Search found 123 matches

by thegeneralpublic
Tue Apr 08, 2008 6:42 pm
Forum: The Atlas
Topic: Haiti [Quenched]
Replies: 219
Views: 184945

Re: Haiti v4 pg3

Not sure if it has been mentioned here already, but why isn't the Manneville / Bouli border a bridge like the others?
by thegeneralpublic
Tue Apr 08, 2008 6:34 pm
Forum: Announcement Archives
Topic: Classic Map Touch-Up - Update: Live map changed
Replies: 433
Views: 98908

Re: Classic Map Touch-Up

I think the circles are a little to bright. They should be almost invisible.
The problem with doing this is that if there are blue armies on Europe or something similar, it becomes very hard to read the numbers. Brighter circles, while some people may not find them as aesthetically pleasing ...
by thegeneralpublic
Tue Apr 08, 2008 6:17 pm
Forum: Announcement Archives
Topic: Classic Map Touch-Up - Update: Live map changed
Replies: 433
Views: 98908

Re: Classic Map Touch-Up

I think the circles are a little to bright. They should be almost invisible.
The problem with doing this is that if there are blue armies on Europe or something similar, it becomes very hard to read the numbers. Brighter circles, while some people may not find them as aesthetically pleasing ...
by thegeneralpublic
Tue Apr 08, 2008 5:02 pm
Forum: Announcement Archives
Topic: Classic Map Touch-Up - Update: Live map changed
Replies: 433
Views: 98908

Re: Classic Map Touch-Up

50% and 55% are both fine, but I don't see a need to change what you've done anyway.
by thegeneralpublic
Tue Apr 08, 2008 4:22 pm
Forum: Announcement Archives
Topic: Classic Map Touch-Up - Update: Live map changed
Replies: 433
Views: 98908

Re: Classic Map Touch-Up

Wow, that's a lot of ire going around. I personally feel that the changes were an improvement, for what it's worth.

@Detractors: How about constructive criticism?
by thegeneralpublic
Fri Jul 27, 2007 8:49 am
Forum: Melting Pot: Map Ideas
Topic: very specific issue with Europe Map
Replies: 21
Views: 3244

It also needs that arrow changed. It always disturbed me how out of place that arrow is.
by thegeneralpublic
Thu Jul 26, 2007 5:45 pm
Forum: Melting Pot: Map Ideas
Topic: very specific issue with Europe Map
Replies: 21
Views: 3244

Re: very specific issue with Europe Map

Hello all,

small but significant issue with the "Europe Map".... the line indicating a connection from Albania to Sicily is covered by the circle indicating the number of armies in albania. can this be adjusted? I played this map for the first time recently and did not find out until it was too ...
by thegeneralpublic
Wed Jul 25, 2007 9:48 pm
Forum: Recycling Box
Topic: [Abandoned] Pixel World
Replies: 123
Views: 61632

Biggest problem: Three digit troop counts. I like the idea, and a numbering system would have to be used. Easy numbering system: Make all of the territories in a grid (not all of the grid squares would be used) and use a Battleship like territory naming system (ie, A7).
by thegeneralpublic
Wed Jul 25, 2007 9:44 pm
Forum: The Atlas
Topic: WWII Pearl Harbor - [Quenched]
Replies: 891
Views: 610567

edbeard wrote:Oil has 4 borders right?

Tap, A, C, and H

He's right. I totally missed C and A. That's actually FIVE borders (Tap, A, AA, C, H.) If I may revise my earlier comment, I think that the bonus should be increased to six.
by thegeneralpublic
Wed Jul 25, 2007 11:31 am
Forum: The Atlas
Topic: WWII Pearl Harbor - [Quenched]
Replies: 891
Views: 610567

oil storage should be 4 m8...Apart from that looks awesome..QUENCH QUENCH lol
please explain 4 and how you arrive at that number....both WM and I agree 5 for oil storage.
Well, let's use a benchmark. North America is worth five and it has (if I remember correctly) 9 territories to defend, three ...
by thegeneralpublic
Tue Jul 24, 2007 10:38 am
Forum: Melting Pot: Map Ideas
Topic: Scandinavian map
Replies: 23
Views: 3702

Norway, Finland, Sweden, Iceland, Denmark, the baltics, Svalbard, and possibly the Kola-ish area of Russia would make for a good map.
by thegeneralpublic
Tue Jul 24, 2007 10:35 am
Forum: Melting Pot: Map Ideas
Topic: Hyrule Map (Ocarina of Time) [Abandoned Copyright]
Replies: 135
Views: 24195

Is the original guy that was doing this even here anymore? Anyway, I think a TP map might be a better choice. But anyway, this is actually coming along very well.
by thegeneralpublic
Mon Jul 23, 2007 9:25 pm
Forum: The Atlas
Topic: France [Quenched]
Replies: 638
Views: 514931

wcaclimbing wrote:
reverend_kyle wrote: Also, what do you guys think of the white borders, should they be black and would that make this better.


Yes.
Make the borders black.
It would look a lot better.

I think I would need to see it first. I like the borders as they are now anyway.
by thegeneralpublic
Mon Jul 23, 2007 6:34 pm
Forum: The Atlas
Topic: France [Quenched]
Replies: 638
Views: 514931

The mountains stand out so much from the rest of the map...any way to make them blend more?
by thegeneralpublic
Mon Jul 23, 2007 4:16 pm
Forum: Foundry Discussions
Topic: USApoc: neutral radioactives?
Replies: 26
Views: 7389

I remember the first time I played that map I only got to place two troops...it was one of my first games, too. It certainly wasn't very welcoming. I would vote start them out with neutrals, but maybe only two per?
by thegeneralpublic
Mon Jul 23, 2007 4:11 pm
Forum: Melting Pot: Map Ideas
Topic: Scandinavian map
Replies: 23
Views: 3702

Why wouldn't you include Norway...?
by thegeneralpublic
Mon Jul 23, 2007 1:39 pm
Forum: Closed C&A Reports
Topic: clausewitz7 and vjmx 247... multis? [Busted]
Replies: 18
Views: 2284

That pissed me off, too. I had a bunch of convincing evidence and filled out the form properly and it got completely ignored. I'm beginning to think that it's mostly a waste of time coming here.
by thegeneralpublic
Mon Jul 23, 2007 1:24 pm
Forum: Melting Pot: Map Ideas
Topic: Scandinavian map
Replies: 23
Views: 3702

tha map above will get devided in areas so it fits more the game. denmark are that much smaller than the other counties.

the north part could also being made as country of laplanders.

And I know that my english arent the best so there anyone can correct me without me taking offence.
You ...
by thegeneralpublic
Mon Jul 23, 2007 1:07 pm
Forum: Foundry Discussions
Topic: [Unofficial] REVAMPS
Replies: 171
Views: 35756

As much as I disagree with the gameplay on Indochina (maybe it's just me), I do agree that revamps should just be graphics and MAYBE changes the original mapmaker wanted to make due to changes in coding and such.
by thegeneralpublic
Mon Jul 23, 2007 9:14 am
Forum: Foundry Discussions
Topic: [Unofficial] REVAMPS
Replies: 171
Views: 35756

Am I the only one who thinks Germany or Indochina could stand to use a graphics overhaul?
by thegeneralpublic
Sun Jul 22, 2007 9:48 pm
Forum: Melting Pot: Map Ideas
Topic: Vomit map..I think we're ready for the final forge (updated)
Replies: 41
Views: 15804

The southwest corn patch is superfluous unless you extend it. Then, we're all ready to be quenched. (I can dream, right?)
by thegeneralpublic
Thu Jul 19, 2007 9:47 pm
Forum: The Atlas
Topic: South America [Quenched]
Replies: 310
Views: 203625

That river chunk in Campo Grande looks out of place...perhaps connect it to the nearby river (regardless of actual river placement) and add a bridge?
by thegeneralpublic
Thu Jul 19, 2007 9:26 pm
Forum: Melting Pot: Map Ideas
Topic: CC Master of Magic [Abandoned]
Replies: 77
Views: 27187

BelJoDoe wrote:What do you suggest I do to make it more obvious that the Hive doesn't border the two Orc territories? I thought the cliff and deep shadows would be sufficient :-/ ... do you disagree?


I didn't say I disagreed. I said some people will STILL find it confusing. There are people that dense.
by thegeneralpublic
Wed Jul 18, 2007 8:13 pm
Forum: Melting Pot: Map Ideas
Topic: Halo 2 Map - Coagulation
Replies: 11
Views: 2206

This is the third time something like this has come up. Before you make the map you need to get clearance from bungie which isn't easy...at all
He's right. Someone just tried this a little while ago (I think the thread is still down a page or two). If you do get bungie approval, look there for ...
by thegeneralpublic
Wed Jul 18, 2007 7:13 pm
Forum: Melting Pot: Map Ideas
Topic: CC Master of Magic [Abandoned]
Replies: 77
Views: 27187

The Hive...does it border Clan Red-Eye and Borehole Clans or not? Though you think it would be obvious with that cliff animation, SOMEONE is going to try it anyway. The arrows message doesn't look right obscured like that; I think you could budget some space in Beastlands to make a larger second ...

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