Search found 75 matches

by civver
Sun Jul 29, 2007 5:47 pm
Forum: Conquer Club Discussion
Topic: Favorite Territory
Replies: 24
Views: 2486

Pirate Cove (Age of Merchants)
Quad (CCU)
Ukraine (Classic)
by civver
Thu Jul 26, 2007 2:59 pm
Forum: Conquer Club Discussion
Topic: Your ignore list
Replies: 152
Views: 9873

I have no people on my ignore list.
by civver
Thu Jul 12, 2007 10:18 am
Forum: Conquer Club Discussion
Topic: How to deal with people who skip turns to get more troops
Replies: 41
Views: 7260

Re: How to deal with people who skip turns to get more troop

Jove wrote:I'm in a game with 2 others and one skipped a turn to get more troops and took a continent with it. Now both have skipped a turn, how would you deal with this sort of situation?

1. Try to eliminate them or contain them as soon as possible.
2. Inform other players of this threat.
by civver
Tue Jul 10, 2007 5:33 pm
Forum: Conquer Club Discussion
Topic: Did they change the randomiser?
Replies: 12
Views: 971

s.xkitten wrote:
Rocketry wrote:2) Complaints about the dice had their own forum


i actually like that idea...maybe as a sub forum of the Flame Wars or something...

It would consume too much bandwidth.

wicked wrote:Here ya go, happy reading: http://www.random.org/randomness/

Quite a good read.
by civver
Tue Jul 10, 2007 10:10 am
Forum: Conquer Club Discussion
Topic: 2v1
Replies: 14
Views: 1958

Try to turn them on each other. If that fails, try to kill one of them. If that fails, just launch an all out attack. If one of the two wins, bash the other one in game chat. And most important of all, remember that this is just a game.
by civver
Mon Jul 09, 2007 4:47 pm
Forum: Conquer Club Discussion
Topic: BEST NooB QUOTE-Post It HERE
Replies: 128
Views: 13106

AAFitz wrote:take2out: you guys are cheating how could you guys have so many wins and no loses or one loss (referring to wicked's feedback)

I'll admit it, I once said something about the feedback being a win:loss ratio when I was a noob.
by civver
Mon Jul 09, 2007 4:42 pm
Forum: Conquer Club Discussion
Topic: diplomacy, tactics and poor players
Replies: 21
Views: 1566

You could have eliminated player 2.
by civver
Mon Jul 09, 2007 1:49 pm
Forum: The Atlas
Topic: Age of Merchants - [Quenched]
Replies: 1233
Views: 588882

This map is great! The strategy is to hold ports, markets and factories spread all over the map. You can take over a continet and have a few territories not taken and still get a bonus.
by civver
Mon Jul 09, 2007 1:29 pm
Forum: Conquer Club Discussion
Topic: the "australlias" of other maps
Replies: 25
Views: 4159

The best kind of continent to launch from is Ireland (in British Isles). Isolated from the fighting, but large enough to create an offensive force to launch an attack.
by civver
Mon Jul 09, 2007 8:39 am
Forum: Conquer Club Discussion
Topic: Strategy Explaination Game
Replies: 47
Views: 6648

Re: red's the threat!

Round 2
I fortify Meath and attack Donegal so I have the whole of Ireland. It looks like Red is going to get south england and as this is worth 7 armies (the most on this board) he'll be the biggest potential threat.
I still have a small hold on Lands end, I might try for that next, but Ireland is ...
by civver
Sat Jun 16, 2007 10:15 am
Forum: The Atlas
Topic: Age of Merchants - [Quenched]
Replies: 1233
Views: 588882

This good map is finally quenched!
by civver
Fri Jun 15, 2007 6:19 pm
Forum: Conquer Club Discussion
Topic: what pecentage of the game is affected by luck
Replies: 30
Views: 2583

luns101 wrote:Whenever the other guy or the other team wins I think it's luck. Whenever either my team or I are victorious, it's obviously due to skill and strategy.

Whenever the other guy wins, I can differentiate between luck and strategy.
by civver
Sun Jun 10, 2007 9:52 am
Forum: Conquer Club Discussion
Topic: Strategy question involving two builders and bonus holder
Replies: 5
Views: 1486

This doesn't quite address your point,but I've noticed some players won't respond to your request for an alliance, will go along with you for awhile--then if they decide to attack you,well,"I never accepted"...if you attack them later on,they'll say "but we had an alliance". By not accepting they ...
by civver
Fri Jun 08, 2007 2:27 pm
Forum: Conquer Club Discussion
Topic: Revenge
Replies: 42
Views: 3610

I wouldn't fret. It's just a game after all. I would just continue playing, trying to regain my position or just doing something unexpected.
by civver
Wed Jun 06, 2007 2:28 pm
Forum: Conquer Club Discussion
Topic: alliances i think they should be stopped
Replies: 16
Views: 1638

If you complain about a game over a silly detail, then don't play. No need to whine on the forums anymore.
by civver
Wed Jun 06, 2007 2:27 pm
Forum: Conquer Club Discussion
Topic: Miracle dice
Replies: 18
Views: 2112

He must be praying to the RNG god.
by civver
Mon Jun 04, 2007 3:46 pm
Forum: Conquer Club Discussion
Topic: Sucky...
Replies: 12
Views: 1225

Re: Sucky...

yeti_c wrote:Just "won" this game from a DB that didn't turn up... 477426

But they were clever and made it a termy game...

I think 1v1's shouldn't be Terminator...

C.

The way CC handles deadbeats needs a lot of work. :lol:
by civver
Mon Jun 04, 2007 5:46 am
Forum: Conquer Club Discussion
Topic: Strategy vs. Luck
Replies: 25
Views: 3508

pancakemix wrote:What is this "RISK" you speak of?

The board game the game we are playing is based on.
by civver
Fri Jun 01, 2007 3:01 pm
Forum: Conquer Club Discussion
Topic: why standard sucks ass
Replies: 6
Views: 779

Play another game mode. No need to complain on the forums then.
by civver
Fri Jun 01, 2007 2:29 pm
Forum: Conquer Club Discussion
Topic: Strategy vs. Luck
Replies: 25
Views: 3508

Stormur wrote:Better do it in CC than on the freeway ...

What?
by civver
Fri Jun 01, 2007 2:24 pm
Forum: Conquer Club Discussion
Topic: Strategy vs. Luck
Replies: 25
Views: 3508

Don't let risk control you. Manage risk. That's strategy.
by civver
Thu May 31, 2007 2:44 pm
Forum: Conquer Club Discussion
Topic: Neutral armies in two player game unbeatable?
Replies: 12
Views: 1195

Neutral terrirtories are good buffers.
by civver
Wed May 30, 2007 7:12 pm
Forum: Acceptable Content
Topic: Horrible jokes...continuation
Replies: 35
Views: 4621

Gold Knight wrote:What do you call a bunch of white people running down a hill?
Avalanche

What do you call a bunch of black people running down a hill?
Mudslide

What do you call a bunch of Puerto Ricans running down a hill?
Jailbreak

You are inviting a mod reprisal.
by civver
Wed May 30, 2007 7:05 pm
Forum: Conquer Club Discussion
Topic: I dislike the new rank icons
Replies: 15
Views: 1726

They don't look like real insignia.
by civver
Wed May 30, 2007 2:27 pm
Forum: Conquer Club Discussion
Topic: Is this really a good idea?
Replies: 12
Views: 2179

The Art of War wrote:In battle, however, there are not more than two methods of attack--the direct and the indirect; yet these two in combination give rise to an endless series of maneuvers. [...] Who can exhaust the possibilities of their combination?

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