Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 7
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- 30 Rounds
- Round Length
- 24 Hours
7 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
30 Rounds |
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops. |
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
 | Iberia: | 56 Territories, 9 Continents, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2014-01-26 09:58:48 - Game has been initialized
2014-02-12 10:49:13 - HHedyHH eliminated SirLindsley from the game
2014-02-14 08:56:46 - Tismypueblo eliminated ItzPetey from the game
2014-03-27 01:00:34 - GioDuce won the game
2014-03-27 01:00:34 - Mageplunka69 lost 23 points
2014-03-27 01:00:34 - Tismypueblo lost 27 points
2014-03-27 01:00:34 - HHedyHH lost 30 points
2014-03-27 01:00:34 - stealth99 lost 26 points
2014-03-27 01:00:34 - SirLindsley lost 25 points
2014-03-27 01:00:34 - ItzPetey lost 22 points
2014-03-27 01:00:34 - GioDuce gained 153 points
2014-01-26 12:59:11 - Tismypueblo: gl everyone
2014-01-30 15:02:09 - SirLindsley: hf
2014-02-04 11:21:24 - stealth99: Orange i wish i could have gotten to red without hitting your three stack, but i think it was worth it. Perhaps you could work on green and i think we'd benefit from a truce?
2014-02-05 23:27:44 - ItzPetey: i have a slightly different idea
2014-02-05 23:28:08 - ItzPetey: i'm not on your team if you're getting more than me. i'd have left you alone until i could hold a region
2014-02-11 07:08:33 - stealth99: red it's as if you are fighting as hard as you can to ensure you get second place.
2014-02-11 07:11:34 - stealth99: Just to clarify orange, I was not proposing any type of team play whatsoever, you are confusing the terms. Sometimes it is necessary for players to temporarily avoid each other in order to stop someone else from winning. Basic strategy......
2014-02-11 07:12:15 - stealth99: ....we're you suggesting that when you find yourself in those situations, you first require everyone involved to donate as much to you as required so you are even starting?
2014-02-11 07:14:53 - stealth99: I always find it amusing when two players (or more) are in that situation, where your option is cooperation or death, and one player still attempts to negotiate an advantage over the other. The mutual benefit is the reward and many don't get that.
2014-02-11 21:22:36 - ItzPetey: nothing so complex. you had a bonus, and went through me take out someone else with a bonus. i have no issue with that strategy.
2014-02-11 21:23:31 - ItzPetey: i do take issue with the fact that after my chance at a bonus was gone (because you went through me) you proposed we'd benefit from a truce
2014-02-11 21:23:58 - ItzPetey: so you took the upper hand on me (no problem there) and then wanted a truce (don't love that)
2014-02-11 21:25:02 - ItzPetey: and wanted me to somehow attack the leader with my certainly permanent 3 troops per turn
2014-02-11 21:25:59 - ItzPetey: perhaps you should've better assessed that red was the problem. to be fair, i don't recall the exact state of the board at that time and maybe red was threat #1
2014-02-11 21:26:56 - ItzPetey: either way, you made your move. it was your proposal of a truce that got under my skin.
2014-02-11 21:28:06 - ItzPetey: that being said. clearly we have a common problem and the 6 of us better figure it out real fast
2014-02-13 22:50:53 - ItzPetey: gg everyone
2014-02-14 08:57:26 - Tismypueblo: gg orange
2014-02-15 04:02:27 - stealth99: pueblo if you insist that i move all those troops away from red, your biggest threat, and use them against you then i guess who am i to argue.
2014-02-17 03:29:32 - stealth99: Orange if you live in the past your logic is sound, but if your concern is your present situation and what happens in the future then you wouldn't be at all concerned about who has attacked whom so far. It's a game of attacking dude and it's not.....
2014-02-17 03:31:01 - stealth99: 2nd one eliminated. That's usually what happens when a guy is so consumed with what has occured in the past, that he's willing to sacrifice his future to get even.
2014-02-18 11:09:46 - Tismypueblo: Yellow, I am focusing on red, but after killing orange it made sense to use the rest of that stack down south
2014-02-18 11:09:51 - Tismypueblo: Just be happy I got rid of him for you
2014-02-21 05:18:34 - stealth99: all good pueblo, no disrespect intended. I tend to think outloud mostly and more often than not i regret my comments. :-)
2014-02-23 04:54:38 - stealth99: blue are you interested in dealing with the elephant in the room? Every time it is my turn i am wondering how the heck did it come to this and i see you had 15 troops and ignored an easy bust of red. What's up?
2014-02-23 04:54:58 - stealth99: for the record, i'm the weakest in the game and if he isn't a concern to you guys then he isn't a concern to me.
2014-02-24 17:53:37 - Tismypueblo: np yellow
2014-03-11 14:06:18 - Tismypueblo: What the hell
2014-03-11 14:06:29 - Tismypueblo: Well that's bollocks
2014-03-12 20:17:16 - stealth99: green i'm trying to win the game and when i see you pass on blue's 2 stack, to hit my 4 stack for a card, it suggests to me that desperate measures are required to have any shot. There is no "logical" play for me at this stage other than to.....
2014-03-12 20:17:27 - stealth99: ....."fight back".
2014-03-12 20:18:22 - stealth99: my comments are not intended at all to be critical of your play. I'm just referring to the situation i am in and the options I have.
2014-03-13 11:19:52 - Tismypueblo: I hit blue last round so odd time for a comment. I did hit you the few rounds before, but still.
2014-03-13 11:21:07 - Tismypueblo: Currently hitting smallest possible stack to lose the least amount of troops for spoils as it is coming down to spoils between me and red (baring a one-sided suicide)
2014-03-14 05:13:19 - stealth99: blue and pink the 3 of us likely don't have a shot. If there is a glimmer of hope it has to be in us working together to lower the big boys. Blue and I can't do it alone, the math isn't there....Pink if you can hit red and blue if you hit green, I.....
2014-03-14 05:14:15 - stealth99: .....will make an equal contribution where it is needed to bring them both down to us equally......
2014-03-14 05:15:18 - stealth99: .....if you guys are in, say so and we can start with blue and then me and pink.
2014-03-20 21:17:21 - stealth99: green you took away my card spot and you are the one guy who needs to lose a troop here and there so how about next turn i come west and you leave what you want in my way, but 1 troop works better for both of us.
2014-03-22 19:08:36 - stealth99: pretty please
2014-03-22 23:52:26 - Tismypueblo: Sorry yellow, haven't been checking chat as I was on mobile. I think red's given you a card spot though so no harm done
2014-03-24 23:25:14 - Tismypueblo: Well someone has fecked this up
2014-03-24 23:25:41 - Tismypueblo: I'm out of your way blue to sort this out with yellow
2014-03-25 05:52:10 - stealth99: lol Tismypueblo you are out of his way?
2014-03-25 05:53:11 - stealth99: he can only take it from me and hand it to you, but make no mistake, you are in his way big time.
2014-03-25 05:57:01 - stealth99: Personally, when green just deploys and leaves all the dirty work to everyone else, i hope someone doesn't hand him the game at the end.
2014-03-25 05:57:50 - stealth99: anyway, i guess he deserves it as much as anyone else. It's going to be an interesting finish.
2014-03-26 17:43:21 - stealth99: Gio i gave you a real shot at winning this. With your deploy, you are only 2 troops off the lead. If it's tied, you will lose because of tert count, so you actually have to lead the game to win, or hold more terts than the guy u are tied with.....
2014-03-26 17:45:05 - stealth99: .....I created this situation, hoping that if you can't pull it out, that you don't needlessly take me out of the lead after you are done with green. Good luck in having nice early dice. :-)
2014-03-26 17:45:37 - stealth99: I'd love a pm when you are done. I'm anxious to see how this one goes.