycling Box
- Topic: [Abandoned] - New Zealand
- Replies: 190
- Views: 70336
- Thu Oct 02, 2008 7:12 pm
- Forum: The Atlas
- Topic: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]
- Replies: 855
- Views: 611460
Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
Feudal Epic is a good name, but it could take away any more expansions on the Feudal series. Feudal Epic is pretty much stating it's the most epic of the feudal wars, and how could that be topped? Doesn't really matter, just thought I'd throw it out there..... Feudal Epic is a great name.
- Fri Sep 26, 2008 10:54 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Conquer CLUB Golf
- Replies: 186
- Views: 74643
Re: Conquer CLUB Golf - New paths - poll
I have no idea how the gameplay will turn out, but graphically, this is one of the most cohesive maps out there. Well done.
The title needs sprucing up though.
Cheers mibi. It's comments like that, mixed with others on the opposite perspective, that confuse me as to where I should go with this ...
The title needs sprucing up though.
Cheers mibi. It's comments like that, mixed with others on the opposite perspective, that confuse me as to where I should go with this ...
- Thu Sep 25, 2008 1:43 am
- Forum: Melting Pot: Map Ideas
- Topic: idea for map
- Replies: 4
- Views: 495
Re: idea for map
OH MAH GAHD!!!!
THAT IS SUCH A GOOD AND NOVEL IDEA!!!!!!
WHY DIDN'T ANYONE THINK OF IT BEFORE?????
jk... its been tried a billion times, and i think tactix has a good one right now.
i haven't been on cc forums in about a month though, so a lot could have changed
Being that this was ...
THAT IS SUCH A GOOD AND NOVEL IDEA!!!!!!
WHY DIDN'T ANYONE THINK OF IT BEFORE?????
jk... its been tried a billion times, and i think tactix has a good one right now.
i haven't been on cc forums in about a month though, so a lot could have changed
Being that this was ...
- Wed Sep 24, 2008 11:40 pm
- Forum: Melting Pot: Map Ideas
- Topic: idea for map
- Replies: 4
- Views: 495
- Wed Sep 24, 2008 10:05 pm
- Forum: Recycling Box
- Topic: [Abandoned] - New Zealand
- Replies: 190
- Views: 70336
Re: New Zealand Map (Concept N - p1 & p5 )
Being from New Zealand I vote that the map does not get tilted, it would just look weird.
- Sun Sep 21, 2008 11:31 pm
- Forum: Recycling Box
- Topic: [Abandoned] - New Zealand
- Replies: 190
- Views: 70336
Re: New Zealand Map (Concept M - p1 & p4 )
This is looking great! Keep up the good work.
- Tue Sep 16, 2008 2:40 am
- Forum: Recycling Box
- Topic: [Abandoned] - New Zealand
- Replies: 190
- Views: 70336
Re: New Zealand Map (Concept J - P1 & 4)
Looking good, those latitude and longitude lines need fixing though. Also, make lake Taupo bigger so it has an affect on gameplay.
- Thu Sep 11, 2008 12:25 am
- Forum: Recycling Box
- Topic: [Abandoned] - Conquer CLUB Golf
- Replies: 186
- Views: 74643
Re: Conquer CLUB Golf - New paths - poll
hecter wrote:I'm not sure if I'm the only one to say this yet, but... BJ tee? Probably not the best choice of names you could make...
I was waiting for someone to bring that up...
- Thu Sep 11, 2008 12:23 am
- Forum: Recycling Box
- Topic: [Abandoned] - Conquer CLUB Golf
- Replies: 186
- Views: 74643
Re: Conquer CLUB Golf - New paths - poll
I don't like any of the path options honestly. Maybe a dirt path that has more of a colour like the wooden path.
Overall the whole graphic feel of the map doesn't work for me because I don't like how the holes look. There's just tons of the same green when there should be at least different shades ...
Overall the whole graphic feel of the map doesn't work for me because I don't like how the holes look. There's just tons of the same green when there should be at least different shades ...
- Tue Sep 09, 2008 12:23 am
- Forum: Recycling Box
- Topic: [Abandoned] - New Zealand
- Replies: 190
- Views: 70336
Re: New Zealand Map (Concept G - P1 & 2)
I think a rugby theme is all good, but honestly, I would just prefer it as a geographical map. Chuck up a poll and see what the community thinks.
- Tue Sep 09, 2008 12:23 am
- Forum: Recycling Box
- Topic: [Abandoned] - Zodiac Map
- Replies: 284
- Views: 132683
Re: Zodiac Map(v4.3 on First post)
So... is there a new update on this? I don't actually know. Each time you put an update on can you list what changes you have made? I can't tell the difference between V4.2 and V4.3. Also, post the new update as a new post in the thread (the image and the updates made). It just gives people who are ...
- Mon Sep 08, 2008 2:11 pm
- Forum: Recycling Box
- Topic: [Abandoned] - New Zealand
- Replies: 190
- Views: 70336
Re: New Zealand Map (Concept G - P1 & 2)
You could just do west ports can attack each other, east ports can attack each other and then have a North, South, East, West bearing on the map.
- Sun Sep 07, 2008 11:54 pm
- Forum: Foundry Discussions
- Topic: Who has the best graphics?
- Replies: 37
- Views: 3822
Re: Who has the best graphics?
Might be a mission for you, but it'd be good if you could list each map each person has created graphics for. A lot of people (like me for example) don't know what maps some of these people have created. Therefore making my decision kinda biased.
- Sun Sep 07, 2008 1:39 am
- Forum: Recycling Box
- Topic: [Abandoned] - New Zealand
- Replies: 190
- Views: 70336
Re: New Zealand Map (Concept G - P1 & 2)
Don't have lines of attack, have ports/docks. It makes things less messy
- Thu Sep 04, 2008 3:46 am
- Forum: Conquer Club Discussion
- Topic: Favorite map/setting combo
- Replies: 44
- Views: 2319
Re: Favorite map/setting combo
New World, 8 player, casual, standard, sequential, flat rate, unlimited, FOW
- Thu Sep 04, 2008 3:42 am
- Forum: The Atlas
- Topic: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]
- Replies: 855
- Views: 611460
Re: Feudal-ate *The sequal to Feudal War!*
I'm going to ask for the legend to be at the top of the map rather than the bottom...
Why?
C.
Benn has a point. It's easier to scroll down past the legend once you know the map rather than have it clutter the bottom... I made the same request for drug war.
It really ruins the aesthetics of ...
Why?
C.
Benn has a point. It's easier to scroll down past the legend once you know the map rather than have it clutter the bottom... I made the same request for drug war.
It really ruins the aesthetics of ...
- Wed Sep 03, 2008 6:23 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Conquer CLUB Golf
- Replies: 186
- Views: 74643
Re: Conquer CLUB Golf - New paths - poll
I voted none. I don't like any of them very much. But I don't have any better ideas
Yea, I'll have to work on some better drafts and put them up. I'm thinking that some of the paths could remain how they are (for example the paths between par harbour and omaha beach, AOR Tee and Cairns coral cart ...
Yea, I'll have to work on some better drafts and put them up. I'm thinking that some of the paths could remain how they are (for example the paths between par harbour and omaha beach, AOR Tee and Cairns coral cart ...
- Wed Sep 03, 2008 5:59 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Conquer CLUB Golf
- Replies: 186
- Views: 74643
Re: Conquer CLUB Golf - New paths - poll
wcaclimbing wrote:[adv. idea]
Sweet! Thank you very much
- Wed Sep 03, 2008 12:51 am
- Forum: Melting Pot: Map Ideas
- Topic: Armagest
- Replies: 6
- Views: 457
Re: Armagest
Androidz wrote:Ethitts wrote:Please make it smaller Androidz, like WAY smaller, then people can get a better idea.have to find smaller images then later^^
You could just change them in paint if you wanted to. Image -> Stretch/Skew -> set both horizontal and vertical at like 15%, save it, post it back up.
- Tue Sep 02, 2008 7:40 pm
- Forum: Melting Pot: Map Ideas
- Topic: Armagest
- Replies: 6
- Views: 457
Re: Armagest
Please make it smaller Androidz, like WAY smaller, then people can get a better idea.
- Tue Sep 02, 2008 4:47 pm
- Forum: The Atlas
- Topic: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]
- Replies: 855
- Views: 611460
Re: Feudal-ate *The sequal to Feudal War!*
I second most comments made already, so I don't have to much to say. However, there is 1 thing that I don't think anyone has pointed out yet: it says in the legend "ever two territories", should it not be "ever y two territories"? Map looks great though, I'm actually a fan of 1 entrance into the ...
- Tue Sep 02, 2008 4:36 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Conquer CLUB Golf
- Replies: 186
- Views: 74643
Re: Conquer CLUB Golf - New paths - which is better?
If you could made look like relastic paths in the forest. (not straith ahead.) that would be cool:D
I'll see the results of the poll after a day or two, then get to work on whatever the community wants. In the mean time I will try your suggestions and see what I can come up with, but won't post ...
I'll see the results of the poll after a day or two, then get to work on whatever the community wants. In the mean time I will try your suggestions and see what I can come up with, but won't post ...
- Tue Sep 02, 2008 1:52 am
- Forum: Recycling Box
- Topic: [Abandoned] - Conquer CLUB Golf
- Replies: 186
- Views: 74643
Re: Conquer CLUB Golf - New paths - which is better?
I like the paths on the full image the most. Maybe a slightly thinner version of those would work. I'm not a big fan of any of the three examples. If I had to pick one, though, the wooden ones would be my favorite.
So maybe these paths shouldn't be implemented? It has been only requested by 1 ...
So maybe these paths shouldn't be implemented? It has been only requested by 1 ...