[CC11] R1: S&M (31) vs Venom (12) - S&M Wins - Final 5/2/21

Finished challenges between two competitive clans.

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davekettering
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[CC11] R1: S&M (31) vs Venom (12) - S&M Wins - Final 5/2/21

Post by davekettering »

Contacts:
Spoiler
[color=#FF0000]S&M/ Spanked and Milked: davekettering - First Contact (privs holder) josko.ri - Second Contact[/color] [color=#0000FF] Venom: Keefie- First Contact (privs holder) Johnny Dickshot- Second Contact[/color]
The War: Round 1
Spoiler
Set 1 = (4d, 3t, 4q) and Set 2 = (3d, 4t, 3q) 43 Games, including 1 Tie-Breaker Game: 21 Home Games 7 Doubles 7 Triples 7 Quads
Schedule:
Spoiler
January 24, 2021 - Begin 6 week period January 31, 2021 - Request Privs February 7, 2021 - Exchange Round 1 games (4d, 3t, 4q) February 14, 2021 - All players join Round 1 games February 28, 2021 - Exchange Round 2 games (3d, 4t, 3q) March 7, 2021 - All players join Round 2 games March 7, 2021 - 6 week joining period expires
Clan War Page

Set 1: [created and exchanged by February 7, 2021 (3d, 4t, 3q)]

S&M

Dubs:
D1: Game 20675961 WW1 Gallipoli – ns, ch, fog, tr, 20 rnds
D2: Game 20675964 Conquer Rome – ns, ch, fog
D3: Game 20675968 Feudal Epic – ns, ch, fog, tr, 20 rnds
D4: Game 20675971 1982 – ns, para, fog, tr, 20 rnds

Trips:
T1: Game 20675974 First Nations America – nuc, unl, sunny
T2: Game 20675977 Waterloo – ns, ch, fog
T3: Game 20675979 Jamaica – ns, ch, fog

Quads:
Q1: Game 20675980 Battle of Actium – nuc, unl, sunny
Q2: Game 20675981 World 2.1 – ns, ch, fog
Q3: Game 20675984 USA 2.1 – ns, adj, fog, tr, 20 rnds
Q4: Game 20675985 Das Schloss – ns, ch, fog, tr, 20 rnds

Venom:

Dubs:
D1: Game 20675351 Knights – fl, para, fog, tr, 20 rnds
D2: Game 20675349 Dark Continent – fl, para, fog, tr, 20 rnds
D3: Game 20675309 The Temple of Jinn – esc, ch, fog
D4: Game 20675302 Age of Realms 2: Magic – ns, ch, fog

Trips:
T1: Game 20675328 Canada – ns, ch, sunny
T2: Game 20675326 NYC – ns, ch, fog
T3: Game 20675313 Supermax: Prison Riot! – fl, para, fog, tr, 20 rnds

Quads:
Q1: Game 20675337 Napoleonic Europe – ns, ch, fog, tr, 20 rnds
Q2: Game 20675336 Classic Cities: Pot Mosbi – esc, ch, fog
Q3: Game 20675334 Spanish Armada – ns, ch, fog
Q4: Game 20675329 WWll Poland – ns, ch, fog

Set 2: [created and exchanged by February 28, 2021 (3d, 4t, 3q)]

S&M:

Dubs:
D1: Game 20735118 KC2 – ns, ch, fog
D2: Game 20735122 The Temple of Jinn – nuc, ch, fog, tr, 20 rnds
D3: Game 20735125 World 2.1 – ns, ch, fog

Trips:
T1: Game 20735132 Eurasia – fl, ch, sunny
T2: Game 20735135 1982 – ns, para, fog, tr, 20 rnds
T3: Game 20735137 Conquer Man – ns, ch, fog
T4: Game 20735142 Peloponnesian War – ns, ch, fog

Quads:
Q1: Game 20735148 WW1 Gallipoli – ns, ch, fog, tr, 20 rnds
Q2: Game 20735151 Conquer Rome – ns, ch, fog
Q3: Game 20735152 Waterloo – ns, ch, fog

Tie Break:
TB1: Game 20735412 Classic – ns, ch, sunny

Venom:

Dubs:
D1: Game 20736919 Egypt: Nubia – ns, ch, sunny
D2: Game 20736921 Supermax: Prison Riot! – fl, para, fog, tr, 20 rnds
D3: Game 20736931 Third Crusade – ns, adj, fog, tr, 20 rnds

Trips:
T1: Game 20736933 Spanish Armada – ns, ch, fog
T2: Game 20736934 British Isles – ns, ch, sunny
T3: Game 20736941 Age of Realms 2: Magic – ns, ch, fog
T4: Game 20736944 Baltic Crusades – fl, para, fog, tr, 20 rnds

Quads:
Q1: Game 20736951 Route 66 – ns, ch, fog
Q2: Game 20736956 Jamaica – ns, ch, fog
Q3: Game 20736997 Scotland – fl, para, fog, tr, 20 rnds


Rules of Engagement:
Spoiler
Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils All forts are allowed except "no forts" There will be no round limits except for Trench games. [color=#FF0000]20 Round limit for Trench games.[/color] Trench is permitted in a maximum of 60% of home games Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games Games will be exchanged in 2 sets At least half of the quads games will be exchanged in the first set [color=#FF0000]12 Hour Fog Rule will be in effect (TO will not enforce any penalties for violations)[/color] New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO) Players can participate in a maximum of 16 games in total in Round 2 The Tie-Breaker game for all the rounds will be Triples on Classic, sunny, chained, no spoils (does not count toward player game maximum) All other rules as per the [url=https://www.conquerclub.com/forum/viewtopic.php?f=441&t=235148]CCX main thread[/url]:
Player Usage/ Eligibility:
Spoiler
This year, the standard 1 Clan Rule is in effect. Usage: Maximum amount of games a player can participate for round 1 is 16, (not including the tie breaker game) Note: To be eligible for a medal for a clan war a player has to play a minimum of 3 games in the war. [color=#FF0000]S&M:[/color] [color=#0000FF]Venom:[/color]
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iAmCaffeine
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by iAmCaffeine »

VNM a top 5 clan but S&M could get the upset here!
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MTIceman41
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by MTIceman41 »

iAmCaffeine wrote:VNM a top 5 clan but S&M could get the upset here!
If I punch Dave that makes us move up 1 spot?
Tackle keefie another?
Have a bro date with you and maybe watch the Layover :D

Should be a fun war, GL all
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iAmCaffeine
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by iAmCaffeine »

MTIceman41 wrote:
iAmCaffeine wrote:VNM a top 5 clan but S&M could get the upset here!
If I punch Dave that makes us move up 1 spot?
Tackle keefie another?
Have a bro date with you and maybe watch the Layover :D

Should be a fun war, GL all
+7
+2
-12
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MTIceman41
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by MTIceman41 »

iAmCaffeine wrote:
MTIceman41 wrote:
iAmCaffeine wrote:VNM a top 5 clan but S&M could get the upset here!
If I punch Dave that makes us move up 1 spot?
Tackle keefie another?
Have a bro date with you and maybe watch the Layover :D

Should be a fun war, GL all
+7
+2
-12
Correcting dave on messing up set/game numbers (fixed soon) :D
+3
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iAmCaffeine
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by iAmCaffeine »

talking too much -1
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by Arama86n »

Keefie wrote:Bloodbath
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by MTIceman41 »

iAmCaffeine wrote:talking too much -1
Technically writing too much +5 for out caffeine-ing caff
+3 for your statement being an oxymoron
-1 for me being oxy and you moron
-1 for editing our to out
+2 for transparency
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by iAmCaffeine »

-5 for not knowing what an oxymoron is
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by MTIceman41 »

iAmCaffeine wrote:-5 for not knowing what an oxymoron is
+10 for sticking to my guns and doubling down
+3 for getting you continually responding...negative or positive press is good press
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by MTIceman41 »

MTIceman41 wrote:
iAmCaffeine wrote:-5 for not knowing what an oxymoron is
+10 for sticking to my guns and doubling down
+3 for getting you continually responding...negative or positive press is good press
-10 for failed connection of oxymoron discussion
+2 for new phrase of pot calling kettle black from previous post
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by iAmCaffeine »

-13 for having a conversation with yourself
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by MTIceman41 »

iAmCaffeine wrote:-13 for having a conversation with yourself
+20 for getting us down at the bottom of the rankings to strategically then get better and medal for most improved in rankings.
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davekettering
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by davekettering »

All fixed. Please acknowledge Keefie

Dave
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by iAmCaffeine »

MTIceman41 wrote:
iAmCaffeine wrote:-13 for having a conversation with yourself
+20 for getting us down at the bottom of the rankings to strategically then get better and medal for most improved in rankings.
-30 for not knowing how anything works
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by Keefie »

Arama86n wrote:
Keefie wrote:Bloodbath
I expect S&M to be quite competitive, so I wouldn't go that far.
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by Keefie »

Venom agree to the terms.
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Re: [CC11] S&M vs Venom Round 1 (0) - (0)

Post by shoop76 »

davekettering wrote:Contacts:
Spoiler
[color=#FF0000]S&M/ Spanked and Milked: davekettering - First Contact (privs holder) josko.ri - Second Contact[/color] [color=#0000FF] Venom: Keefie- First Contact (privs holder) Johnny Dickshot- Second Contact[/color]
The War: Round 1
Spoiler
Set 1 = (4d, 3t, 4q) and Set 2 = (3d, 4t, 3q) 43 Games, including 1 Tie-Breaker Game: 21 Home Games 7 Doubles 7 Triples 7 Quads
Schedule:
Spoiler
January 24, 2021 - Begin 6 week period January 31, 2021 - Request Privs February 7, 2021 - Exchange Round 1 games (4d, 3t, 4q) February 14, 2021 - All players join Round 1 games February 28, 2021 - Exchange Round 2 games (3d, 4t, 3q) March 7, 2021 - All players join Round 2 games March 7, 2021 - 6 week joining period expires
Clan War Page

Set 1: [created and exchanged by February 7, 2021 (3d, 4t, 3q)]

S&M

Dubs:
D1:
D2:
D3:
D4:

Trips:
T1:
T2:
T3:

Quads:
Q1:
Q2:
Q3:
Q4:

Venom:

Dubs:
D1:
D2:
D3:
D4:

Trips:
T1:
T2:
T3:

Quads:
Q1:
Q2:
Q3:
Q4:

Set 2: [created and exchanged by February 28, 2021 (3d, 4t, 3q)]

S&M:

Dubs:
D1:
D2:
D3:

Trips:
T1:
T2:
T3:
T4

Quads:
Q1:
Q2:
Q3:

Tiebreak:
TB1: Classic - ns, ch, sunny

Venom:

Dubs:
D1:
D2:
D3:

Trips:
T1:
T2:
T3:
T4:

Quads:
Q1:
Q2:
Q3:

Rules of Engagement:
Spoiler
Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils All forts are allowed except "no forts" There will be no round limits except for Trench games. [color=#FF0000]20 Round limit for Trench games.[/color] Trench is permitted in a maximum of 60% of home games Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games Games will be exchanged in 2 sets At least half of the quads games will be exchanged in the first set [color=#FF0000]12 Hour Fog Rule will be in effect (TO will not enforce any penalties for violations)[/color] New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO) Players can participate in a maximum of 16 games in total in Round 2 The Tie-Breaker game for all the rounds will be Triples on Classic, sunny, chained, no spoils (does not count toward player game maximum) All other rules as per the [url=https://www.conquerclub.com/forum/viewtopic.php?f=441&t=235148]CCX main thread[/url]:
Player Usage/ Eligibility:
Spoiler
This year, the standard 1 Clan Rule is in effect. Usage: Maximum amount of games a player can participate for round 1 is 16, (not including the tie breaker game) Note: To be eligible for a medal for a clan war a player has to play a minimum of 3 games in the war. [color=#FF0000]S&M:[/color] [color=#0000FF]Venom:[/color]
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Re: [CC11] Round 1: S&M (8) vs Venom (5)

Post by IcePack »

Always enjoy a good OP where they list the games without clicking to the war page. :)
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Re: [CC11] Round 1: S&M (8) vs Venom (5)

Post by MTIceman41 »

IcePack wrote:Always enjoy a good OP where they list the games without clicking to the war page. :)
That’s because we have a bigger icicle then you so we get those liberties...don’t hate the player hate the game
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Re: [CC11] Round 1: S&M (31) vs Venom (12), S&M won!!!

Post by Jdsizzleslice »

Tournament privileges removed, databases updated, medals issued.

This war has been completed, and this topic has been MOVED.
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