Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2011-02-08 00:07:35 - whakamole: well this is off to a fast start
2011-02-08 00:15:40 - lynch5762: lol
2011-02-08 01:38:28 - whakamole: yech i'm done for
2011-02-08 01:38:30 - whakamole: gg
2011-02-08 01:42:48 - lynch5762: thx... I swear I have been plagued on this map... unfortunatly this is a map where I think going first is often the decisive advantage
2011-02-08 02:26:40 - whakamole: that it is... but then when you don't take a territory off the bat i should have at least had a chance!
2011-02-08 02:26:46 - whakamole: but i couldnt do anything either
2011-02-08 02:26:47 - whakamole: so it goes
2011-02-08 02:31:21 - lynch5762: thats why I stopped the dice tho.... your right that made it somewhat even but I still had the first deploy... trust this map is very one sided to the first player
2011-02-08 02:36:56 - whakamole: sure, just saying that the first player NOT getting a territory straight away, such that the 2nd still gets to drop 4 (and get the first card) helps, at the very least
2011-02-08 02:37:06 - whakamole: especially now that we've all played this map a couple dozen times...
2011-02-08 02:49:57 - lynch5762: right.... its quite clear usually from the drop what the best plan for either party is... so at least you can go for defender's dice if it doesnt work out...
2011-02-08 02:50:33 - lynch5762: lol.... and whyare we playing this map over and over again??? just to simplify it and get it over with??