Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 6
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Escalating
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
6 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Escalating |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Classic: | 42 Territories, 6 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2014-03-29 23:21:27 - Game has been initialized
2014-04-12 02:37:15 - macbone eliminated GingerKhan from the game
2014-04-13 00:05:06 - Iron Butterfly eliminated Silly Knig-it from the game
2014-04-13 00:20:37 - Iron Butterfly eliminated macbone from the game
2014-04-13 00:25:57 - Iron Butterfly eliminated General Roy from the game
2014-04-13 00:29:50 - Iron Butterfly eliminated dyrtydog from the game
2014-04-13 00:29:50 - Iron Butterfly won the game
2014-04-13 00:29:50 - GingerKhan lost 22 points
2014-04-13 00:29:50 - macbone lost 23 points
2014-04-13 00:29:50 - Silly Knig-it lost 20 points
2014-04-13 00:29:50 - General Roy lost 17 points
2014-04-13 00:29:50 - dyrtydog lost 17 points
2014-04-13 00:29:50 - Iron Butterfly gained 99 points
2014-03-29 23:21:55 - dyrtydog: congrats gingerkahn... good luck
2014-03-30 00:57:28 - macbone: Best of luck, everyone. GK, don't go easy on us! =)
2014-03-30 01:02:20 - Silly Knig-it: Greetings
2014-03-30 16:17:21 - GingerKhan: Good luck everyone and thank you for joining my final exam game.
2014-04-05 13:30:46 - GingerKhan: I didn't realize is was expected for me to post my plans in chat for evaluations - sorry for my oversight. Kog, who is in my other game brought that to my attention. I will post my thoughts and plans from here on out.
2014-04-05 13:31:16 - macbone: Right on, Ginger!
2014-04-06 12:46:36 - GingerKhan: Quick recap on my thought process. In round 1 I knew that dyrty wanted Oz. Based on my drop, I would have had to drop all on Jakarta and eliminate his 3 stack on Bangkok to save my Oz stack. I made the choice to concentrate building my other stacks
2014-04-06 12:48:04 - GingerKhan: instead and let Oz go. Adhering to the 1st Four Moves of play.
2014-04-06 12:50:42 - GingerKhan: For this round, drop 2 N8; 1 A5. Soft attack N7 from N8, no advance. No reinforcements, end turn.
2014-04-06 12:51:53 - GingerKhan: My plan for the near future is to continue to build my stacks and see what transpires as spoils begin getting cashed.
2014-04-07 06:56:18 - macbone: Smart play, Ginger.
2014-04-08 13:10:20 - GingerKhan: Drop 2 E7; 1 A5. Soft attack E6 from E7, no advance, no reinforcements. Get ready to cash next round. Mac, I've got my eye on you as I know I'm a good target for to go after. :)
2014-04-09 01:26:34 - macbone: Why Ginger, you weren't even on my radar. =)
2014-04-09 16:53:38 - GingerKhan: Cash and split drop between my stacks. I've been ignoring the SA stack, but I think I should start building it up as Dryty is a potential target for me (and visa versa for him) in future rounds and as spoils increase value.
2014-04-09 16:54:13 - GingerKhan: Soft attack A3 from A5, no advance, no reinforcements.
2014-04-09 17:03:23 - GingerKhan: Changed my mind and attacked E6 from E7 instead. It swaps with 3 players (excluding myself), not 2 like A3
2014-04-10 05:41:28 - macbone: GK, we appreciate your thoughts, but don't go too deep into them, ok? You don't want to give your hand away.
2014-04-11 13:24:51 - GingerKhan: Can I have a bit more clarification then on what is expected? When Kog said I was to post my plans I figured it was to give everything exactly what I was planning on doing. Without these games being fog, you can see exactly where I've dropped and
2014-04-11 13:27:00 - GingerKhan: whom I've assaulted in the game log. I figured you wanted to know strategy and targets since that isn't in the log only in my head (and now in the chat) :)
2014-04-12 02:07:32 - macbone: We'd only like to get your general read of the board, GK. It's not fair to ask you who your targets are or what you plan to assault. To be fair, we'd all have to do that.
2014-04-12 02:08:07 - macbone: I think what we want (actually, I'm not sure myself) is your general read of the board, where you need to develop your stacks, what parts you need to move into
2014-04-12 02:08:35 - macbone: But you don't need to say things like "Silly is my target, so I'll start building up next to him to take him out."
2014-04-12 02:08:49 - macbone: As you said, we can see that, but we don't want you to give yourself away.
2014-04-12 02:09:14 - macbone: These games are rough enough on you grads without asking you to post your entire gameplan in chat. =)
2014-04-12 02:37:28 - macbone: gg, GK!
2014-04-12 13:23:41 - GingerKhan: Thanks Mac, and thank you to everyone. I've really enjoyed learning and growing here in SoC. Everyone is so generous with their time to teach newbies like me the ropes.
2014-04-12 13:24:29 - GingerKhan: OK, Mac, I'm counting on you to win this game since I can't :)
2014-04-13 00:30:12 - Iron Butterfly: gg guys