24h to play too long!
Moderator: Community Team
- frenkimercenary
- Posts: 6
- Joined: Sun Dec 09, 2007 2:29 pm
24h to play too long!
Well each player has 24h to play, i think this should be lowered to 14hours at least, it would speed up the game, because people would watch the progress more, and by that fact play more.
Thank you.
Thank you.
I have thought a lot about that and it's better the way it is.
for example somebody plays at 10 of the night and the next guy is already asleep, he goes to work in the morning so he has no chance to see it until he is back, and he is back like at 6 or 7 of the night, so 24 hrs are alright.
I think nobody will understand that because of my english :=( (I from chile)
But I just said that 24 hrs is ok.
for example somebody plays at 10 of the night and the next guy is already asleep, he goes to work in the morning so he has no chance to see it until he is back, and he is back like at 6 or 7 of the night, so 24 hrs are alright.
I think nobody will understand that because of my english :=( (I from chile)
But I just said that 24 hrs is ok.
- lord voldemort
- Posts: 9596
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- Location: Launceston, Australia
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I like playing speed games and I also like the advantage of having 24hours at times but I think a 3rd game option would be nice like 12hr. I am fortunate that my job allows me some free time to log on quite often and I realize that others may not. I do not think we should ever force the CC members to play faster because of that.
NutZ wrote:I have thought a lot about that and it's better the way it is.
for example somebody plays at 10 of the night and the next guy is already asleep, he goes to work in the morning so he has no chance to see it until he is back, and he is back like at 6 or 7 of the night, so 24 hrs are alright.
I think nobody will understand that because of my english :=( (I from chile)
But I just said that 24 hrs is ok.
I understood everythink you just sayed
btw this idea will never happen, it is rejected to many times
Wisse wrote:I understood everythink you just sayed
btw this idea will never happen, it is rejected to many times
freezie wrote:I shall direct you to the 2 stickies at the top of this forum![]()
First of all, the form, useful for any suggestion.
Second ( ironicly, the first stiky ) it's already on the to-do list.
Ok, now i'm confused. Is it never going to happen or is it on the to-do list?
- Herakilla
- Posts: 4283
- Joined: Fri Jun 09, 2006 8:33 pm
- Location: Wandering the world, spreading Conquerism
varying turn time limits is on the to do but i think that 12 hours has been rejected simply because there isnt any time to sleep with that limit lol
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- Risktaker17
- Posts: 1495
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- freezie
- Posts: 3901
- Joined: Fri Apr 06, 2007 12:18 pm
- Gender: Male
- Location: Somewhere between here and there.
3seven1 wrote:Wisse wrote:I understood everythink you just sayed
btw this idea will never happen, it is rejected to many timesfreezie wrote:I shall direct you to the 2 stickies at the top of this forum![]()
First of all, the form, useful for any suggestion.
Second ( ironicly, the first stiky ) it's already on the to-do list.
Ok, now i'm confused. Is it never going to happen or is it on the to-do list?
It has been said too many times, and it's in fact in the to-do list. But MANY ideas can come from that, ans some have been rejected. What we know: it has been said before.
Herakilla wrote:varying turn time limits is on the to do but i think that 12 hours has been rejected simply because there isnt any time to sleep with that limit lol
As much as speed games are there, it will probably be something along those lines: Not 24 hours standard, not 5 minutes speed games..

freezie wrote:3seven1 wrote:Wisse wrote:I understood everythink you just sayed
btw this idea will never happen, it is rejected to many timesfreezie wrote:I shall direct you to the 2 stickies at the top of this forum![]()
First of all, the form, useful for any suggestion.
Second ( ironicly, the first stiky ) it's already on the to-do list.
Ok, now i'm confused. Is it never going to happen or is it on the to-do list?
It has been said too many times, and it's in fact in the to-do list. But MANY ideas can come from that, ans some have been rejected. What we know: it has been said before.
I know it's on the to-do list. I read it. I just thought it was funny to see one post saying it's on the list and the very next post to say it'll never happen.
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friendjonny
- Posts: 130
- Joined: Mon Aug 06, 2007 6:10 am
3seven1 wrote:freezie wrote:3seven1 wrote:Wisse wrote:I understood everythink you just sayed
btw this idea will never happen, it is rejected to many timesfreezie wrote:I shall direct you to the 2 stickies at the top of this forum![]()
First of all, the form, useful for any suggestion.
Second ( ironicly, the first stiky ) it's already on the to-do list.
Ok, now i'm confused. Is it never going to happen or is it on the to-do list?
It has been said too many times, and it's in fact in the to-do list. But MANY ideas can come from that, ans some have been rejected. What we know: it has been said before.
I know it's on the to-do list. I read it. I just thought it was funny to see one post saying it's on the list and the very next post to say it'll never happen.
Different times are on the todo list, this suggestion is about changing the time for ALL games/
Kaplowitz wrote:3seven1 wrote:freezie wrote:3seven1 wrote:Wisse wrote:I understood everythink you just sayed
btw this idea will never happen, it is rejected to many timesfreezie wrote:I shall direct you to the 2 stickies at the top of this forum![]()
First of all, the form, useful for any suggestion.
Second ( ironicly, the first stiky ) it's already on the to-do list.
Ok, now i'm confused. Is it never going to happen or is it on the to-do list?
It has been said too many times, and it's in fact in the to-do list. But MANY ideas can come from that, ans some have been rejected. What we know: it has been said before.
I know it's on the to-do list. I read it. I just thought it was funny to see one post saying it's on the list and the very next post to say it'll never happen.
Different times are on the todo list, this suggestion is about changing the time for ALL games/
Well it's close enough for me to think it's funny.
- frenkimercenary
- Posts: 6
- Joined: Sun Dec 09, 2007 2:29 pm
- freezie
- Posts: 3901
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- Gender: Male
- Location: Somewhere between here and there.
frenkimercenary wrote:OK people how about 20hours each turn than, i thin that`s pretty enough, even if you are playing from the moon:).
They are keeping the standard at 24 hours. The reaons has been said already, you can log once a day at the very exact same time and not miss any turns.
24 hours is the magic number here.
There will be other options one day.
And if you look at it..20 hours..How many people play their turns in the last 4 hours of the 24 hours? Not many. And waiting 19 hours won't be much than waiting 23 hours. So 20 doesn't work, either.

- Aerial Attack
- Posts: 1132
- Joined: Mon Jun 04, 2007 7:59 pm
- Location: Generation One: The Clan
The standard 24 hours is for the casual (read: freemium) players. If you are dedicated enough to play more often than that, then you are using more of the server's bandwidth and should therefore support the site (buy premium).
I have a feeling that there will NOT be any more variety to turn times added. Speed games have already been tweaked to add 2.5 minutes upon elimination of an opponent. Basically - you're either there playing real time (speed) or you're playing a casual game.
If you can't stand to wait more than 24 hours (sequential games can take up to 5 or 6 days if all six people take a while to take their turns), then maybe you should play freestyle?
The main page says that this is for the "casual" (read: once per day) player. There are enough deadbeats as is - this would only add to the problem of new players not realizing it's a window of fewer than 24 hours when joining. Lackattack (the site adminstrator) does not want more deadbeats.
I have a feeling that there will NOT be any more variety to turn times added. Speed games have already been tweaked to add 2.5 minutes upon elimination of an opponent. Basically - you're either there playing real time (speed) or you're playing a casual game.
If you can't stand to wait more than 24 hours (sequential games can take up to 5 or 6 days if all six people take a while to take their turns), then maybe you should play freestyle?
The main page says that this is for the "casual" (read: once per day) player. There are enough deadbeats as is - this would only add to the problem of new players not realizing it's a window of fewer than 24 hours when joining. Lackattack (the site adminstrator) does not want more deadbeats.
- Risktaker17
- Posts: 1495
- Joined: Sun Apr 01, 2007 8:09 am


