Valkyria Chronicles Mafia - Gallia (Town) Victory!

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Iron Butterfly
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Re: Valkyria Chronicles Mafia (8/20): D6 - An End to War?

Post by Iron Butterfly »

I have your glasses. They hurt my eyes.

I stole glasses from nagareous last night.

I stole a Darsen headband from Anarchist dream the night before.

Vote Kratos
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Re: Valkyria Chronicles Mafia (8/20): D6 - An End to War?

Post by kratos644 »

Can I at least hammer myself? :)
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Re: Valkyria Chronicles Mafia (8/20): D6 - An End to War?

Post by gregwolf121 »

vote kratos
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Re: Valkyria Chronicles Mafia (8/20): D6 - An End to War?

Post by strike wolf »

Huh...wonder why and how Saf died...oh well. Sorry Saf. I'll just say it wasn't me.
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Re: Valkyria Chronicles Mafia (8/20): D6 - An End to War?

Post by strike wolf »

oh and Vote Kratos

That's L-1 by my count. If you want to hammer yourself I don't have an issue with it.
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Re: Valkyria Chronicles Mafia (8/20): D6 - An End to War?

Post by safariguy5 »

Never seem to win as survivor, never do...
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Re: Valkyria Chronicles Mafia (8/20): D6 - An End to War?

Post by kratos644 »

vote kratos
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Re: Valkyria Chronicles Mafia (8/20): D6 - An End to War?

Post by Minister Masket »

safariguy5 wrote:Never seem to win as survivor, never do...

You betrayed the mafia when all three were still alive. Were you really expecting to survive? ^^

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Anarkistsdream has day-killed kratos - Commander Gregor (Commander, Darcsen Hater, Janitor)

Valkyria Mafia Is Over. Town Victory!

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Not sure a concluding scene is really necessary, unless you lot want one.
Roles and my post-game thoughts will come later and I'm at Uni atm.
Right now I will say I'm almost completely satisfied with how the game played out - there was just one scenario that didn't happen. More on that later.

Please do leave your thoughts on the game's mechanics and questions. I know safari's defection was a defining moment, and it may have seemed odd for all the mafia to be outed. Consider up until that point the mafia had been utterly dominant, and that moment took extremely good town play to not only out safari but convince him to squeal. Exactly the type of play that deserve to win a game really. ^^
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by strike wolf »

GG town. Well as all my recruited (All of town except Nagerous and maybe Nark if he didn't get an update on it.) pawns...I mean allies...know and possibly others suspected, I was Welkin Gunther. I don't know how much you were told Saf but the reason you knew of me and New guy was because ghostly before I had replaced him had tried to recruit you. I was REALLY close to announcing that I had a day kill to get Saf to jump at the idea of switching, I am glad it worked out. Town did seem really strong especially considering the Saf jump over clause but we'll see what the mafia's potential abilities are first.
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by rishaed »

I wasn't expecting the Night kill on me ):. Was very unfortunate timing. Luckily, town still pulled through. Was wondering what my 3rd ??? was and how I was supposed to unlock it.
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Re: Valkyria Chronicles Mafia (8/20): D6 - An End to War?

Post by spiesr »

Minister Masket wrote:Please do leave your thoughts on the game's mechanics and questions. I know safari's defection was a defining moment, and it may have seemed odd for all the mafia to be outed. Consider up until that point the mafia had been utterly dominant, and that moment took extremely good town play to not only out safari but convince him to squeal. Exactly the type of play that deserve to win a game really. ^^
Meh, once safariguy turned survivor outing all of his info to the town was the only logical choice he really had. I am surprised he had think about it as long as he did. If he didn't spill the beans at that point he would have been the number one target that night. (And without the scum all being outed we might have had a better chance of having the resources to kill him too.)
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Re: Valkyria Chronicles Mafia (8/20): D6 - An End to War?

Post by safariguy5 »

spiesr wrote:
Minister Masket wrote:Please do leave your thoughts on the game's mechanics and questions. I know safari's defection was a defining moment, and it may have seemed odd for all the mafia to be outed. Consider up until that point the mafia had been utterly dominant, and that moment took extremely good town play to not only out safari but convince him to squeal. Exactly the type of play that deserve to win a game really. ^^
Meh, once safariguy turned survivor outing all of his info to the town was the only logical choice he really had. I am surprised he had think about it as long as he did. If he didn't spill the beans at that point he would have been the number one target that night. (And without the scum all being outed we might have had a better chance of having the resources to kill him too.)

Honestly, if town wasn't being so trigger happy about it, my best line of play would have been for you guys to let me remain mafia and let me turn over the rest of the mafia players. That way, I retained bulletproof protection at night, and you guys still could kill off the rest of the mafia players. And then I could flip once you guys killed them off.

But no...you guys saw mafia and forced me out of it. Really couldn't see the mutually beneficial long game. I feel like I definitely could have survived had you guys heard me out.
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by nagerous »

strike wolf wrote:GG town. Well as all my recruited (All of town except Nagerous and maybe Nark if he didn't get an update on it.) pawns...I mean allies...know and possibly others suspected, I was Welkin Gunther. I don't know how much you were told Saf but the reason you knew of me and New guy was because ghostly before I had replaced him had tried to recruit you. I was REALLY close to announcing that I had a day kill to get Saf to jump at the idea of switching, I am glad it worked out. Town did seem really strong especially considering the Saf jump over clause but we'll see what the mafia's potential abilities are first.


I feel left out :(
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by strike wolf »

nagerous wrote:
strike wolf wrote:GG town. Well as all my recruited (All of town except Nagerous and maybe Nark if he didn't get an update on it.) pawns...I mean allies...know and possibly others suspected, I was Welkin Gunther. I don't know how much you were told Saf but the reason you knew of me and New guy was because ghostly before I had replaced him had tried to recruit you. I was REALLY close to announcing that I had a day kill to get Saf to jump at the idea of switching, I am glad it worked out. Town did seem really strong especially considering the Saf jump over clause but we'll see what the mafia's potential abilities are first.


I feel left out :(


I wanted to recruit you but unless I misread my role I could only recruit actual recruits.
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by TheForgivenOne »

Man, that night I got killed, I had like, 3 people visiting the princess when she was kidnapped.
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Re: Valkyria Chronicles Mafia (8/20): D6 - An End to War?

Post by Minister Masket »

spiesr wrote:
Minister Masket wrote:Please do leave your thoughts on the game's mechanics and questions. I know safari's defection was a defining moment, and it may have seemed odd for all the mafia to be outed. Consider up until that point the mafia had been utterly dominant, and that moment took extremely good town play to not only out safari but convince him to squeal. Exactly the type of play that deserve to win a game really. ^^
Meh, once safariguy turned survivor outing all of his info to the town was the only logical choice he really had.


I disagree in that at that point with all the mafia still alive, a survivor openly betraying them was tantamount to suicide. Not exactly good survivor play for someone wanting to come away with a win, so I wasn't expecting safariguy to do that at all.
strike wolf wrote:
nagerous wrote:
I feel left out :(


I wanted to recruit you but unless I misread my role I could only recruit actual recruits.


You were one of three town roles that couldn't be recruited. You. Princess, and Townshend.

Speaking of which, I did enjoy the paranoid posts about a Federation cult in the game. :mrgreen:
That would've been a bit too ambitious, even for me.

Oh yeah, what did everyone think of the perk system?
rish - yours was one night away from unlocking. Unlucky bud. I'll post the roles and perks when I get time next. Probably Wednesday.
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by Iron Butterfly »

I really enjoyed the game...until safari was revealed. The survivor aspect completely ruined it for me. Ruined it for mafia as well. If you removed the survivor aspect the game could have gone either way instead of the route it became. We caught our first mafia and it was game over. That creates a huge imbalance to favor Town.

Roles that create such an imbalance ruin the game. Mafia could have had a route if the killed our enabler as well.
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Re: Valkyria Chronicles Mafia (8/20): D6 - An End to War?

Post by strike wolf »

Minister Masket wrote:
spiesr wrote:
Minister Masket wrote:Please do leave your thoughts on the game's mechanics and questions. I know safari's defection was a defining moment, and it may have seemed odd for all the mafia to be outed. Consider up until that point the mafia had been utterly dominant, and that moment took extremely good town play to not only out safari but convince him to squeal. Exactly the type of play that deserve to win a game really. ^^
Meh, once safariguy turned survivor outing all of his info to the town was the only logical choice he really had.


I disagree in that at that point with all the mafia still alive, a survivor openly betraying them was tantamount to suicide. Not exactly good survivor play for someone wanting to come away with a win, so I wasn't expecting safariguy to do that at all.


Not necessarily. With revealing them you can at least hope that mafia decides damage is done, why bother? But not revealing them. No mafia is going to let a third party who knows all of their identities live to potentially reveal them later on. Leaving the mafia unnamed would have been pretty much a 100% chance at death and each of the mafia said so themselves.
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by virus90 »

loved the perk system ! :)
and about the federation, told you all so! :P
and deliberately never told that i was beloved, thought it would be invitation for a kill.
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by rishaed »

I suspected you were a Beloved Princess... Man alive I was ticked to find out on the night I protected you you go and get yourself kidnapped ..... Fortunately we caught Flores. So what I want to know is that since the mafia enabler died, how did Kratos send in his action, and how did he get through the "roleblock?" Because supposedly Neb was roleblocking him ( or supposed to) both nights?
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by rishaed »

Ah thats right Neb died in the blast. ):
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by Nebuchadnezer »

While I only joined for a bit, i think this game was great. I'm still impressed with the 3-person bomb bonanza! I guess it was the only thing that would offset safari turning and giving away all his people.

I like the perk system, even though it threw me off. Did I only ever have the one role to unlock?

Also, what WOULD have happened had we not found Townshend? That was incredibly lucky on our part. :)

The voting system was responsible for town getting killed early on. That and some foolish/stubborn play....but overall, I think with a large group like that, the countdown must be in place to keep things moving.

Well done Minister, and congrats town!

Fastposted...I was Dead... :( I the bombananza!
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by Iron Butterfly »

Nebuchadnezer wrote:While I only joined for a bit, i think this game was great. I'm still impressed with the 3-person bomb bonanza! I guess it was the only thing that would offset safari turning and giving away all his people.

I like the perk system, even though it threw me off. Did I only ever have the one role to unlock?

Also, what WOULD have happened had we not found Townshend? That was incredibly lucky on our part. :)

The voting system was responsible for town getting killed early on. That and some foolish/stubborn play....but overall, I think with a large group like that, the countdown must be in place to keep things moving.

Well done Minister, and congrats town!

Fastposted...I was Dead... :( I the bombananza!


One thing I saw that was interesting but never happened...we had several blockers and I can only imagine the fun that would follow if an enabler was blocked.
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by kratos644 »

rishaed wrote:I suspected you were a Beloved Princess... Man alive I was ticked to find out on the night I protected you you go and get yourself kidnapped ..... Fortunately we caught Flores. So what I want to know is that since the mafia enabler died, how did Kratos send in his action, and how did he get through the "roleblock?" Because supposedly Neb was roleblocking him ( or supposed to) both nights?

Our enabler only stopped our action for the night he was killed ;) so since the beloved princess died and we went straight to the next night I was able to send in an action
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Re: Valkyria Chronicles Mafia - Gallia (Town) Victory!

Post by new guy1 »

Good game all, I enjoyed the game greatly, and I liked the perks system very much and the countdown vote system worked very well IMO. My only main complaint was that I found it unfair saf didnt have sealed lips when he switched over. It would have made his predicament much easier to be able to say that he could not give the names and switch over to third party... Well at least for me. I liked the game though, good game guys, and good modding MM!
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