Hmm. Well I've read the intervening pages ...
I've discovered that this "suggestions" forum is now just the ante room for the "submitted suggestions" sub forum from which I believe new features are actually plucked. So being top of the pile in this forum isn't such a big deal
I see that much of ...
Search found 1008 matches
- Thu Mar 20, 2014 1:59 pm
- Forum: Suggestions
- Topic: [XML] infected neutrals
- Replies: 612
- Views: 194132
- Thu Mar 20, 2014 1:50 pm
- Forum: Suggestions
- Topic: [XML] infected neutrals
- Replies: 612
- Views: 194132
Re: infected neutrals [Last Call ~ TFO]
Anyone heard from cicero ? It's his idea so it's probably best if we double check all the details with him before submitting.
Cheers, JB I've just logged in for only about the second or third time in 5 years or more ... I'm not playing games and just drop in randomly to see how CC is doing. I ...
Cheers, JB I've just logged in for only about the second or third time in 5 years or more ... I'm not playing games and just drop in randomly to see how CC is doing. I ...
- Fri Jun 26, 2009 5:15 pm
- Forum: Archived Suggestions
- Topic: Worst idea ever.
- Replies: 1
- Views: 331
Re: Worst idea ever.
And [Locked].
Even though I am [Almost Curious].
Cicero
Even though I am [Almost Curious].
Cicero
- Fri Jun 26, 2009 5:10 pm
- Forum: Suggestions
- Topic: [GF] Search by Number of Spots Remaining
- Replies: 106
- Views: 31256
Re: Slots Remaining Option for 'Game Finder' Page
It's a good suggestion. Whilst we wait for the implementation-turtle-god to decide ... there's a plug-in you can use (if you're using Firefox as your browser) that adds this feature and several others. Take a look at Conquer Club Games Filter GM Script for details.
Cicero
Cicero
- Thu Jun 25, 2009 6:29 pm
- Forum: Tool Archives
- Topic: AJAX BOB 4.7.1 Development/Discussion (don't post bugs here)
- Replies: 1705
- Views: 361709
Re: AJAX BOB 4.7.1 Development/Discussion (don't post bugs here)
Version 4.7.3 has been released ... But the first post of this thread hasn't been updated ... Can you let us know what has changed please ?
(And what happened to 4.7.2
)
(And what happened to 4.7.2
- Sat Jun 20, 2009 7:02 pm
- Forum: The Atlas
- Topic: Supermax: Prison Riot! [Quenched]
- Replies: 934
- Views: 637045
- Sat Jun 20, 2009 6:59 pm
- Forum: Archived Suggestions
- Topic: I'm a New Player, But There Is a Problem
- Replies: 9
- Views: 583
Re: I'm a New Player, But There Is a Problem
The original poster, [player]General Pimp[/player], has now been busted as a multi.
Which is certainly one way to solve the problem
Thread locked.
Cicero
Which is certainly one way to solve the problem
Thread locked.
Cicero
- Tue Jun 02, 2009 4:13 pm
- Forum: Archived Suggestions
- Topic: New Game type "Juggernaut"
- Replies: 7
- Views: 701
Re: New Game type "Juggernaut"
This idea is similar in several respects to the Dominator - new gameplay variant suggestion. I think that one has some strengths over this one ... [But then I would think that
]
- Sun May 31, 2009 2:54 pm
- Forum: Conquer Club Discussion
- Topic: Freemiums... Only 4 spaces?
- Replies: 59
- Views: 2106
Re: Freemiums... Only 4 spaces?
Since we're just "discussing" whether 4 games is enough for a freemium player I'm moving this to General Discussion.
If anyone wants to "suggest" a higher number of games for freemium players please post in the existing Free Memberships Gameplay thread rather than starting a new one.
Thanks
Cicero ...
If anyone wants to "suggest" a higher number of games for freemium players please post in the existing Free Memberships Gameplay thread rather than starting a new one.
Thanks
Cicero ...
- Sun May 10, 2009 4:11 am
- Forum: Archived Suggestions
- Topic: Color code map sections
- Replies: 7
- Views: 1020
Re: Color code map sections
If you use Firefox as your browser and install the Greasemonkey there's no reason why not.Beinion wrote:I will check out BOB probably... although, does is work on macs?
- Sat May 09, 2009 5:46 pm
- Forum: Archived Suggestions
- Topic: Color code map sections
- Replies: 7
- Views: 1020
Re: Color code map sections
Guys, whilst I'm not sure that this is the best solution to the problem you're experiencing I agree that it would be helpful for the site to address the problem.
I too am colourblind and find BOB a really helpful tool that helps me address this problem and others with the Conquer Club interface. So ...
I too am colourblind and find BOB a really helpful tool that helps me address this problem and others with the Conquer Club interface. So ...
- Sat May 09, 2009 5:35 pm
- Forum: Archived Suggestions
- Topic: [Game]...[/Game] Tag *DONE!*
- Replies: 41
- Views: 11073
Re: [Game]...[/Game] Tag *DONE!*
Thezzaruz wrote:Now that we have [game] tags wouldn't it be time to take this thread off the "rejected" part of the "to-do" list?
Hey, why not ?
[Done]
- Sat May 09, 2009 5:25 pm
- Forum: Archived Suggestions
- Topic: [GO] Speed Games / Varying Turn Time Limits Round Lengths
- Replies: 899
- Views: 118168
Re: Round Time Limit Option
This thread duplicates the suggestion made in the SuperSpeed game option-You choose 1-5 minutes thread. Further discussion of this idea should be in that thread.
Note my merge post towards the end of that thread which summarises the history of this often repeated idea. In particular note the quote ...
Note my merge post towards the end of that thread which summarises the history of this often repeated idea. In particular note the quote ...
- Fri May 08, 2009 12:05 pm
- Forum: Archived Suggestions
- Topic: Ceasefire in Freestyle Speed Games
- Replies: 8
- Views: 764
Re: Ceasefire in Speed Games
Sounds like an interesting idea. You should add the specification of "freestyle" to your subject line and in the suggestion post itself since this seems to be the only game type you are referring to.
- Wed May 06, 2009 1:52 am
- Forum: Conquer Club Discussion
- Topic: Question about dice...
- Replies: 430
- Views: 14129
Re: Question about dice...
This discussion could still remain interesting if we respond only constructively and only to the constructive posts.john9blue wrote:Why do people respond to KLOB's posts? He is a troll.
A bit like the whole of forum life I guess
Now what are the odds of this happening in this thread ?
- Tue May 05, 2009 2:45 pm
- Forum: Conquer Club Discussion
- Topic: I think I'll stay just free user for a while, and why.
- Replies: 49
- Views: 3584
Re: I think I'll stay just free user for a while, and why.
I could be wrong but isn't it like any membership? I have a membership at our local gym and I pay just over 30$ per month to attend. I can go anytime I'd like. I have access to the full resources of the establishment.
I have a tendency to go 4 times a week (sometimes only 3) for about 2 hours each ...
I have a tendency to go 4 times a week (sometimes only 3) for about 2 hours each ...
- Sat May 02, 2009 3:03 pm
- Forum: Archived Suggestions
- Topic: Dice Complaints and Various Suggestions to Fix Them
- Replies: 746
- Views: 180644
Re: Unlucky or bug in the system ?
Pretty certainly just unlucky I'm afraid.
Out of curiosity what was the game number ?
Out of curiosity what was the game number ?
- Sat May 02, 2009 2:45 am
- Forum: Archived Suggestions
- Topic: Speed Games - non premium [rejected]
- Replies: 81
- Views: 11595
Re: Speed Games - non premium [rejected]
Merge post:
Speed Games - non premium - posts from 15 January to 27 November 2008 - first post here
Every month non premium members should get 1 sp - posts 14 to 18 March 2008 - first post here
Gift to freemiums - posts 3 January to 1 February 2009 - first post here
Speed Games: 1 Per ...
Speed Games - non premium - posts from 15 January to 27 November 2008 - first post here
Every month non premium members should get 1 sp - posts 14 to 18 March 2008 - first post here
Gift to freemiums - posts 3 January to 1 February 2009 - first post here
Speed Games: 1 Per ...
- Sat May 02, 2009 2:38 am
- Forum: Suggestions
- Topic: [GO] Fog of Rank
- Replies: 231
- Views: 42966
Re: Fog of Player.
Found it for you.Mr_Adams wrote:Now, I thought this had been suggested, but I couldn't find it.
Duplicate suggestion merged.
- Fri May 01, 2009 1:42 am
- Forum: Archived Suggestions
- Topic: NEW SPOILS FORMAT
- Replies: 1
- Views: 216
Re: NEW SPOILS FORMAT
hi akiwi
Thanks for your suggestion. A few variations on this have been suggested before. I'm pretty sure that the Real Flat Rate Option is exactly what you're suggesting.
Having said that the New Flat Rate suggestion is very similar.
Also of interest may be the change FLAT RATE bonuses and Cards ...
Thanks for your suggestion. A few variations on this have been suggested before. I'm pretty sure that the Real Flat Rate Option is exactly what you're suggesting.
Having said that the New Flat Rate suggestion is very similar.
Also of interest may be the change FLAT RATE bonuses and Cards ...
- Fri May 01, 2009 1:29 am
- Forum: Archived Suggestions
- Topic: [GF] Command to Exclue Player - Without Player
- Replies: 11
- Views: 3057
Re: New field ('without player') for Game Finder
Something that would also be good to add to this suggestion, an 'exclude foes' button . If adopted, this would also cover all suggestions on being warned about entering games containing foes, all of which have been merged into this thread:
Notification of Ignore On Entering Game *Pending*
Kill ...
Notification of Ignore On Entering Game *Pending*
Kill ...
- Thu Apr 30, 2009 1:56 pm
- Forum: Archived Suggestions
- Topic: creating multiple games with the same settings
- Replies: 20
- Views: 2716
Re: Start multiple games in one go [Rejected]
Merge post (under construction):
Start multiple games in one go [Rejected] - posts from 12 May 07 to 29 November 08 - first post here
creating multiple games at once - posts 11 August 08 - first post here
creating multiple games with the same settings - posts 30 April 09 - first post here ...
Start multiple games in one go [Rejected] - posts from 12 May 07 to 29 November 08 - first post here
creating multiple games at once - posts 11 August 08 - first post here
creating multiple games with the same settings - posts 30 April 09 - first post here ...
- Thu Apr 30, 2009 12:31 pm
- Forum: Archived Suggestions
- Topic: Review of Players before game starts (Please!!!)
- Replies: 10
- Views: 922
Re: Review of Players before game starts (Please!!!)
Maybe after all players have joined, give 24hrs for any player to veto the game and drop out if they choose. Sounds like it could work, but I think it would have to be an option for the player starting the game to set "review players before game start" to "on" or "off". I don't think that it can be ...
- Thu Apr 30, 2009 12:19 pm
- Forum: Archived Suggestions
- Topic: hello all
- Replies: 3
- Views: 357
Re: hello all
Amilo
Thanks for your post. And welcome to the Suggestions & Bug Reports forum
I've locked this thread since your suggestion essentially duplicates an existing one. Take a look at the remove all Wall posts by specified user suggestion.
Also relevant is Time block on Wall posts which, if ...
Thanks for your post. And welcome to the Suggestions & Bug Reports forum
I've locked this thread since your suggestion essentially duplicates an existing one. Take a look at the remove all Wall posts by specified user suggestion.
Also relevant is Time block on Wall posts which, if ...
- Wed Apr 29, 2009 4:10 pm
- Forum: Archived Suggestions
- Topic: Review of Players before game starts (Please!!!)
- Replies: 10
- Views: 922
Re: Review of Players before game starts (Please!!!)
Totally get where you're coming from Andy. But ...
This "game start" button ... how many of the players in the hypothetical quads game you mention have to click it before the game actually starts? Everyone except that last-joining-potentially-annoying-50%-turn-taker-cook I guess? And how long does ...
This "game start" button ... how many of the players in the hypothetical quads game you mention have to click it before the game actually starts? Everyone except that last-joining-potentially-annoying-50%-turn-taker-cook I guess? And how long does ...